They don't have enchantment removal, just some kd from the spike traps and a lot of degen (poison + bleeding + vile miasma). The assassins make melee professions ineffective. The monks have heaven's delight, which makes it a pain in the ass to kill them all together, unless you manage to pull off two kd's in a row and just rape them with AoE. So, if I were you, I would do the following thing: Go R/E and take a monk hero to bond you with some nice shit so you're pretty invincible. On your bar, you take Melandru's Resilience to negate the degen, stoneflesh aura to negate the damage, you already have specced in earth for SFA, take eruption and dragon's stomp + teinai's wind. Put RoJ on the monk hero. Farmable Am Fah 101.
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