Feb 04, 2012, 07:50 PM // 19:50
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#21
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Furnace Stoker
Join Date: Oct 2005
Location: Planet Earth, Sol system, Milky Way galaxy
Guild: [ban]
Profession: W/
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Quote:
Originally Posted by Rhunex
Without spawning power, Aatxes will one-hit your spirits.
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This is false. Any/Rt can use Shadowsong, Black Powder Mine, and/or other skills and tactics to stop OHKO from Aatxes. Rt/ is still the superior option primarily because runes means you kill faster. Spawning is nice and all, but you can just pop another one out.
Last edited by MisterB; Feb 04, 2012 at 07:53 PM // 19:53..
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Feb 07, 2012, 10:37 AM // 10:37
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#22
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Wilds Pathfinder
Join Date: Jan 2006
Location: Evrope
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I just tried it after long time and got 3 ectos in single run ( most of aataxe spawns). I quit doing it before because of zero drops and time needed.
I'm thinking about duo with my sec acc. Rt clears way up to plains, then I use a 100b to kill smites, while rt takes care of Coldfires and skeletons. To bad I only have a lvled sin on 2. acc.
Is sin a killing smites with 100b or traps possible?
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Feb 07, 2012, 03:58 PM // 15:58
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#23
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Furnace Stoker
Join Date: Oct 2005
Location: Planet Earth, Sol system, Milky Way galaxy
Guild: [ban]
Profession: W/
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Quote:
Originally Posted by White_Chaos
Is sin a killing smites with 100b or traps possible?
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Assassin won't be able to kill with traps. You might be able to kill Smites as A/D with Vow of Strength and/or enchantment strips, or you could try A/Me with AV/SV and Physical Resistance with daggers. I'm unable to test A/ builds, so this is theorycraft. It's possible to avoid the Coldfires and Skeletons in Ice Wastes and Labyrinth if you are just targeting Smites.
As an aside, apparently that W/Me 100B build can clear Smites in 5-6 minutes. Smites have a lower ecto drop rate than Skeletons and Aatxes though, so I'd also recommend killing those in the Labyrinth instead.
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Feb 19, 2012, 06:47 PM // 18:47
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#24
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Pre-Searing Cadet
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Sorry for hijacking the thread, but i got a similar question like the OP. I'm still reasonably new go GW, about 3 weeks in, and recently convinced a friend to join me for the Hall of Monuments. Now my question is, me being a Ritualist main and all, are duos like this http://www.guildwarsguru.com/forum/6...tml?t=10242460 still viable?
We simply need an insane amount of plat (well, for newbies that is) to even craft armor sets etc. for the hall, not to speak of the costs for the items.
Appreciate your help, it's kinda harsh to get a grip on GW this late in the game, so thanks guys
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Feb 19, 2012, 09:06 PM // 21:06
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#25
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Furnace Stoker
Join Date: Oct 2005
Location: Planet Earth, Sol system, Milky Way galaxy
Guild: [ban]
Profession: W/
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Quote:
Originally Posted by bytes
Sorry for hijacking the thread, but i got a similar question like the OP. I'm still reasonably new go GW, about 3 weeks in, and recently convinced a friend to join me for the Hall of Monuments. Now my question is, me being a Ritualist main and all, are duos like this http://www.guildwarsguru.com/forum/6...tml?t=10242460 still viable?
We simply need an insane amount of plat (well, for newbies that is) to even craft armor sets etc. for the hall, not to speak of the costs for the items.
Appreciate your help, it's kinda harsh to get a grip on GW this late in the game, so thanks guys
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Just use this for 2 man UW, especially since you're a Ritualist. It's easier, and some of the skills in that linked thread have changed. The UW has also gone through several changes.
http://www.gwpvx.com/Build:Team_-_2_Man_Spirit_Farmer
Spiritleech isn't very good, or at least it's overrated.
Last edited by MisterB; Feb 19, 2012 at 09:11 PM // 21:11..
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Feb 20, 2012, 02:21 AM // 02:21
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#26
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Pre-Searing Cadet
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So the idea is to simply let the spirits tank and not use the whole lifeleech-tank aspect? How about my monk buddy in this scenario, can you recommend a useful build for him in this case?
Also, does this apply to the UW only, or is spirit tanking the better approach in general these days?
E: oh i see, the build recommends all out spirit and pretty much nothing else, even for the second guy.
Last edited by bytes; Feb 20, 2012 at 02:25 AM // 02:25..
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Feb 20, 2012, 06:24 PM // 18:24
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#27
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Frost Gate Guardian
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Quote:
Originally Posted by bytes
So the idea is to simply let the spirits tank and not use the whole lifeleech-tank aspect? How about my monk buddy in this scenario, can you recommend a useful build for him in this case?
Also, does this apply to the UW only, or is spirit tanking the better approach in general these days?
E: oh i see, the build recommends all out spirit and pretty much nothing else, even for the second guy.
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he can /rit and pretty much just use the same build just fine, just loses a bit of extra health from spawning power.
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Feb 20, 2012, 07:16 PM // 19:16
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#28
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Frost Gate Guardian
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Quote:
Originally Posted by MisterB
Spiritleech isn't very good, or at least it's overrated.
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true but against mindblades it helps speed up due to hex breaker
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Feb 21, 2012, 01:28 AM // 01:28
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#29
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Wilds Pathfinder
Join Date: Dec 2006
Profession: E/Me
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If you can't get into a speed clear because of your lack of stones, do what I do. Start your own group asking for 100+. Noone ever thinks of asking the leader for his stones, at not least in my experience in doing it.
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