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Old Aug 09, 2006, 10:33 AM // 10:33   #1
Pre-Searing Cadet
 
Ashnabar Concalis's Avatar
 
Join Date: Aug 2006
Guild: DutchClan
Profession: W/Mo
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Post W/Mo "Destroyer" build

This build is used to deal enormous amounts of damage on weaker armored targets.

Profession:
W/Mo

Atributes:
Swordmanship 16 (12+3+1)
Tactics 9 (8+1)
Strenght 8 (7+1)
Healing prayers 8

Equip:
Nothing really specific (sword/shield is neccessary though)
Gladiator armor recommend though others may work just fine too.

Skill:
Dragon Slash (elite)
Galrath Slash
Silverwing Slash
Healing Signet
Optional ( I have rush here to chase running monks and such)
Beserkers Stance
Live Vicariously
Vigorous Spirit

With this build you can do up to about 120 damage each 3 seconds because of the almost instant recharge of the adrinalin skills using dragon slash.

Use:
-In the beginning of the battle cast live vicariously on yourself, wait for your energy to replenish then go into battle.
-When you are close to the enemy cast vigorous spirit, thogether with live vicariously this makes a great healing base.
-When you start hitting an enemy use beserkers stance to quickly gain adrinaline.
-Only begin with your damage skills when beserkers stance is over or almost over because it will be canceled when you begin.
-Use the adrinalin skills in the order Galrath Slash, Silverwing Slash and then Dragon Slash so you have again almost the needed adrinaline.
-Do a few hits and you can start hitting with the adrinaline skills again.
-Use healing signet if you really need a quick heal.

Small build adjustment for vampiric blade users:
Use mending instead of vigorous spirit, though this does make the build a bit trickyer because you have no energy regen and you have to watch out with the use of berserkers stance as it uses energy.

If anyone has any suggestions about this build please share them.
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Old Aug 09, 2006, 11:17 AM // 11:17   #2
Academy Page
 
Telcontar of Gondor's Avatar
 
Join Date: Oct 2005
Guild: [SMS]
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You don't really need that much healing IMO, so drop vigorous spirit and take for great justice. Also use standing slash instead of either galrath or silverwing. That way, while FGJ is in effect you'll be able to endlessly cycle through your 3 adren skills (standing + galrath + dragon recharges standing, then standing + galrath will have dragon recharged again, etc.)
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Old Aug 10, 2006, 04:45 AM // 04:45   #3
Forge Runner
 
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Join Date: Nov 2005
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drop the monk secondary and all the healing points, put tactics up 2 and strength up 1, drop beserkers for frenzy, put rush in the optimal, put in a res sig, and have one slot optional (Yea I suggest FGJ or shock or even gale maybe).
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Old Aug 10, 2006, 07:26 AM // 07:26   #4
Lion's Arch Merchant
 
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Join Date: May 2005
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just wondering, dragon slash gives u 4 adrenaline and for great justice doubles your adrenaline gain... so with the two together, do you gain 8 adrenaline?
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Old Aug 10, 2006, 09:03 AM // 09:03   #5
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Marty Silverblade's Avatar
 
Join Date: Jun 2006
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Quote:
Originally Posted by prodigy ming
just wondering, dragon slash gives u 4 adrenaline and for great justice doubles your adrenaline gain... so with the two together, do you gain 8 adrenaline?
I think thats true
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Old Aug 10, 2006, 05:29 PM // 17:29   #6
Desert Nomad
 
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Join Date: Feb 2006
Profession: W/
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^no its not
1) at 16 sword dragon slash gives you 5 adrenaline
2) for great justice only increases the amount of adrenaline you gain by 50% not 100%

yay
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