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Old Nov 17, 2006, 12:53 AM // 00:53   #1
Pre-Searing Cadet
 
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Default Warrior Running~Need Tips

What is the easiest way to make good money running with a warrior?

please tell me (attributes, armor, weapons, skills, and any other helpful tips)

ANYTHING WILL HELP!

Thanks, IGN: The H I T M A N (pm if you want to talk, add to friends, might be using other char)
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Old Nov 17, 2006, 01:55 AM // 01:55   #2
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i would say running to sanctum cay

the droks run takes a long time and is hard

the run to sanctum is 2k including all stops and is very easy and fast
so i would say thats the best way of making money running with a warrior

just put tactics to 12 and strength to max thats bassically all you should need for that run
charge, sprint, defensive stance (coupled with charge), heal sig, endure pain, the rest are whatever u want
thats what'll u'll be using the most
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Old Nov 18, 2006, 09:24 PM // 21:24   #3
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Actually you might want to use a Ranger or Dervish to run it because it is an easy run, so there's no extreme weird dangers like Drok.
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Old Nov 27, 2006, 09:32 AM // 09:32   #4
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I say, start learning running Droks. Because you get much money of it. It will need some practice, but ok.

Firstly I say, don't use mending. Be a W/Mo, but don't use mending. It suxx.
Better use Signet of Staming (Nightfall Skill)

Now the build.

Strenght 12+1
Tactics 12+1+1
Use Sup. Vigor rune, or yes, at least Minor Vigor.

Use a Stance shield -2 dmg receive.
And a axe or wand or something that gives you +5 energy.

Here the skills.

1. Sprint (or Enraging Charge --> Nightfall Skill, 1 second longer spring, same recharge time, same energy cost)
2. Balanced Stance (Very important, use whisely, you'll need to practise this)
3. Charge (of course, a must in Dual running, and using Balanced stance while running +25% faster)
4. Endure Pain
5. Purge Conditions
6. Holy Veil
7. Signet of Stamina
8. Heal signet (with this build I only have to use this 1 time in the whole run)

Of course the Droks run's got harder, but the prices got higher too.
Many people are saying, Bad spawn, but even with the Baddest spawn you can make it with a Dual Run. So there is no prob. Just practise.
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Old Nov 28, 2006, 10:47 PM // 22:47   #5
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Quote:
Originally Posted by UgoNL
I say, start learning running Droks. Because you get much money of it. It will need some practice, but ok.

Firstly I say, don't use mending. Be a W/Mo, but don't use mending. It suxx.
Better use Signet of Staming (Nightfall Skill)

Now the build.

Strenght 12+1
Tactics 12+1+1
Use Sup. Vigor rune, or yes, at least Minor Vigor.

Use a Stance shield -2 dmg receive.
And a axe or wand or something that gives you +5 energy.

Here the skills.

1. Sprint (or Enraging Charge --> Nightfall Skill, 1 second longer spring, same recharge time, same energy cost)
2. Balanced Stance (Very important, use whisely, you'll need to practise this)
3. Charge (of course, a must in Dual running, and using Balanced stance while running +25% faster)
4. Endure Pain
5. Purge Conditions
6. Holy Veil
7. Signet of Stamina
8. Heal signet (with this build I only have to use this 1 time in the whole run)

Of course the Droks run's got harder, but the prices got higher too.
Many people are saying, Bad spawn, but even with the Baddest spawn you can make it with a Dual Run. So there is no prob. Just practise.
How much is it now?
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Old Nov 29, 2006, 12:18 AM // 00:18   #6
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For the run? I've seen people paying 10K. Depends how desperate the person is.
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Old Nov 29, 2006, 12:33 AM // 00:33   #7
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Yeah it's gotten insane. That build is all you need for Drok's but the Sanctum Run is a good idea too. I do it from Drok's and it's around 15 minutes max, with chatting (gotta be a friendly runner ) I don't like dual running just because it cuts your earnings in half but if you can rack up 25-30k per run (dual running takes a spot for a customer so that's each paying around 6-7.5k) it would be worth your while seeing as it was going for 2-3k before Nightfall. Good luck!
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Old Nov 29, 2006, 02:07 AM // 02:07   #8
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Hmm...with this raise, I might do droks...but that would mean I have to study the route...
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Old Nov 29, 2006, 02:14 AM // 02:14   #9
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Well the run is also about spawns it can be easy like it can be hard there is like 2 spot that might kill you and they are in lornar's pass either way your pretty fine. (the wurm avicara and ice golem ''tunnel'' and the last part is the huge crawl and ice golem).Rest is mostly easy and and maibe swap endure pain or signet of stam for restfull breeze help a ton on the giant dudes when u got no b stance up.
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Old Nov 29, 2006, 03:12 AM // 03:12   #10
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I've been trying Droks and I'm constantly getting creamed at the same spot: Right after the worm/avacara tunnel.

90% of the time, there are siege golems spamming deep freeze, balanced stance is still on recharge from trying to run through the tunnel so water trident is knocking me down, and the avacara necros keep stripping holy veil. Meanwhile I'm getting jackhammered by deathly swarm and ignite arrows. Nevermind getting the spawn with a big wall of six siege golems.

And of course, the more pressing issue, even with a good spawn, it seems like nothing will ever drop aggro, especially the avacara.

Am I missing something?

Last edited by Riotgear; Nov 29, 2006 at 04:43 AM // 04:43..
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Old Nov 29, 2006, 09:09 PM // 21:09   #11
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Route is not hard to learn, i think ive made a total 600k in my exp with droks runs, its the way to go for fast money
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Old Nov 30, 2006, 02:11 PM // 14:11   #12
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Quote:
Originally Posted by Riotgear
And of course, the more pressing issue, even with a good spawn, it seems like nothing will ever drop aggro, especially the avacara.

Am I missing something?
I have runed to Drokes alot before, but i have stoped for a few months (Factions, WoW ). Today I was trying to run some avatar there and I have got this issue all the time. Avicara never break angro. Did ANet nerf the run or something?
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Old Nov 30, 2006, 06:32 PM // 18:32   #13
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Yes, I noticed the same thing. I was about ready to tear my hair out after I got chased halfway through Lornar's by 2 Avarica for the fifth time...

Really, I don't know what the logic was for making the drok's run harder. Most people just go to Cantha to buy max armor these days. I suppose they might be trying to pressure Prophecies-only players to buy the other campaigns...
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Old Nov 30, 2006, 08:18 PM // 20:18   #14
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Anet nerfed running when they updated the monster AI. With the update of the monster AI, monsters will continually run after you for a much longer than usual case, even while having Charge!/Sprint up 100% of the time.
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Old Nov 30, 2006, 08:47 PM // 20:47   #15
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Be that as it may, I don't see most mobs chasing the way they do in Lornar's. When I'm solo farming, I can break aggro no problem, even without a speed boost. The fact that mobs would chase me for miles and miles, while Sprinting and Charging, is beyond ridiculous and the only place I've seen it happen is the drok's run.
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Old Dec 01, 2006, 03:49 PM // 15:49   #16
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Yea, I had some grawl follow me from that curve right after the wurm mountain all the way to just before that last mob in Lornar's...the danged thing killed me too :C
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Old Dec 03, 2006, 02:18 AM // 02:18   #17
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Here's the list of monsters that have +25% or more increased movement speed and chase you forever in the droks run: (monsters in bold are exceptionally dangerous due to this behavior)
Avicara Guile
Avicara Monk
Siege Ice Golem
Grawl Crone
Stone Summit Heretic
Stone Summit necros

Here's a video of the droks run I've done on a R/D, and notice how far the monsters really chased for even with 33% speed increase for 2/3 of the time... Yes the avicara chased all the way to dreadnaught's drift. (listen to the sound of deathy swarm and strip enchantment at somewhere near the END of lornars)
http://video.google.ca/videoplay?doc...91&q=droks+run

Definitely sounds like Anet's hatred of warrior runners...

Last edited by Dark Luke; Dec 03, 2006 at 02:32 AM // 02:32..
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