Nov 17, 2006, 12:53 AM // 00:53
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#1
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Pre-Searing Cadet
Join Date: Nov 2006
Profession: W/
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Warrior Running~Need Tips
What is the easiest way to make good money running with a warrior?
please tell me (attributes, armor, weapons, skills, and any other helpful tips)
ANYTHING WILL HELP!
Thanks, IGN: The H I T M A N (pm if you want to talk, add to friends, might be using other char)
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Nov 17, 2006, 01:55 AM // 01:55
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#2
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Frost Gate Guardian
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i would say running to sanctum cay
the droks run takes a long time and is hard
the run to sanctum is 2k including all stops and is very easy and fast
so i would say thats the best way of making money running with a warrior
just put tactics to 12 and strength to max thats bassically all you should need for that run
charge, sprint, defensive stance (coupled with charge), heal sig, endure pain, the rest are whatever u want
thats what'll u'll be using the most
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Nov 18, 2006, 09:24 PM // 21:24
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#3
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Wilds Pathfinder
Join Date: Jun 2005
Location: Georgia, US
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Actually you might want to use a Ranger or Dervish to run it because it is an easy run, so there's no extreme weird dangers like Drok.
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Nov 27, 2006, 09:32 AM // 09:32
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#4
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Academy Page
Join Date: Nov 2006
Location: Netherlands, Berkel-Enschot
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I say, start learning running Droks. Because you get much money of it. It will need some practice, but ok.
Firstly I say, don't use mending. Be a W/Mo, but don't use mending. It suxx.
Better use Signet of Staming (Nightfall Skill)
Now the build.
Strenght 12+1
Tactics 12+1+1
Use Sup. Vigor rune, or yes, at least Minor Vigor.
Use a Stance shield -2 dmg receive.
And a axe or wand or something that gives you +5 energy.
Here the skills.
1. Sprint (or Enraging Charge --> Nightfall Skill, 1 second longer spring, same recharge time, same energy cost)
2. Balanced Stance (Very important, use whisely, you'll need to practise this)
3. Charge (of course, a must in Dual running, and using Balanced stance while running +25% faster)
4. Endure Pain
5. Purge Conditions
6. Holy Veil
7. Signet of Stamina
8. Heal signet (with this build I only have to use this 1 time in the whole run)
Of course the Droks run's got harder, but the prices got higher too.
Many people are saying, Bad spawn, but even with the Baddest spawn you can make it with a Dual Run. So there is no prob. Just practise.
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Nov 28, 2006, 10:47 PM // 22:47
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#5
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Wilds Pathfinder
Join Date: Jan 2006
Profession: N/
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Quote:
Originally Posted by UgoNL
I say, start learning running Droks. Because you get much money of it. It will need some practice, but ok.
Firstly I say, don't use mending. Be a W/Mo, but don't use mending. It suxx.
Better use Signet of Staming (Nightfall Skill)
Now the build.
Strenght 12+1
Tactics 12+1+1
Use Sup. Vigor rune, or yes, at least Minor Vigor.
Use a Stance shield -2 dmg receive.
And a axe or wand or something that gives you +5 energy.
Here the skills.
1. Sprint (or Enraging Charge --> Nightfall Skill, 1 second longer spring, same recharge time, same energy cost)
2. Balanced Stance (Very important, use whisely, you'll need to practise this)
3. Charge (of course, a must in Dual running, and using Balanced stance while running +25% faster)
4. Endure Pain
5. Purge Conditions
6. Holy Veil
7. Signet of Stamina
8. Heal signet (with this build I only have to use this 1 time in the whole run)
Of course the Droks run's got harder, but the prices got higher too.
Many people are saying, Bad spawn, but even with the Baddest spawn you can make it with a Dual Run. So there is no prob. Just practise.
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How much is it now?
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Nov 29, 2006, 12:18 AM // 00:18
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#6
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Krytan Explorer
Join Date: Apr 2005
Location: Canada
Guild: [FiRM[]
Profession: R/
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For the run? I've seen people paying 10K. Depends how desperate the person is.
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Nov 29, 2006, 12:33 AM // 00:33
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#7
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Krytan Explorer
Join Date: Jul 2005
Location: Dallas, TX
Guild: The International Terrorists [USA]
Profession: W/Mo
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Yeah it's gotten insane. That build is all you need for Drok's but the Sanctum Run is a good idea too. I do it from Drok's and it's around 15 minutes max, with chatting (gotta be a friendly runner ) I don't like dual running just because it cuts your earnings in half but if you can rack up 25-30k per run (dual running takes a spot for a customer so that's each paying around 6-7.5k) it would be worth your while seeing as it was going for 2-3k before Nightfall. Good luck!
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Nov 29, 2006, 02:07 AM // 02:07
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#8
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Wilds Pathfinder
Join Date: Jan 2006
Profession: N/
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Hmm...with this raise, I might do droks...but that would mean I have to study the route...
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Nov 29, 2006, 02:14 AM // 02:14
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#9
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Pre-Searing Cadet
Join Date: Nov 2006
Profession: W/Mo
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Well the run is also about spawns it can be easy like it can be hard there is like 2 spot that might kill you and they are in lornar's pass either way your pretty fine. (the wurm avicara and ice golem ''tunnel'' and the last part is the huge crawl and ice golem).Rest is mostly easy and and maibe swap endure pain or signet of stam for restfull breeze help a ton on the giant dudes when u got no b stance up.
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Nov 29, 2006, 03:12 AM // 03:12
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#10
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has 3 pips of HP regen.
Join Date: Aug 2006
Guild: The Objective Is More [Cash]
Profession: W/
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I've been trying Droks and I'm constantly getting creamed at the same spot: Right after the worm/avacara tunnel.
90% of the time, there are siege golems spamming deep freeze, balanced stance is still on recharge from trying to run through the tunnel so water trident is knocking me down, and the avacara necros keep stripping holy veil. Meanwhile I'm getting jackhammered by deathly swarm and ignite arrows. Nevermind getting the spawn with a big wall of six siege golems.
And of course, the more pressing issue, even with a good spawn, it seems like nothing will ever drop aggro, especially the avacara.
Am I missing something?
Last edited by Riotgear; Nov 29, 2006 at 04:43 AM // 04:43..
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Nov 29, 2006, 09:09 PM // 21:09
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#11
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Wilds Pathfinder
Join Date: Sep 2006
Location: College
Guild: The Royal Dragon Riders [TRDR]
Profession: W/
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Route is not hard to learn, i think ive made a total 600k in my exp with droks runs, its the way to go for fast money
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Nov 30, 2006, 02:11 PM // 14:11
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#12
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Academy Page
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Quote:
Originally Posted by Riotgear
And of course, the more pressing issue, even with a good spawn, it seems like nothing will ever drop aggro, especially the avacara.
Am I missing something?
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I have runed to Drokes alot before, but i have stoped for a few months (Factions, WoW ). Today I was trying to run some avatar there and I have got this issue all the time. Avicara never break angro. Did ANet nerf the run or something?
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Nov 30, 2006, 06:32 PM // 18:32
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#13
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Jungle Guide
Join Date: Aug 2005
Location: Illinois, US
Guild: Heroes of Talia [HoT]
Profession: Mo/
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Yes, I noticed the same thing. I was about ready to tear my hair out after I got chased halfway through Lornar's by 2 Avarica for the fifth time...
Really, I don't know what the logic was for making the drok's run harder. Most people just go to Cantha to buy max armor these days. I suppose they might be trying to pressure Prophecies-only players to buy the other campaigns...
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Nov 30, 2006, 08:18 PM // 20:18
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#14
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Academy Page
Join Date: Oct 2006
Guild: Dirty Angels go to Hell [HELL]
Profession: P/E
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Anet nerfed running when they updated the monster AI. With the update of the monster AI, monsters will continually run after you for a much longer than usual case, even while having Charge!/Sprint up 100% of the time.
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Nov 30, 2006, 08:47 PM // 20:47
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#15
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Jungle Guide
Join Date: Aug 2005
Location: Illinois, US
Guild: Heroes of Talia [HoT]
Profession: Mo/
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Be that as it may, I don't see most mobs chasing the way they do in Lornar's. When I'm solo farming, I can break aggro no problem, even without a speed boost. The fact that mobs would chase me for miles and miles, while Sprinting and Charging, is beyond ridiculous and the only place I've seen it happen is the drok's run.
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Dec 01, 2006, 03:49 PM // 15:49
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#16
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Academy Page
Join Date: Oct 2006
Guild: Dirty Angels go to Hell [HELL]
Profession: P/E
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Yea, I had some grawl follow me from that curve right after the wurm mountain all the way to just before that last mob in Lornar's...the danged thing killed me too :C
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Dec 03, 2006, 02:18 AM // 02:18
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#17
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Academy Page
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Here's the list of monsters that have +25% or more increased movement speed and chase you forever in the droks run: (monsters in bold are exceptionally dangerous due to this behavior)
Avicara Guile
Avicara Monk
Siege Ice Golem
Grawl Crone
Stone Summit Heretic
Stone Summit necros
Here's a video of the droks run I've done on a R/D, and notice how far the monsters really chased for even with 33% speed increase for 2/3 of the time... Yes the avicara chased all the way to dreadnaught's drift. (listen to the sound of deathy swarm and strip enchantment at somewhere near the END of lornars)
http://video.google.ca/videoplay?doc...91&q=droks+run
Definitely sounds like Anet's hatred of warrior runners...
Last edited by Dark Luke; Dec 03, 2006 at 02:32 AM // 02:32..
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