Mar 20, 2007, 09:45 AM // 09:45
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#1
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Ascalonian Squire
Join Date: Nov 2005
Guild: [dark]
Profession: Mo/
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ViM axe warrior
I have come up with a build which uses Victory is Mine for health/energy regeneration, it is a PvE team build. I have not tested it in PvP, but it could be hard to use due to condition removal.
This build is not an "uber" damage build, but has decent damage and self-healing, this way you take some pressure of the monks and help the team with damage/conditions.
So here are the skills :
Rebirth is a random slot, when I go with henchmen i usually swap it for mending/mark of pain/apply poison
Use :
When starting the fight, run in and hit balanced stance, start chopping away(or use skill 8, your choice) and use desperation blow for a nice bit of extra damage, with some luck the target starts bleeding, which gives you even more hp from ViM. When your adrenaline skills charge use disember, axe rake and axe twist, now you can use ViM for around 200 hp and 21 energy, or even more. Your enemy should now have low hp, use thrill of victory for a nice amount of damage and repeat the process.
Weapons :
Now for the weapons.
Basically any axe will do, 15^50 is nice and a low req is very welcome, you could also use a 15% stance since you will be using balanced stance most of the time. A mod that lengthens one of your conditions is nice, but it isn't necissary because they charge pretty fast. As for the shield, it depends on your 8th skill and the area you are going to play in. If u use mending, a +45hp -2 dmg enchanted shield would do. When u play in an area with alot of mesmers/necro's you could use a +60hp -3 dmg while hexed shield. A +45 hp -2 dmg stance shield is always nice.
Here is my weapon set
One more thing.
Some will wonder why I didn't use dolyak signet.
Simple, the armor bonus is nice, but I dont like the decrease of movement speed. When fighting with hench, the mage will AoE a lot, which shatters the mobs, which requires you to follow them.
For questions, contact me in game (Sir Sword Pwnage)
I hope this helps.
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Mar 20, 2007, 10:39 AM // 10:39
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#2
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Grotto Attendant
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
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I don't wonder why you're not using Dolyak Sig... it sucks.
I'm wondering why you're running such a low Axe Mastery - you really should run at least 14 to get any real damage out of it.
If you switch your Axe and Tactics values around, you'll still get ~50 health per condition, as well as hitting the breakpoint for 6 energy. On top of that, you'll do a hell of a lot more damage. Then you could use Executioner's Strike over Thrill of Victory for a DEFINITE +42 damage, as opposed to a conditional +47. The 5 point difference wouldn't even be noticed, given the much higher base damage.
Quote:
Originally Posted by I Smite Joo
when I go with henchmen i usually swap it for mending
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If u use mending, a +45hp -2 dmg enchanted shield would do.
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Mending is a terrible skill, don't use it. I really don't have to explain why... right?
Also, you really oughtta bring more energy skills with ViM! otherwise you're wasting it's potential. If you're only using it for the heal, then take Lion's Comfort or Healing Signet instead, and take a good elite.
Overall... A subpar build with mediocre damage capacity, no IAS, and it verges on recommending Mending. No ty.
And... Don't try this build in PvP, either.
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Mar 20, 2007, 10:46 AM // 10:46
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#3
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Desert Nomad
Join Date: May 2006
Location: Guildmistress Eve [Me], Guildmistress Azura [N], Guildmistress Azumi [A], Guildmistress Jaina [D]
Guild: Guildmaster Aeron [Rt], Arthas Ironfist [W], Guild: The Tyrian Templars [TTT]
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How about not taking the useless mage with Firestorm *shudders*
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Mar 20, 2007, 10:48 AM // 10:48
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#4
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Ascalonian Squire
Join Date: Nov 2005
Guild: [dark]
Profession: Mo/
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Quote:
Originally Posted by Guildmaster Cain
How about not taking the useless mage with Firestorm *shudders*
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useless mage > ranger hench imo
As for the switch of axe and tactics, lower tactics also means lower damage for desperation blow.
And I didn't suggest mending, I was giving an example of skills.
Last edited by I Smite Joo; Mar 20, 2007 at 10:53 AM // 10:53..
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Mar 20, 2007, 10:56 AM // 10:56
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#5
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Grotto Attendant
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
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Lower Axe means lower damage overall. On every swing.
Axe trumps Tactics for damage, regardless of skills.
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Mar 20, 2007, 11:07 AM // 11:07
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#6
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Ascalonian Squire
Join Date: Nov 2005
Guild: [dark]
Profession: Mo/
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hm ok, ill test with higher axe
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Mar 24, 2007, 10:57 PM // 22:57
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#7
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Lion's Arch Merchant
Join Date: Jul 2005
Guild: I Can Break These C[uffs]
Profession: W/
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Unless you have a req. 6 6-28 axe, there is nothing to "test".
And the solo boss farmer version of this uses both desperation blows and dolyak with ViM.
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Mar 25, 2007, 08:11 AM // 08:11
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#8
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Frost Gate Guardian
Join Date: Mar 2007
Location: Port Sledge *shivers*
Guild: Glob of Ectospasm [GoE] // SMS Alliance :)
Profession: W/
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Glad to see someone has found a use for ViM post nerf.
Also, i think you have too many attacks
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Mar 31, 2007, 03:53 AM // 03:53
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#9
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Banned
Join Date: Jan 2007
Location: In your imagination.
Guild: knights who say Ni Ni [KWSN]
Profession: W/
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Personally this build doesnt look like it would go through well in FoW/Uw farm or sorrows furnace... But simple questing and missions could be a possible yes to me since I am a warrior and have used ViM every once in a while. but you need more than two conditions on an enemys to rely on for healing. With hammers you can get your foe with tons of conditions (Crippled,blind,deep wound, bleeding) Which IMO would give enough healing power since your tactics would be at 16.
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Apr 02, 2007, 02:17 PM // 14:17
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#10
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Frost Gate Guardian
Join Date: Oct 2006
Guild: Prophets of Dhuum[wii]
Profession: W/
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Take - Drunken Blow, Desperation Blow, Soldiers Strike, Deadly Riposte, Watch Yourself, VIM, Balanced Stance, REZ.
Arm yourself with a sundering/elemental sword and tactics based max shield.
Tactics 16
Rest in Sword. 13??
Spam Attacks. and shouts WY and VIM whenever you can. Keep Stance up so you're not falling all other the place.
Come back here and tell us if it worked... enjoy.
Might go and try this myself - foresee problems with mobs but what the heck should be fun.
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Apr 02, 2007, 06:25 PM // 18:25
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#11
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Academy Page
Join Date: Mar 2007
Location: Italy
Guild: legio gemina
Profession: W/
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on your stat point:
-2/3 str
-1 tac
+x axem
as y see your skill y can't spam skill very well...so for what use str?
Last edited by gasp10; Apr 02, 2007 at 06:30 PM // 18:30..
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Apr 02, 2007, 10:28 PM // 22:28
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#12
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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I would agree with most raise your axe mastery and did ViM get a buff recently.
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Apr 03, 2007, 06:59 AM // 06:59
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#13
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Wilds Pathfinder
Join Date: Aug 2005
Guild: Natis Ignigena
Profession: Me/
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Quote:
Originally Posted by Age
I would agree with most raise your axe mastery and did ViM get a buff recently.
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Nerf.
It used to be nearby enemies, now it's target enemy.
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Apr 04, 2007, 05:05 PM // 17:05
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#14
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Ascalonian Squire
Join Date: Nov 2005
Guild: [dark]
Profession: Mo/
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Quote:
Originally Posted by BSSuperman
Take - Drunken Blow, Desperation Blow, Soldiers Strike, Deadly Riposte, Watch Yourself, VIM, Balanced Stance, REZ.
Arm yourself with a sundering/elemental sword and tactics based max shield.
Tactics 16
Rest in Sword. 13??
Spam Attacks. and shouts WY and VIM whenever you can. Keep Stance up so you're not falling all other the place.
Come back here and tell us if it worked... enjoy.
Might go and try this myself - foresee problems with mobs but what the heck should be fun.
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I'd love to test it, but I neither have factions nor nightfall, so the testing is up to you i suppose
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Apr 04, 2007, 05:47 PM // 17:47
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#15
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Desert Nomad
Join Date: Mar 2006
Guild: DPX
Profession: R/
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I use to use something similar in AB a lot and it had great effect.
I ran the sword version , but also made one for axe cause the skills used are easily change for something similar with another weapon.
For Axe :
Dismember
Axe Twist
Axe Rake
Apply poison
ViM
Healing Signet
Shield Bash
Balanced Stance
Keep in mind that this i used when those Horns of Ox+Falling Spider sins were pretty popular,But its still very useful, i would swap out balanced stance for something else.
Sword Version ( which i think works better )
Sever Artery
Gash
Hamstring
Apply Poison
Vim
Healing Signet
Shield Bash
Balanced Stance
I think this version works better because you have poison and bleeding, for a constant -7 degen
The stats for both were something along the lines 11 Tactics 14 weapon mastery ,then there is strength and wilderness survival,I put most in strength and than whatever is over in wilderness.
At 2 WS the poison last for 5 seconds, but thats really not an issue since you will hit again in that 5 seconds and reapply it, so its only important if you think they will run away and you want the poison to last as long as possible and degen them to death.
*This works well in AB and could work in pve , as long as your not fighting mobs that cant get conditions, but in any real pvp it doesn't work well.*
Edit : To OP you say energy and health regen when you use Vim , but its not regen its just gain.
I always wish it would give you regen cause then it would rock
Last edited by Xenex Xclame; Apr 04, 2007 at 05:52 PM // 17:52..
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Apr 04, 2007, 06:45 PM // 18:45
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#16
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Ascalonian Squire
Join Date: Nov 2005
Guild: [dark]
Profession: Mo/
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Ah well, I meant regeneration as gain
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Apr 04, 2007, 07:15 PM // 19:15
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#17
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Academy Page
Join Date: Oct 2006
Profession: W/N
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There isnt much wrong with the build, but i would bring a spammable axe attack instead of axe rake. There isn't much use of crippling in PvE. If you want to keep the condition spamming, keep the rez slot and put apply poison in place of axe rake, but make sure you have gladiator's armor if you do.
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