Apr 07, 2007, 12:24 PM // 12:24
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#1
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Frost Gate Guardian
Join Date: Sep 2005
Location: Finland
Profession: Me/E
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8 Warriors clear Fissure of Woe
Not as impressive as 12 warrior The Deep run, but it was lot of fun!
8 spartans vs the shadow army!
I was surprised how fast we cleared everything. maybe 2 times faster than any balanced team.
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Apr 07, 2007, 12:29 PM // 12:29
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#2
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Forge Runner
Join Date: Aug 2006
Location: Ontario, Canada
Guild: Catching Jellyfish With [소N트T ]
Profession: Me/Rt
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nice job. but don't tell me some of the w\mo had mostly monk skills
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Apr 07, 2007, 12:41 PM // 12:41
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#3
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Frost Gate Guardian
Join Date: Sep 2005
Location: Finland
Profession: Me/E
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Quote:
Originally Posted by Covah
nice job. but don't tell me some of the w\mo had mostly monk skills
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Mending ftw
well, monk hex removal skills are important here. there are some really nasty hexes like empathy, mark of pain, spiteful spirit.. SS can wipe out the entire team if you dont pay attention
edit: the original idea was to do this with all W/Mo team, but then we changed the build.
Last edited by BlueSS; Apr 07, 2007 at 12:44 PM // 12:44..
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Apr 07, 2007, 12:44 PM // 12:44
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#4
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Banned
Join Date: Dec 2005
Location: Belgium
Guild: [ROSE]
Profession: A/
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Oh noes a black skillbar!
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Apr 07, 2007, 04:50 PM // 16:50
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#5
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Lion's Arch Merchant
Join Date: Jan 2006
Profession: Mo/E
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i heard a rumor that there was a really good iWay build for FoW can anyone confirm that?
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Apr 07, 2007, 04:53 PM // 16:53
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#6
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Desert Nomad
Join Date: Aug 2005
Guild: DVDF(Forums)
Profession: Me/N
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GJ. xD
When we cleared fow with all warriors pre NF we had an W/N with well of power. That way we could out heal SS and degen plus bypass the warriors lack of an energy pool. We found Wa/Mo made poor substitute monks so pretty much everyone had to carry their own self heal.
Wa/P must have given your party a nice buff.
Grats again.
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Apr 07, 2007, 04:59 PM // 16:59
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#7
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Banned
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Sounds like it was as much fun as The Deep run was. Sorry I missed this one.
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Apr 07, 2007, 05:19 PM // 17:19
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#8
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Wilds Pathfinder
Join Date: Jun 2005
Profession: W/
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We had no Spells (except Rebirth) and no dedicated healers. And our healing didn't come from the Monk line.
Enough said.
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Apr 13, 2007, 06:09 PM // 18:09
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#9
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Frost Gate Guardian
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they were also using GftE to increase damage output im very curious to know the builds
also, one of them is using a spear, i wonder if more of them are hmmm
Last edited by hotman; Apr 13, 2007 at 06:12 PM // 18:12..
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Apr 13, 2007, 06:19 PM // 18:19
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#10
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Wilds Pathfinder
Join Date: Jul 2005
Location: Utah
Profession: W/Mo
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Finale of Restoration FTW! Everytime Go for The Eyes ends, the player is healed for up to 63 points. From the screenshot, its obvious that more than one player had GftE, which would trigger a lot of healing for anyone affected by the FoR echo.
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Apr 15, 2007, 11:36 PM // 23:36
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#11
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Pre-Searing Cadet
Join Date: Apr 2007
Location: Rode Island
Profession: E/
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Long time reader first time poster here, I would like to say that is such a cool idea BuleSS and thanks for sharing that with us I guess the challenge for you now would be to do the same thing but with a team of <insert Class here>.
Congrats
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Apr 15, 2007, 11:47 PM // 23:47
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#12
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The Greatest
Join Date: Feb 2006
Profession: W/
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Grats, but I don't see why you blacked out the skillbar. Clearing FoW with 8 anything is easy.
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Apr 16, 2007, 12:20 AM // 00:20
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#13
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Grotto Attendant
Join Date: Mar 2006
Guild: Thanks to all the guru [mods]
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wow.. u hhave so much fun, wish my guild could even get 8 ppl to particapate in things -_-
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Apr 16, 2007, 11:08 AM // 11:08
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#14
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Wilds Pathfinder
Join Date: Oct 2006
Location: Aussieland
Guild: Prime Players Of [OSHA] ~ [dth] alliance. <3
Profession: Me/E
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hehe, forget '300', the new action blockbuster, '8'
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