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Old Jul 03, 2007, 06:21 PM // 18:21   #1
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What do you think of my two main builds (axe/sword)?

Sword build:
Gladiator Defence | Sever Artery | Gash | Pure Strike | Harmstring (Only in PvP, in PvE I use Sun&Moon slash) | Healing Signet | Seeking Blade or other random sword skill | Resurrection

Attributes:
Tactics: 14
Sword: 13 (got no money to better runes )
Strenght: the rest

Axe build (I currently use axe):

Cleave | Dismember | Executor Strike | Penetrating Blow | some stance | Healing Sig. | Swift Chop | Resurrection

If in PvP, I replace Swift Chop or Stance skill with cripple, to hunt monks.

Do you think I need better build or are these good..?

You can suggest Nightfall skills, as I bought Nightfall today

Last edited by DDeathblade; Jul 03, 2007 at 06:30 PM // 18:30..
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Old Jul 03, 2007, 06:35 PM // 18:35   #2
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These
Builds
Need
More
[skill]flail[/skill]
IAS = FTW

And Gladiator's Defense fails hard. Dragon Slash, Quivering Blade, 'Charge!', Bull's Charge, Rage of the Ntouka, Shadow Prison, Empathic Removal, Warrior's Endurance, Crippling Slash, Charging Strike, 'Your All Alone!', Frenzy and... ugh... even Hundred Blades own the crap out of it.
Also... your Weapon mastery needs to be higher. run with 12 + helmet bonus + rune always, for a *minimum* of 14 at all times.

I'm gonna take this opportunity to be an egotistical bastard and quote myself...
Quote:
Originally Posted by Stormlord Alex
Elite Attack skill
Attack skill
Attack skill
Utility/Attack skill
Flail
Utility / Speed buff stance
Utility
Res

Where utility is any number of interrupt skills, defensive skills such as Watch Yourself!, Healing Signet/Lion's Comfort, condition/hex removals, offensive buffs (Conjures and the like), a cap sig... and DON'T USE HEALING PRAYERS.

EDIT: had to attend to RL stuff, will finish post...

For example, a workable PvE build would be:

Eviscerate
Penetrating Blow
Executioner's Strike
Cyclone Axe
Flail
Rush
Mending Touch
Resurrection Signet

Not perfect, I know, but just an example... Merely follow the template and you'll be able to churn out workable warrior builds every time.

Edit again... A few pointers.

-Always try and include deep wound. It owns.
-Never bring Sever Artery without Gash.
-Hex/condition removals are useful, but not vital for PvE - you can check what skills the foes will use ahead of time, and bring them when necessary.

... and that's all I can think of for the time being. Carry on.
/egoturnoff
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Old Jul 03, 2007, 06:37 PM // 18:37   #3
Tab
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That sword build really isn't very good. For a start, it's missing an IAS and increased movement stance, which you should always take.
Gladiator's defense is an aweful elite for general use.
Sever and Gash are fine.
Pure Strike isn't worth using.
For Hamstring, please don't try to PvP with this build.
Sun and Moon is decent, although without conjure you're missing out on alot of its potential damage.
Seeking Blade/other sword skill isn't needed.
Heal sig is good.

From your build, it looks like you may have prophcies only? In that case you're better off sticking to Axes, as the good sword elites aren't found in prophs.
If you have Factions and Nightfall, you could try:
[skill]sever artery[/skill][skill]gash[/skill][skill]dragon slash[/skill][skill]"watch yourself!"[/skill][skill]flail[/skill][skill]rush[/skill][skill]healing signet[/skill][skill]resurrection signet[/skill]

The axe build is quite a lot better, but again is missing an IAS and run buff.
You should keep Cleave, Dismember and Executioner's, drop Penetrating for Flail/other IAS, and take Rush in the 'some stance' slot. Keep Heal Sig, and you're left with a utility slot, which can be used for something like a condition removal such as [skill]mending touch[/skill], [skill]signet of malice[/skill], or if you're prophecies only, [skill]mend ailment[/skill].
Alternatively, you could take "Watch Yourself!" in the utility slot, as that is always nice to have on a warrior.
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Old Jul 05, 2007, 12:32 PM // 12:32   #4
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O gosh, didn't know my builds are that nub.
I try that line which Toiletbreaker suggested, haven't actually never realized the importance of running skills.
Why my sowrd build is crappy, is that yes, it's made in Proppies and dont know what Factions skills are good.

*Rushes to open GW, logs into account and throws old build away*

Thanks..!
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Old Jul 05, 2007, 12:44 PM // 12:44   #5
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Naw, they aren't that bad... There's neither head nor hide of Mending, Healing Breeze, Orison of Healing or all the other crap true 'nub' warriors run.

At least they deal damage... They just missed the IAS crucial to many warrior builds
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Old Jul 05, 2007, 01:28 PM // 13:28   #6
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The Axe build is fine if you just put Flail in it, you might want Cyclone Axe or Whirlwind Attack instead of Swift Chop as it isn't that good. Also might want to consider "Watch Yourself!" if you have 9 or more tactics.

You don't really need a speed buff in PvE. In PvP you should always take Frenzy and Rush with Swords or Axes, sometimes Flail or Tiger Stance is used with Hammers.
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Old Jul 05, 2007, 10:55 PM // 22:55   #7
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Quote:
Originally Posted by DDeathblade
What do you think of my two main builds (axe/sword)?

Sword build:
Gladiator Defence | Sever Artery | Gash | Pure Strike | Harmstring (Only in PvP, in PvE I use Sun&Moon slash) | Healing Signet | Seeking Blade or other random sword skill | Resurrection

Attributes:
Tactics: 14
Sword: 13 (got no money to better runes )
Strenght: the rest

Axe build (I currently use axe):

Cleave | Dismember | Executor Strike | Penetrating Blow | some stance | Healing Sig. | Swift Chop | Resurrection

If in PvP, I replace Swift Chop or Stance skill with cripple, to hunt monks.

Do you think I need better build or are these good..?

You can suggest Nightfall skills, as I bought Nightfall today
This is totaly bad for PvP do it this way.W/X

1.sever artery2.gash3.dragon slash4.healing sig5.frenzy6.sprint7.optional8.res signet.
axer
1.axe rake or dismember2.excutioners strike3.evsicrete4.healing sig.5.frenzy6.sprint.7.optional8.res signet.

When using Frenzy and under great damage use sprint to cancel it as a stance cancels out a stance.
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Old Jul 05, 2007, 11:47 PM // 23:47   #8
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don't use sprint to cancel, use rush. Normally The only excuse for taking sprint over rush really is if you have final thrust/heavy blow/hammer bash on your bar. Taking enraging+rush+frenzy is worthwhile too at times, in the case of hammers. With flail, generally best to cancel with enraging charge. Unlike with frenzy you're not in the position of being almost forced not to use your IAS without a cancel ready. In pvp ideally use bull's with flail.

Pure Strike, seeking blade and swift chop should go, they're all pretty bad skills with better adrenal or strength/tactics equivalents. Glads defense isn't good either, for pve it's dragon slash all the way, for pvp it's cripslash, dragon slash, bull's charge or random utility. PvP Dragon slash bars should not really have stuff like healing signet on them; it's best used as a highly offense-orientated, non-splittable stand build that's best used with some dedicated support. If you want more versatility/splittability/less reliance go for cripslash or a miscellanous elite, a good dslash is a pure all out damage bar, not something to take to RA. PvE axes I'd recommend triple chop, pvp I'd recommend evisc, YAA, bull's charge.
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Old Jul 06, 2007, 12:22 AM // 00:22   #9
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If you use Rush as a cancel, and not an energy one, (such as Sprint or Enraging Charge) you lose a bit of versatility, trading off being able to speed boost at will, (in rare cases of running a flag, etc.) to always have a cancel.
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