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Old Mar 13, 2008, 09:49 AM // 09:49   #1
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Default Optimal Warrior Build for SY

What do you think is the most optimal build when trying to maximize the "Save Yourselves!" skill using only warrior skills and what optimal builds are there including secondary skills (not just the W/P variant, please).
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Old Mar 13, 2008, 09:55 AM // 09:55   #2
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Quote:
Originally Posted by Dark Kal
What do you think is the most optimal build when trying to maximize the "Save Yourselves!" skill using only warrior skills
Standard W/P bar, drop Enduring Harmony for an interrupt or Res.

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and what optimal builds are there including secondary skills (not just the W/P variant, please).
The W/P variant is the best - it extends FGJ! for another 10 seconds allowing 50% more DSlash/SY! spam.
The only thing that might come close is going /E for Grasping Earth, so's they can't run from your swordy wrath ^_~

/N for Mark of Fury seems tempting, but in practice it's totally useless - between DSlash, FGJ! and Steelfang Slash, the extra adrenaline strike on hit does bugger all.
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Old Mar 13, 2008, 10:15 AM // 10:15   #3
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If you don't want to run Enduring Harmony, just do what I do (EH is no fun, can't be bothered with it either), and take a PvE utility skill.
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Old Mar 13, 2008, 10:53 AM // 10:53   #4
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[skill]Conjure Lightning[/skill], [skill]Conjure Flame[/skill], [skill]Conjure Frost[/skill].

If i wouldn't run warrior-only bar already that would be my top choice.

Last edited by Desert Rose; Mar 13, 2008 at 10:57 AM // 10:57..
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Old Mar 13, 2008, 10:57 AM // 10:57   #5
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Quote:
Originally Posted by Stormlord Alex
Standard W/P bar, drop Enduring Harmony for an interrupt or Res.
Care to give the standard W/P variant or point me in the right direction to find it? I'm not to home with the whole SY builds.

I was also thinking bringing a 33% IAS skill any suggestions for that (warrior only again) preferable non-nightfall skills since I haven't bother unlocking those skills yet i.e. going through the game more than once since Elona is pretty boring IMHO.

Quote:
Originally Posted by Stormlord Alex
The W/P variant is the best - it extends FGJ!
I know but I as wondering if there were other builds for other secondaries that might be usefull. I'm trying to refrain from having to buy paragon skills. Also can SY be echoed?

The main reason I'd like to make this build is for vanqing with h/h since they're absolutely horrible at keeping themselves alive.

Quote:
Originally Posted by Marty Silverblade
If you don't want to run Enduring Harmony, just do what I do (EH is no fun, can't be bothered with it either), and take a PvE utility skill.
Any suggestions?
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Old Mar 13, 2008, 11:03 AM // 11:03   #6
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[wiki]Dragon Slash[/wiki] / [wiki]Brawling Headbutt[/wiki] / [wiki]steelfang slash[/wiki] / [wiki]flail[/wiki] / [wiki]enraging charge[/wiki] / "Save Yourselves!" / [wiki]"For Great Justice!"[/wiki] / [wiki]enduring harmony[/wiki]

"SY!" can be Echoed with the elite [wiki]Echo[/wiki], as Echo copies any skill - however, it's much, much worse than DSlash, which charges it and deals hefty damage.
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Old Mar 13, 2008, 12:30 PM // 12:30   #7
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How about replacing enduring harmony with Air of Superiority.

You have a decent chance of getting a fast skill recharge with air of superiority, making it so that you can have FGJ up all the time (if lucky). Depending on the speed you kill things with off-course.

If you need SY, you're in a hard area and you might not be killing things fast/often enough, but if you do it contunous rampage .
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Old Mar 13, 2008, 01:51 PM // 13:51   #8
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If you can kill things quickly enough to make Air of Superiority worth it, you probably don't need SY. As a replacement for EH in harder areas, it relies too much on luck.
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Old Mar 13, 2008, 02:13 PM // 14:13   #9
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Quote:
Originally Posted by Stormlord Alex
[wiki]Dragon Slash[/wiki] / [wiki]Brawling Headbutt[/wiki] / [wiki]steelfang slash[/wiki] / [wiki]flail[/wiki] / [wiki]enraging charge[/wiki] / "Save Yourselves!" / [wiki]"For Great Justice!"[/wiki] / [wiki]enduring harmony[/wiki]

"SY!" can be Echoed with the elite [wiki]Echo[/wiki], as Echo copies any skill - however, it's much, much worse than DSlash, which charges it and deals hefty damage.
i bolded the only things that post that were even worth reading.

also, if you didnt know, enraging is your utility slot. feel free to swap that out for res, ect.

if you also didnt know, even without EH+FGJ! up, you can recharge dslash with a dslash-brawling-steelfang combo, restarting your skill set. once FGJ is up, you can spam dslash alone, brawling+steel alone (for perpetual knockdown), or what the build is made for, spam SY!+dslash, using brawling as you boss killing or interuption tool.
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Old Mar 13, 2008, 02:31 PM // 14:31   #10
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Use watch yourself with it for extra protection.
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Old Mar 13, 2008, 03:11 PM // 15:11   #11
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Quote:
Originally Posted by not so newb
Use watch yourself with it for extra protection.
They don't stack, and you don't really care if there's downtime between SYs.
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People are stupid.
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Old Mar 13, 2008, 03:24 PM // 15:24   #12
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In a really difficult area, or if we've accidentally aggro'd 2 difficult mobs, I spam SY as much as possible. Usually I'll D Slash, D Slash, SY, D Slash, D Slash, SY, etc. until the mob has been brought down to size. SY is up pretty much constantly this way.
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Old Mar 13, 2008, 04:02 PM // 16:02   #13
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Quote:
Originally Posted by not so newb
Use watch yourself with it for extra protection.
sy and wy dont stack, and not to mention wy is totally useless for the most part.
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Old Mar 13, 2008, 06:06 PM // 18:06   #14
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Quote:
Originally Posted by Trvth Jvstice
In a really difficult area, or if we've accidentally aggro'd 2 difficult mobs, I spam SY as much as possible. Usually I'll D Slash, D Slash, SY, D Slash, D Slash, SY, etc. until the mob has been brought down to size. SY is up pretty much constantly this way.
isn't it: D-Slash, D-Slash, SY, attack, D-Slash, D-Slash, SY, attack, etc? You need to get that one extra strike of adrenaline before you can use D-Slash again.

That's something I never understood about this game. Why does using an adrenal skill take a point of adrenaline from all your other skills
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Old Mar 13, 2008, 06:35 PM // 18:35   #15
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Quote:
Originally Posted by ShadowbaneX
isn't it: D-Slash, D-Slash, SY, attack, D-Slash, D-Slash, SY, attack, etc? You need to get that one extra strike of adrenaline before you can use D-Slash again.

That's something I never understood about this game. Why does using an adrenal skill take a point of adrenaline from all your other skills
In the build I'm using, while For Great Justice! is up, D Slash is recharged every hit, so I could just D Slash over and over until FGJ runs out. But in the difficult situations I described in my last post, I use Save Yourselves! after 2 D Slash's. My SY only lasts 3 seconds, so it's fading at just about the same time I get 2 D Slash's in.

EDIT: OK, I see what you mean, when I use SY, I am still attacking on auto attack, so I guess it's recharged that way.

Last edited by Trvth Jvstice; Mar 13, 2008 at 07:07 PM // 19:07..
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Old Mar 13, 2008, 07:02 PM // 19:02   #16
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not what I mean. Whenever you use an adrenaline skill it takes away one strike of adrenaline from all your other skills. So for instance if both D-Slash and SY are fully charged and you use SY, you need another strike of adrenaline to recharge D-Slash.
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Old Mar 13, 2008, 08:06 PM // 20:06   #17
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auto attack ftw to get that last strike back?
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Old Mar 13, 2008, 09:16 PM // 21:16   #18
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Quote:
Originally Posted by Sir Pandra Pierva
auto attack ftw to get that last strike back?
yeah, but that seems so...annoying.

And like I said, I don't understand why using an adrenal skill costs a strike of adrenaline.
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Old Mar 13, 2008, 09:40 PM // 21:40   #19
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Welcome to Guild Wars
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Old Mar 13, 2008, 11:35 PM // 23:35   #20
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Quote:
Originally Posted by ShadowbaneX
yeah, but that seems so...annoying.

And like I said, I don't understand why using an adrenal skill costs a strike of adrenaline.
I agree, attacking with a warrior sucks
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