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Old May 18, 2008, 08:20 AM // 08:20   #21
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Quote:
Originally Posted by Arkantos
Hard mode enemies can easily hit for over 100, bosses even more. PS will reduce the damage to ~60 (assuming you're playing with 600+ health, which I hope you are). Don't get me wrong, SoA is useful, but saying PS isn't is stupid.
QFT

Add SB on a second monk, and you have yourself a wonderful combo...600+ hp brings PS dmg to 60+ which then triggers SB which then HEALS your warrior instead of taking damage....I mean...it works in GvG doesn't it? (lol)

I never run DSlash wars in PvE though in HM, I usually run myself as a W/P with stunning strike because daze can really !$@# up the HM healers, I can still take aggro and be on the frontline (with careful hero flagging) as well as spread condition pressure and damage with relative ease.
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Old May 18, 2008, 08:36 AM // 08:36   #22
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I think warriors that use 'Godmode' builds might make through HM environments pretty ok. The build seems devastating enough and with that 100+ armor to everyone else it might work. Provided you have good healers and protectors because everyone will have the armor buff, but yourself. Give that build a go and see how it works out.
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Old May 19, 2008, 06:58 PM // 18:58   #23
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im currently finishing up 7 areas in tyria to finish tyria vanquish on warrior and ur making it seem like wars cant take dmg

i use 4 sentinel, sup absorp, lieutenent's, sup vigor, major tactics and superior strength and ive been tanking fine, only thing that has really spiked me are the ele/necro using cracked armor and life stealing.

also, knowing how to pull by using terrain and aggro limits makes a huge difference.

ive also found that flagging heroes back, u running ahead to pull and meeting halfway does a pretty good job of organizing ur heroes.
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Old May 19, 2008, 07:00 PM // 19:00   #24
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You're running a Major and a Superior on Strength and Tactics, and you're not running weapon mastery?

Bad.....
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Old May 19, 2008, 07:01 PM // 19:01   #25
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When I do HM I just use Sabs cause I cbb to make hero builds. I then run in and kill what I want using an eviscerate bar with Vanguard Sin Support and You move like a Dwarf to knocklock annoying monks so I can kill them
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Old May 19, 2008, 07:03 PM // 19:03   #26
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Quote:
Originally Posted by Tyla
You're running a Major and a Superior on Strength and Tactics, and you're not running weapon mastery?

Bad.....
Agree with this nub

Seriously, drop the major and sup runes and get a minor weapon mastery rune and you'll be laughing.
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Old May 19, 2008, 11:29 PM // 23:29   #27
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I would just use the Sabway team build on heros being N/Rt and N/P the Warrior build reqally is up to you or just Ursan it.
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Old May 20, 2008, 12:12 AM // 00:12   #28
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Quote:
Originally Posted by Steboy93
Quote:
Originally Posted by Tyla
You're running a Major and a Superior on Strength and Tactics, and you're not running weapon mastery?

Bad.....
Agree with this nub

Seriously, drop the major and sup runes and get a minor weapon mastery rune and you'll be laughing.
ur right, im assuming, like u probably did, that u think my attacks rely on my weapon mastery?

anyway, i try and see what else will work or is at least on par with the traditional knowledge of what the best combination is supposed to be.

and ive been laughing ever since i started vanquishing, i dont think i said i had a hard time.
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Old May 20, 2008, 12:35 AM // 00:35   #29
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I have had my Warrior running hard mode through all of the campaigns i used r8 Ursan plus Sabway necros and then generally picked 2 eles, 1 monk, and then random other for the henchmen, and have had no major problems at all. I have even done a few of the elite areas H/H this way.
That being said i have now grown to detest Ursan because it is so freakin boring.
So i wanted a new exciting and challenging way to do HM with my warrior and H/H and i gave the "godmode" build a try and it is really sucessfull! I haven't grinded the Luxon title track at all, just with finishing normal quests in the Jade Sea i got enough faction for Level one of the Luxon Title and thus i have 'Save Yourselves' for 3 seconds which is doing quite well, i obviously want to increase that level as much as i can, to thus make the build better.
but the only major advice i can give is, dont run a res on your character, leave that job to the H/H, find another damage increaser for your build/team
Eotn suggestions, would be "I am the stongest": +damage for the next X # of attacks(Norn title track)
Ebon Vanguard Battle Standard of Honor: +dmg for all party members for X # of seconds(Vanguard title track)
That with the earlier mentioned Sabway Necros you'll find it really sucessful

Last edited by cokecan77; May 20, 2008 at 12:37 AM // 00:37..
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Old May 20, 2008, 07:11 AM // 07:11   #30
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Quote:
Originally Posted by Aztec Mijo
ur right, im assuming, like u probably did, that u think my attacks rely on my weapon mastery?
Uh, of course your attacks rely on your weapon mastery. What are you trying to kill them with? Strength?

Quote:
Originally Posted by cokecan77
So i wanted a new exciting and challenging way to do HM with my warrior and H/H and i gave the "godmode" build a try and it is really sucessfull! I haven't grinded the Luxon title track at all, just with finishing normal quests in the Jade Sea i got enough faction for Level one of the Luxon Title and thus i have 'Save Yourselves' for 3 seconds which is doing quite well, i obviously want to increase that level as much as i can, to thus make the build better.
Grinding Lux/Kurz is a waste of time, 3 seconds is enough time for DSlash->Brawling Headbutt->Steelfang Slash. Besides, it doesn't hit 4 seconds until R4 or something, that's probably close to 1,000,000 faction. Even if you could be bothered, how much difference can another second of SY make?
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Old May 20, 2008, 07:14 AM // 07:14   #31
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Quote:
Originally Posted by Aztec Mijo
ur right, im assuming, like u probably did, that u think my attacks rely on my weapon mastery?
Errrr....what Marty said.

Quote:
anyway, i try and see what else will work or is at least on par with the traditional knowledge of what the best combination is supposed to be.
The best combination is a decent build with extreme slash slash sever on a Warrior.
Warriors. Have. High. DPS.

Quote:
and ive been laughing ever since i started vanquishing, i dont think i said i had a hard time.
PvE is easy but whatever...
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Old May 20, 2008, 06:51 PM // 18:51   #32
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ok, strength, swordsmanship and tactics have what are called "attack skills," the only thing a weapon mastery really needs to meet is the requirement for a weapon of that class for it to at least do it's inherent damage, from there ur free to use attacks skills and put attribute points into other areas. dont forget, im not using ur dslash/fgj build, which i use too, so i really only need to meet the req of the weapon.

after that ur pretty free to use skills that work with ur weapon..

but w/e, im here trying to help ppl, not bully others around with only the parts of info that bolster my opinion.
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Old May 20, 2008, 07:15 PM // 19:15   #33
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Quote:
Originally Posted by Aztec Mijo
ok, strength, swordsmanship and tactics have what are called "attack skills," the only thing a weapon mastery really needs to meet is the requirement for a weapon of that class for it to at least do it's inherent damage, from there ur free to use attacks skills and put attribute points into other areas. dont forget, im not using ur dslash/fgj build, which i use too, so i really only need to meet the req of the weapon.

after that ur pretty free to use skills that work with ur weapon..

but w/e, im here trying to help ppl, not bully others around with only the parts of info that bolster my opinion.
Taken from the stickied guide:



As you can see, having more points invested into your weapon attribute drastically increases your damage output since a large portion of Warrior's damage comes from simply auto-attacking. You can waste points in Strength and Tactics all you like, but you aren't gaining very much by doing it and ignoring the weapon mastery.
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Old May 20, 2008, 07:28 PM // 19:28   #34
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I also have this litlle problem, but im working on it- ill probably publish my build when it is finished.

For the OP, run a Godmode sword and have:

-An adrenaline battery
-A Weapon of Rage rit buffing you
-A necro ( SR Rules) buffing you with [Protective Spirit]
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Old May 20, 2008, 07:31 PM // 19:31   #35
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Quote:
-A Weapon of Rage rit buffing you
I'm guessing you mean [weapon of fury] ?
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Old May 20, 2008, 07:34 PM // 19:34   #36
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Quote:
Originally Posted by Arkantos
I'm guessing you mean [weapon of fury] ?
I knew it would happen

With Weapon of Rage I mean a Rit spamming [Ancestors' Rage] and [Splinter Weapon]

The name...well, that Rit needs a name. I gave him one.
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Old May 22, 2008, 05:15 AM // 05:15   #37
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Quote:
Originally Posted by thibault the monk
Ursan makes anything easy...
Get out of here

Now
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Old May 22, 2008, 10:42 AM // 10:42   #38
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Quote:
Originally Posted by Aztec Mijo
but w/e, im here trying to help ppl, not bully others around with only the parts of info that bolster my opinion.
Maybe you are trying to help people, but you fail to understand that you actually mislead them. Warrior's job is to deal damage, you need high weapon mastery to deal big damage. Simple. If you tank, you are slow and therefore you're bad.
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Old May 22, 2008, 03:08 PM // 15:08   #39
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Quote:
Originally Posted by Aztec Mijo
ok, strength, swordsmanship and tactics have what are called "attack skills," the only thing a weapon mastery really needs to meet is the requirement for a weapon of that class for it to at least do it's inherent damage, from there ur free to use attacks skills and put attribute points into other areas.
And not utilising this to it's maximum benefit is only gimping yourself, and a superior AND a major on the same armourset is further gimping yourself.

Sure, there are attack skills, but you have a vast increase of damage the further your weapon mastery attribute stretches, making you deal even bigger numbers.

Quote:
dont forget, im not using ur dslash/fgj build, which i use too, so i really only need to meet the req of the weapon.
...And how does that change the fact the higher your weapon mastery the harder you hit?

Just because D-Slash has a huge adrenaline return at 14+ req doesn't mean that's the only build you should spec in for the maximum benefit.


Quote:
but w/e, im here trying to help ppl, not bully others around with only the parts of info that bolster my opinion.
If it is your opinion, then it isn't fact, and therefore not helping anyone. Opinions, are sometimes stupid too. An opinion doesn't give you the right to give out bad information. You can input your opinion, but if it's proving you're not a very good player, or you're just out-of-your-mind terribad, don't bother. You'll help yourself alot.

If you want to help people with build comprehension and the likes, present facts.

And no, it's not "Bullying". This is a discussion board, not a "If you don't agree with me, you're bullying me!" forum.

Last edited by Tyla; May 22, 2008 at 03:10 PM // 15:10..
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Old May 26, 2008, 06:57 PM // 18:57   #40
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ah, then i stand corrected

well, at least we helping the guy with more details now XD
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