Jul 09, 2008, 08:22 PM // 20:22
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#1
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Ascalonian Squire
Join Date: Aug 2006
Location: pennsylvania
Guild: Shadow Knights of Eternal Chaos
Profession: N/
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silly warrior sigs are for flesshies
ok just a build i been playing with on my warrior its works pretty dang well if i dont say so myself its good for helping others and not thinking about yourself
im a noob on the whole posting the skills so they look like skills so i have to type eveything out
symbolic strike, watch yourself (any shout or chant i prefer this 1), signet of aggresion,cautery sig, remedy sig,heal sig,sig of synergy and 1 of your various rez sigs. well i just cant wait to hear the feed back on this lol
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Jul 09, 2008, 08:32 PM // 20:32
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#2
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Alcoholic From Yale
Join Date: Jul 2007
Guild: Strong Foreign Policy [sFp]
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Because you're a warrior, you might want to focus a tad more on damage.
The newly buffed symbolic strike is an interesting way to go, and that's fine, but wouldn't you agree that perhaps an Elite attack in your weapon's tech tree is better than Cautery Signet?
Also, if this is for PvE, I'd take Save Yourselves! over Watch Yourself!
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Jul 09, 2008, 09:10 PM // 21:10
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#3
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Desert Nomad
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wars who stop swinging their weapons to use a signet are doin it wrong
needs moar domage
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Jul 09, 2008, 09:23 PM // 21:23
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#4
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Furnace Stoker
Join Date: Jun 2007
Location: Delayed in order to meet ANet's high standards
Guild: [MaSS]
Profession: W/E
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I'll do it for you...
[skill]symbolic strike[/skill][skill]watch yourself[/skill][skill]signet of aggression[/skill][skill]cautery signet[/skill][skill]remedy signet[/skill][skill]healing signet[/skill][skill]signet of synergy[/skill][skill]resurrection signet[/skill]
In short: it's pretty bad.
If you want to support effectively just roll a Monk, Motigon or Rit. Warriors exist for ONE reason: to pwn face in brutal close combat.
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Jul 09, 2008, 09:30 PM // 21:30
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#5
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Desert Nomad
Join Date: Dec 2007
Location: somewhere over the rainbow....
Profession: A/
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me thinks it should be more like
[symbolic strike] [eviscerate] [disrupting chop] [remedy signet] [healing signet] [frenzy] [rush] [resurrection signet]
even then its not overly terrific...
EDIT: had two heal sigs
Last edited by RavagerOfDreams; Jul 09, 2008 at 11:38 PM // 23:38..
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Jul 09, 2008, 09:37 PM // 21:37
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#6
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Desert Nomad
Join Date: Nov 2005
Location: United Kingdom
Profession: Me/
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If i was to use symbolic strike i'd be more inclined to run it on a cripslash bar with [[healing signet], [[resurrection signet] and then go /R for [[antidote signet].
Possibly take [[poison tip signet] too although 3 signets will make symbolic hit for more damage than anything at that adren cost if you are already speccing tactics for heal sig.
Useful if you're in need of heal sig, If not just run max str and take something else.
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Jul 09, 2008, 11:35 PM // 23:35
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#7
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Desert Nomad
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Quote:
Originally Posted by RavagerOfDreams
me thinks it should be more like
[symbolic strike] [eviscerate] [disrupting chop] [healing signet] [remedy signet] [healing signet] [frenzy] [rush]
even then its not overly terrific...
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well... needs moar res sig... and why go /p for [remedy signet] when you could go /r for [antidote signet]... yeah...
and if you're gonna run [symbolic strike] with 3 signets... run [executioner's strike] instead...yeah... sure it costs moar adrenaline... but... then the rest of your bar wont suck... yeah...
wait.. woah wait.. wait, what?... you have healsig in that bar twice... yeah...
nvm...you fixed it... yeah...but theres still no reason to go [remedy signet] when you could go [antidote signet]... i mean thats just downright inferior in every way... yeah...
Last edited by Rhamia Darigaz; Jul 09, 2008 at 11:41 PM // 23:41..
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Jul 10, 2008, 01:47 AM // 01:47
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#8
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Administrator
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Don't try to make Symbolic Strike worthwhile. It's a bad skill that requires you to fill the rest of your bar with crap.
Quote:
Originally Posted by ShadowPestilence
its good for helping others and not thinking about yourself
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Then you're playing a bad build. It's the Monk/Rit/Paras job to support people. It's the Warriors job to rip stuff apart.
Quote:
Originally Posted by Warriors in PvE - The how-to guide
1) Your primary is primary and your secondary is secondary. Primary is the most important and secondary supports that. If that isn’t clear, just remember that no matter what your secondary profession is, you are still a Warrior, and your job is still to rip stuff apart in melee. Sounds basic, but many Warriors fail to uphold that.
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When making a build, get something that rips stuff apart and add things that fit in with that. [[Heal Party] would NOT be a good choice because it stops you attacking for two seconds, is too expensive for you, and requires you to spend half of your attribute points in order to have it return a decent amount of health. Things like [["Save Yourselves" (Luxon)] are good because they fit in with overly-abusive adrenaline engines like [[Dragon Slash], don't take any time to activate, etc.
Read Me: http://www.guildwarsguru.com/forum/s...php?t=10216727
Last edited by Marty Silverblade; Jul 10, 2008 at 03:49 AM // 03:49..
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Jul 10, 2008, 12:56 PM // 12:56
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#10
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Desert Nomad
Join Date: Nov 2005
Location: United Kingdom
Profession: Me/
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With the buff to symbolic it does have a use in a warrior build that for whatever reason needs a self heal and condition removal though. Using just 3 signets (antidote, heal, res) it hits for 36 damage at 4 adren. Nothing amazing but still better than many 7/8 adren alternatives while running points in tactics.
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Jul 10, 2008, 03:44 PM // 15:44
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#11
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Desert Nomad
Join Date: Feb 2006
Profession: W/
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Quote:
Originally Posted by isamu kurosawa
With the buff to symbolic it does have a use in a warrior build that for whatever reason needs a self heal and condition removal though. Using just 3 signets (antidote, heal, res) it hits for 36 damage at 4 adren. Nothing amazing but still better than many 7/8 adren alternatives while running points in tactics.
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/agree
But its still a push in PvE to need a selfheal and self-condition removal, in some cases you don't even need Res Sig.
~A Leprechaun~
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Jul 10, 2008, 05:47 PM // 17:47
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#12
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Hell's Protector
Join Date: Jul 2005
Guild: The Eyes of Texas [BEVO]
Profession: D/A
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It simply sounds like the OP would rather have created a Paragon than a Warrior. If you create a Paragon, I think you'll be thrilled in how much more effectively you can help others, if that is your goal.
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Jul 10, 2008, 10:03 PM // 22:03
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#13
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Furnace Stoker
Join Date: Nov 2006
Guild: Ageis Ascending
Profession: W/
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Here is a good question....
How much, or in what other way, could they increase the damage of [Symbolic Strike] to make if viable?
Would it be over powered at +15 dmg per signet?
Maybe add a condition it could deliver, say Dazed +2 seconds per signet?
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Jul 11, 2008, 12:06 AM // 00:06
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#14
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Desert Nomad
Join Date: Nov 2005
Location: United Kingdom
Profession: Me/
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Quote:
Originally Posted by Crom The Pale
Here is a good question....
How much, or in what other way, could they increase the damage of [Symbolic Strike] to make if viable?
Would it be over powered at +15 dmg per signet?
Maybe add a condition it could deliver, say Dazed +2 seconds per signet?
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I'd say the +12 it has now is just right. It's useful but just not needed at this point in time.
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Jul 11, 2008, 12:07 AM // 00:07
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#15
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Jungle Guide
Join Date: Jul 2006
Location: Australia
Guild: Venatio Illuminata [VEIL]
Profession: W/
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For a 4 Adrenaline attack, I figure to make it a viable attack, you can't put more than 2 or 3 signets on your bar. Even looking for 3 signets is questionable, I'd up the bonus damage to +15 and reduce the max bonus damage to 40.
With that, it becomes cheap pressure damage without requiring too much of a gimmicky thing. Of course, that puts it on par with every other +dmg skill with no other effect... maybe increase the adrenaline cost to 5 strikes?
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Jul 11, 2008, 01:10 AM // 01:10
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#16
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Jungle Guide
Join Date: Apr 2006
Profession: W/R
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Quote:
Originally Posted by Jetdoc
It simply sounds like the OP would rather have created a Paragon than a Warrior. If you create a Paragon, I think you'll be thrilled in how much more effectively you can help others, if that is your goal.
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that was came into my head when i read it too
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Jul 11, 2008, 12:29 PM // 12:29
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#17
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Emo Goth Italics
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If the bar has 3 signets on it, I would use it.
I'll never run a 3 signet Warrior bar though.
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Jul 11, 2008, 02:07 PM // 14:07
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#18
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Krytan Explorer
Join Date: Apr 2007
Guild: Tryst of Vengenance [ToV]
Profession: Mo/Me
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IMO this skill was made for smiters.
[build][symbolic strike][Signet of Judgment][bane signet][signet of rage][Castigation Signet][optional][optional][Resurrection Signet][/build]
Last edited by cgruber; Jul 11, 2008 at 02:14 PM // 14:14..
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Jul 11, 2008, 02:54 PM // 14:54
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#19
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Desert Nomad
Join Date: Nov 2005
Location: United Kingdom
Profession: Me/
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Quote:
Originally Posted by cgruber
IMO this skill was made for smiters.
[build][symbolic strike][Signet of Judgment][bane signet][signet of rage][Castigation Signet][optional][optional][Resurrection Signet][/build]
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IMO, you're wrong.
Quote:
Originally Posted by Tyla
If the bar has 3 signets on it, I would use it.
I'll never run a 3 signet Warrior bar though.
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After this thread started i had a go in RA with the following for fun. Of course with what some peopel run there you are bound to win.
[build prof=w/r sword=12+1+1 tactics=9 strength=9][crippling slash][gash][symbolic strike][frenzy][rush][antidote signet][healing signet][resurrection signet][/build]
Lets you survive without a monk but you realy miss KDs
Last edited by isamu kurosawa; Jul 11, 2008 at 03:01 PM // 15:01..
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Jul 12, 2008, 11:02 PM // 23:02
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#20
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Lion's Arch Merchant
Join Date: Mar 2007
Guild: league of the elite
Profession: Me/
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if you want something cool, not that it's good is to use sig of aggression and "I'm the strongest" you can build and upkeep as much agrenline as you want
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