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Old Aug 08, 2008, 08:31 AM // 08:31   #1
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Default A new SY god? (halp)

So, I'm braindead right now... buut

With the new update, I've discovered that Warriors just may be equal, if not better, at keeping up SY now with the new [Battle Rage].

Here's the concept I need to improve:

[Adrenaline Junkie; ARKSEXyUPBf1fVMoMpvoCWRG]

Much more of an offensive punch, but it lacks the defense that paragons can shell out with TINTF as well.

Now, you COULD throw in some non-adrenaline skills in there, because technically speaking, Battle rage will recharge itself in no time (especially if you are using Racway heroes). However, I do not have the mental capacity to continue shelling through new build ideas, and thus need sleep.

Cheers!
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Old Aug 08, 2008, 10:16 AM // 10:16   #2
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Problem with Battle Rage is it's a stance, and most Warrior IASs are stances...

I still wouldn't use it tbh.
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Old Aug 08, 2008, 06:37 PM // 18:37   #3
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Is there much advantage of using [Battle rage] over [FGJ]?
[FGJ] can be kept up pretty much all the time with [Echo] (lol I know but it works and doesn't stop you using an IAS).

~A Leprechaun~
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Old Aug 08, 2008, 08:46 PM // 20:46   #4
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still a stupid elite, enough said.
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Old Aug 08, 2008, 08:50 PM // 20:50   #5
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With an essence of celerity hmm yeah Maybe its worth it, I still prefer FGJ personally it frees up the spot for flail.

- Ganni
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Old Aug 08, 2008, 08:53 PM // 20:53   #6
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Yeah, I don't see the point. Since [''save yourselves!" (luxon)] requires 8 adrenaline, you still need to get in FOUR hits before you can use it, even with the new and improved [battle rage]. And that doesn't count the four adrenaline points you need just to get to [battle rage].

For warriors, the [dragon slash] builds are still the best for SY-spamming.
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Old Aug 08, 2008, 10:33 PM // 22:33   #7
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its a stance. useless
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Old Aug 08, 2008, 11:13 PM // 23:13   #8
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The main problem was that it was a stance. It still is, therefore it is still tough to find a good use for it. I'm still not using it.
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Old Aug 09, 2008, 01:58 AM // 01:58   #9
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[Battle Rage] + [Never Rampage Alone] + ["Save Yourselves!"]

Zealous Bow if you want to stay at range...big switch from [Dragon Slash]
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Old Aug 09, 2008, 04:22 AM // 04:22   #10
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Quote:
Originally Posted by AcousticMeanie
[Battle Rage] + [Never Rampage Alone] + ["Save Yourselves!"]

Zealous Bow if you want to stay at range...big switch from [Dragon Slash]
ooh. i like that. i was working with NRA on my derv last night. its pretty sweet, but you need to have a live pet.
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Old Aug 09, 2008, 05:21 AM // 05:21   #11
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Basically, so everyone can quite bitching, I made the build at 4:30AM and completely overlooked the fact that both Flail and Battle Rage are stances.

There is no excuses, it was a lame attempt :P

At any rate, check out my thread in the Paragon forum for an interesting rework of the Imbagon using Battle Rage
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Old Aug 09, 2008, 05:28 AM // 05:28   #12
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Well, what would the full bar look like? That's a W/R who's spending 15 energy every 25 seconds maintaining [never rampage alone]. Doesn't leave much energy for anything else. If a skill forces me to abandon [pain inverter], I'm not using that skill.

I'm also curious to know how you're dividing your attributes. To use a zealous bow, you're going to need at least 9 marksmanship, and [battle rage] isn't going to be useful without high strength.

P.S. Your [battle rage] is also going to end every time you use [never rampage alone].

Quote:
Originally Posted by AcousticMeanie
[Battle Rage] + [Never Rampage Alone] + ["Save Yourselves!"]

Zealous Bow if you want to stay at range...big switch from [Dragon Slash]

Last edited by Paul Dawg; Aug 09, 2008 at 05:33 AM // 05:33..
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Old Aug 09, 2008, 06:23 AM // 06:23   #13
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Quote:
Originally Posted by AcousticMeanie
[Battle Rage] + [Never Rampage Alone] + ["Save Yourselves!"]

Zealous Bow if you want to stay at range...big switch from [Dragon Slash]
Ha, I made no claims that it was 100% effective or even viable...I was just stating that it's a IAS usable with Battle Rage

Quote:
Originally Posted by Paul Dawg
I'm also curious to know how you're dividing your attributes. To use a zealous bow, you're going to need at least 9 marksmanship, and [battle rage] isn't going to be useful without high strength.

P.S. Your [battle rage] is also going to end every time you use [never rampage alone].
The attribute spread would be simple, max strength, max Marks. Beast doesn't require any points as the damage would be minimal without beast skills...theoretically you could drop a couple points out of strength if you want and put them into beast.

It's all just a theory that would never be implemented anyway

Last edited by AcousticMeanie; Aug 09, 2008 at 06:39 AM // 06:39..
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