Dec 26, 2008, 02:29 PM // 14:29
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#1
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Academy Page
Join Date: Nov 2008
Location: Ascalon City
Profession: W/Mo
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Build important for level 8 Warrior?
Hi,
I am new to GW and reached level 8 with my W/Mo character. Pre searing was very easy, the build hardly mattered there and I rarely died. When trying to reach regent valley from ascalon, though, 10+ mobs are ganging up on me and butchering me constantly I find the healer, kill him, then kill 3-4 more mobs MAX but die eventually. In pre searing it didn't matter, but -15% in post searing means I can't just continue after death
Are there easy quests to do for level 8? Do I always take henchmen from Ascalon City when visiting Old Ascalon instance? They are only level 3 though but one healer henchmen should be helpful I think. Or am I playing the Warrior wrong? I suspect it is the last
If that is so, what's a good build for Warrior/Monk at level 8-10? I am using this currently:
Frenzy <=> Cyclone Axe <=> Bane Signet <=> Shielding Hands <=> Healing Signet <=> Orison of Healing <=> Symbol of Wrath <=> Retribution
(I can post all the skills I have but I think you guys know what's earned through pre searing quests)
I always keep Retribution on, then pull with arrow(weapon set 3), switch to Axe when the mob gets close me, cast Bane Signet, and kill with Axe.
If there are multiple mobs, I cast Symbol of Wrath asap, then put Shielding Hands on myself and take Frenzy stance. Use healing whenever health is around 30%. Try to kill healer first, then ranged attackers. Kite sometimes to regain health. Please help.
PS: 1. How do people in other threads post builds as graphic icons resembling the in-game icons?
2. http://www.guildwarsguru.com/forum/s...php?t=10326347 is awesome, also a couple of others, but not all the info applies to level <20.
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Dec 26, 2008, 03:21 PM // 15:21
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#2
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Desert Nomad
Join Date: Sep 2007
Location: Minnesota
Guild: [TAS]
Profession: R/
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Quote:
Originally Posted by ogion
Hi,
I am new to GW and reached level 8 with my W/Mo character. Pre searing was very easy, the build hardly mattered there and I rarely died. When trying to reach regent valley from ascalon, though, 10+ mobs are ganging up on me and butchering me constantly I find the healer, kill him, then kill 3-4 more mobs MAX but die eventually. In pre searing it didn't matter, but -15% in post searing means I can't just continue after death
Are there easy quests to do for level 8? Do I always take henchmen from Ascalon City when visiting Old Ascalon instance? They are only level 3 though but one healer henchmen should be helpful I think. Or am I playing the Warrior wrong? I suspect it is the last
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It's probably to do with your build, which is below, and I will help you on that
Quote:
Originally Posted by ogion
If that is so, what's a good build for Warrior/Monk at level 8-10? I am using this currently:
Frenzy <=> Cyclone Axe <=> Bane Signet <=> Shielding Hands <=> Healing Signet <=> Orison of Healing <=> Symbol of Wrath <=> Retribution
(I can post all the skills I have but I think you guys know what's earned through pre searing quests)
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First off, [Retribution] is bad on a warrior, take that out of your build.
Ok off to help you with your build:
[Frenzy]: This skill is good, if used right. Just use this when your not targeted by monsters.
[Cyclone Axe]: I suggest take that skill out to, it's not very good until later in the game, or for farming.
[Bane Signet]: Good enough for a lvl 8 I suppose...
[Shielding Hands]: Idk about this one...I'd say if you can find a better skill, use the better skill.
[Healing Signet]: Perfectly fine
[Orison of Healing]: Since you have Healing Signet, no need for this
[Symbol of Wrath]: Take that out, there are better skills
Ok, now we're done with that, here's a good build you can use off skills off your local skill trainer
[Sever Artery][Gash][Healing Signet][Bane Signet][Frenzy][Shielding Hands][Optional][Resurrection Signet]
I have no idea what to put in that empty slot...
Quote:
Originally Posted by ogion
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Put: [SKILL NAME HERE]
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Dec 26, 2008, 04:01 PM // 16:01
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#3
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Krytan Explorer
Join Date: Apr 2008
Guild: [Sin]
Profession: Me/
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10+ mobs? Builds generally don't matter in PvE; aggro does. Don't aggro more enemies than you can handle. However, efficiency is a matter of what is on your bar. You should have mostly warrior skills on your bar with attributes spent mostly on your weapon of choice.
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Dec 26, 2008, 04:13 PM // 16:13
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#4
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Academy Page
Join Date: Oct 2007
Guild: High Performance [Lag]
Profession: P/W
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You're a warrior, you do the killing and monks do the healing. I'd go all in attack skills with just Healing Signet or Lion's Comfort. Bane Signet is fine there for knock-downs I guess, but preferably some other sword attack.
I'm not sure which campaigns you have, but since you're in Prophecies I expect you to only have that campaign.
Always fill your party with henchmen, it makes your guild wars life a lot easier.
Try to take mainly adrenaline attacks, with 1 energy attack or so, together with an increased attacking speed skill, and a self-heal for sticky situations.
Don't forget "For Great Jusice!", a classic but still a decent skill to speed up your adrenaline.
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Dec 26, 2008, 08:53 PM // 20:53
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#5
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Academy Page
Join Date: Nov 2008
Location: Ascalon City
Profession: W/Mo
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I had a good hammer, so I used it for most of pre searing leveling. I find skills related to sword more interesting but my sword is not that good. Any recommendation for a decent sword? I have:
[War Hammer] <- (13-20) used this a lot
[Sundering Rhino's Charge] <- (19-35) can't use yet, requires 9 rank in hammer mastery
[Battle Axe of Fortitude] <- (5-10) low damage
[Long Sword of Shelter] <- (6-10) low damage
As per above recommendations, should I go with this build? (I will take [Resurrection Signet] if I am with human players and [Signet of Capture] if I know I will meet a boss.)
[Frenzy] [Sever Artery] [Gash] [Healing Signet] [Bane Signet] [Shielding Hands] [Reversal of Fortune] [For Great Justice!]
Is [Wild Blow] better than [Reversal of Fortune]?
I try to pull one or two mobs only but henchmen don't wait till the mobs reach us, they go ahead and attack them at their place and aggro more mobs. Also some mobs are running away at <40% health and bringing more mobs back >_> They were also killing a quest giver, so I tried to protect him but died myself instead
I will try to play more with adrenalin based skills instead of energy based skills.
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Dec 26, 2008, 09:10 PM // 21:10
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#6
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Krytan Explorer
Join Date: Apr 2008
Guild: [Sin]
Profession: Me/
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Wild Blow is better for you, but you'll have to use it sparingly because it kills your adrenaline build-up. Your sword wont really matter much until you can spec into the Swordsmanship attribute enough to get a sword with max damage, and by then you'll be well into the game. However, you can get a decent sword for your level northwest of Sardelac Sanitarium from Penelope Hoode for 3 Scorched Seeds.
Rinblade: 10-14 dmg, req. 3
If you're having trouble with your henchmen running ahead, you can flag them just behind your aggro bubble.
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Dec 26, 2008, 09:33 PM // 21:33
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#7
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Never Too Old
Join Date: Jul 2006
Location: Rhode Island where there are no GW contests
Guild: Order of First
Profession: W/R
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What are you using for pulling? Do you have a longbow? If not, then keep one you find as a drop or get one from a collector in the area.
You don't have to have a ranger secondary to use a bow. You won't get much damage, but it is just supposed to be used to get the attention of a single foe from a distance. Hopefully, when he runs towards you, he won't bring many friends.
You keep your healer and casters behind your aggro circle and change to melee weapon before the arrival of the foe(s). Try to keep yourself away from your henchmen so they don't get overexcited and start hitting monsters with sticks. /joke
__________________
That's me, the old stick-in-the-mud non-fun moderator. (and non-understanding, also)
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Dec 26, 2008, 10:07 PM // 22:07
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#8
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Krytan Explorer
Join Date: Nov 2007
Location: Belgium
Guild: Dutch Doom Brigade
Profession: W/
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Quote:
Originally Posted by Darcy
What are you using for pulling? Do you have a longbow? If not, then keep one you find as a drop or get one from a collector in the area.
You don't have to have a ranger secondary to use a bow. You won't get much damage, but it is just supposed to be used to get the attention of a single foe from a distance. Hopefully, when he runs towards you, he won't bring many friends.
You keep your healer and casters behind your aggro circle and change to melee weapon before the arrival of the foe(s). Try to keep yourself away from your henchmen so they don't get overexcited and start hitting monsters with sticks. /joke
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This
In PvE: aggro control > (nearly) all other things
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Dec 26, 2008, 10:40 PM // 22:40
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#9
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Jungle Guide
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Quote:
Originally Posted by Darcy
What are you using for pulling? Do you have a longbow? If not, then keep one you find as a drop or get one from a collector in the area.
You don't have to have a ranger secondary to use a bow. You won't get much damage, but it is just supposed to be used to get the attention of a single foe from a distance. Hopefully, when he runs towards you, he won't bring many friends.
You keep your healer and casters behind your aggro circle and change to melee weapon before the arrival of the foe(s). Try to keep yourself away from your henchmen so they don't get overexcited and start hitting monsters with sticks. /joke
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qft
the build really doesnt matter until you can grab an elite and get some sort of real build together. just use the best skills youve got and aggro properly.
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Dec 26, 2008, 11:07 PM // 23:07
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#10
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Wilds Pathfinder
Join Date: Oct 2007
Location: Bellevue, WA (I know ... but I moved out of NZ)
Guild: Xen of Onslaught
Profession: D/
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ogion - there's a pretty good/comprehensive post describing skill icons here:
http://www.guildwarsguru.com/forum/s...php?t=10277633
And yes as the others say, you should find a "flag" icon under the circular "radar" style map - click that button and click somewhere on the map (or in the main game window, still works there) and it'll send your henchmen to that point. You can use that to run out ahead and pull something without having to worry about Stefan or someone leeroying in and getting killed. Just hit the cancel button when you're done with it. The game became much, much easier when they added that...!
My apologies if you already were aware of most of the above but it's sometimes difficult to know.
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Dec 27, 2008, 12:32 AM // 00:32
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#11
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Forge Runner
Join Date: Jun 2005
Profession: W/
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Builds hardly matter as a level 8 warrior.
You can go out with an empty skillbar and all your points in your weapon mastery attribute and still do fine ...
Read up on some guides about warriors to get a general idea of where you should end, and start buying skills / doing skill quests that serve that direction.
In the end you'll most likely end up with all the skills and weapons from every weapon line, so it doesn't realy matter how you get there, as long as you're enjoying yourself.
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Dec 27, 2008, 02:21 AM // 02:21
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#12
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Lion's Arch Merchant
Join Date: Aug 2008
Profession: Me/Rt
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Rush to Lions Arch and get Mox. It's a lvl 20 Dervish hero. Then go back and do the story on easy mode
You can also go to EotN from there and get a lvl 20 Elementalist and Mesmer.
(only possible if you have all parts of GW)
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Dec 27, 2008, 03:44 AM // 03:44
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#13
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Administrator
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Tbh I'd drop all the Monk crap and stay full War until you can change your secondary to something useful. It'd be better to learn how to play War (not relying on having monk crap on your bar), even if those skills would be beneficial for you right now. Do the skill quests and look at skill trainers for good new skills.
Remember, Wars blow stuff up and Monks make sure you stay alive so that you can continue blowing stuff up.
__________________
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Dec 27, 2008, 05:58 AM // 05:58
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#14
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Desert Nomad
Join Date: Feb 2005
Location: Ascalon
Profession: E/
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Quote:
Originally Posted by ogion
[Signet of Capture] if I know I will meet a boss.)
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Fyi, no bosses that early into Proph caries an elite. Cap sig is a waste of space on your current bar.
As for weapons, since Wintersday is on, you might want to grab some shards and visit a Candysmith. The candy weapons ain't all that great, but they will work well until you get something better or can spec into your higher weapon reqs.
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Dec 27, 2008, 12:10 PM // 12:10
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#15
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Academy Page
Join Date: Nov 2008
Location: Ascalon City
Profession: W/Mo
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I think I am set now, thanks everyone!
@breakfast nice suggestion, I found Penelope Hoode but Scorched Seeds didn't drop frequently enough(0 in 4 kills), decided to grind later. Hala in Piken Square is selling Rinblade for 5 Iron Ingots but that's 85g I got [Barbed Ascalon Razor of Charrslaying] for 3 Charr Carvings; this one is as good/better, right?
@Darcy yes, always pull with a bow in weapon set 2(F2) and switch to F1 when the mob comes to me.
@Dre so correct, it was a breeze this time to travel all around ascalon city and surrounding areas, health didn't ever drop below 60%
@sirius no, thanks for the description, I am new to this thing. Thanks to this thread, controlling henchmen using flag made my game experience completely different But I am able to control all the henchmen together only; 1,2,3 buttons are always disabled
@darkflame lol, that was over excited level 8 warrior talking
All who helped me with suggestions, I appreciate it very much. In one day my game has improved a lot. 1. Sword skills 2. Henchmen flag 3. Pulling with bow 4. Modified build <- helped a lot. Also, this time I made sure I didn't take warrior henchmen.
Two more questions:
I got [Endure Pain] now, isn't this better than [Healing Signet] I have been using?
I put most attribute points in Swordsmanship, is Strength next best attribute for a (low level, pve) warrior?
Last edited by ogion; Dec 27, 2008 at 12:18 PM // 12:18..
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Dec 27, 2008, 02:00 PM // 14:00
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#16
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Desert Nomad
Join Date: Sep 2007
Location: Minnesota
Guild: [TAS]
Profession: R/
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Quote:
Originally Posted by ogion
Two more questions:
I got [Endure Pain] now, isn't this better than [Healing Signet] I have been using?
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No, [Endure Pain] is a lot worse then [Healing Signet]. I used to thing [Endure Pain] was awesome too :P
Quote:
Originally Posted by ogion
I put most attribute points in Swordsmanship, is Strength next best attribute for a (low level, pve) warrior?
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Yes
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Dec 27, 2008, 07:12 PM // 19:12
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#17
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Ascalonian Squire
Join Date: Feb 2006
Guild: Master of War
Profession: W/Mo
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Strength can be the next best attribute unless you are using the bonus shield(tactics req) or need more health in the Healing sig. Endure Pain is good if you REALLY need the extra health for (at lvl 8) just a few seconds - the healing sig adds health that stays.
As far as builds, remember that you are a warrior and not a caster. Your energy is very limited and you may want to look at a mix or adrenaline and energy requiring skills. 'For Great Justice' allows you to create more adrenaline than you otherwise would - trigger it as you are about to engage in combat. If you use a sword - sever artery and gash are still excellent - 3 charr carvings get you an excellent sword in Piken Square with a bleeding extending mod and a max Charr killing mod too.
Talk to your guildies and alliance members about what they have found works well - not other lvl 8s but the lvl 20s who have beaten all the games and really know what they are talking about.
Also feel free to call me in game - Richard Lewis is the warrior that I have beaten all 4 games and maxed 8 titles (so far) with. Be happy to work with you on your build and discuss how to tune non-elite builds for what you will fight.
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Dec 28, 2008, 12:47 PM // 12:47
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#18
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Academy Page
Join Date: Nov 2008
Location: Ascalon City
Profession: W/Mo
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Thanks for the gracious offer, I think I am gonna take it Will try whispering you with my build when we are online together
(Hadn't realised Endure Pain has kind of 45 sec cooldown )
Last edited by ogion; Dec 28, 2008 at 12:55 PM // 12:55..
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Dec 28, 2008, 09:52 PM // 21:52
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#19
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Wilds Pathfinder
Join Date: Oct 2007
Location: Bellevue, WA (I know ... but I moved out of NZ)
Guild: Xen of Onslaught
Profession: D/
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A lot of level 20s stick with their weapon mastery and strength only as well. The reason is that Tactics doesn't offer a lot of compelling skills, especially after the nerf to [[Watch Yourself (PvE)] a while back. Before that, it really depends what you can get that helps much, but those two are also the ones that boost your DPS the most, so they are good at around level 8 as well.
As for the 1/2/3 flags, those are used to control heroes; if you don't have any then no, you won't be able to use them. Normal henchmen can only be controlled as a group, unfortunately, but in the vast majority of cases this is good enough.
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Dec 29, 2008, 04:16 AM // 04:16
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#20
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Academy Page
Join Date: Nov 2008
Location: Ascalon City
Profession: W/Mo
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Controlling the entire group is good enough most of the time except in tough fights(bad pull at the end of Fort Rainik, don't ask me why I took henchmen there instead of human players ) where I would like my healer to be behind other henchmen. I have bought 3 heroes though(Acolyte Jin, Kos, Dunkoro ) but don't know how to use them. Do I need to be in Nightfall areas to be able to invite them to my party? Can't use for Ascalon quests?
Are there pvp arenas for 1-10 level players other than Ascolan Arena, like capture the flag or sth?
EDIT: There seem to be Shiverpeak Arena, Shing Jea Arena and Sunspear Arena but difficult for me to travel there.
Last edited by ogion; Dec 29, 2008 at 06:09 AM // 06:09..
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