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Old Jan 12, 2009, 05:32 AM // 05:32   #1
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Default I've changed my mind about the new hundred blades.

Once I learned the details of how the skill worked, my impression of the new hundred blades was that it sucked pretty bad for general-purpose PvE.

In my view, its two major weaknesses were:
1. The splash damage is armor-sensitive, so it might as well be 0 against hard foes.
2. The splash damage does not count as an attack, so very few buffs can be stacked on top of it to make the damage not suck.

Of course, there was that neat little farming build that combo-ed Hundred Blades + Whirlwind + Mark of Pain to genocide the poor little raptors, but that's restricted to farming.

Or is it?...

I've been playing this recently with a guildie:
One player uses Moloch's AP-MoP necro. (Search the necro forums if you're not familiar with it.)
The other player uses a Hundred Blades + Whirlwind build.
With some modicum of aggro control to bunch the monsters and a bit of coordination between the two players, things go boom quite nicely. You get the absurd DPS of the farming build applied to every mob in general PvE. Now, ain't that nice?

Even for just picking off the stragglers, the extra hit on the main target triggers Barbs, which gives pretty solid DPS against the a single monster.

Right now the warrior build looks something like:
[sun and moon slash][whirlwind attack][Save yourselves][hundred blades][for great justice],
plus
[flail][enraging charge][brawling headbutt], or
[flail][enraging charge][enduring harmony], or
[flail][enraging charge][lion's comfort], or
[flail][enraging charge][rez], or
[flail][enraging charge][whatever], or
[drunken master][lion's comfort][enduring harmony], or
[drunken master][lion's comfort][rez], or
[drunken master][lion's comfort][whatever]
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Old Jan 12, 2009, 02:37 PM // 14:37   #2
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It is good for the aoe attacks.
upon reading your post, my first thought was that HB is kind of like a sword variant of...
[Earth Shaker][Pulverizing Smash][Crude Swing][Whirlwind Attack][For Great Justice!][Flail][Enraging Charge][Sunspear Rebirth Signet]
However, that build has moar dps and less KD.
And if you go headbutt, you'll have some trouble charging it unless you have a mob... which usually scatters quickly.

Last edited by Neo Atomisk; Jan 12, 2009 at 02:40 PM // 14:40..
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Old Jan 12, 2009, 05:21 PM // 17:21   #3
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S&M slash and whirlwind are almost must haves when using 100 Blades.

Finish him is also good if you want to add some deep wound.
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Old Jan 13, 2009, 01:27 AM // 01:27   #4
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You don't even need [Mark of Pain] to kill the Raptor Nestlings. Hundred Blades + "By Ural's Hammer!" + Whirlwind Attack does ~8000 damage in a single shot, not including the damage from the actual Whirlwind attack, since most of the Nestling block it. Using a [email protected], [email protected] build I see lots of yellow -20's when I ball up the Nestlings and unleash Whirlwind Attack: 20 Nestlings x 20 triggers of Hundred Blades x 20dmg ea = 8,000 damage after armor reduction. Divide that 8k dmg by the ~3 seconds it takes to activate all your skills and wait for the Nestlings to ball up for one shot of WW, and you get ~2,667 DPS. Ele = high DPS my ass, Warrior FTW.

The use of MoP in many Necro Curse bars (Sabway specifically) means that anytime you can get a bunch of targets mobbed up (minions do wonders @ this, so does pre-prot'ing the Warrior and letting him grab all aggro before the Squishies move in) Hundred Blades + Mark of Pain is going to rape, and rape hard.

Even taking AoE scatter into consideration, if enough damage is unleashed in a single hit, dead targets can't run.

Last edited by _Nihilist_; Jan 13, 2009 at 01:29 AM // 01:29..
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Old Jan 13, 2009, 02:41 AM // 02:41   #5
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Quote:
Originally Posted by Tyrael_Eveningsong View Post
You don't even need [Mark of Pain] to kill the Raptor Nestlings. Hundred Blades + "By Ural's Hammer!" + Whirlwind Attack does ~8000 damage in a single shot,...
I'm not talking about killing the poor raptors, I'm talking about exporting the MoP + HB + Whirlwind combo to kill everything in general PvE.

Quote:
Even taking AoE scatter into consideration, if enough damage is unleashed in a single hit, dead targets can't run.
That's been my experience. Get a decent sized mob and it's an insta-kill on everything but the guy who gets MoP-ed.

Not the things always go as planned, but the ideal operation looks something like:
1. Someone pre-prots the warrior.
2. Warrior activates Enraging Charge and FGJ and runs in ahead to ball the mob.
3. Necro calls a target and MoP's it.
4. Warrior does Whirlwind attack. Everything but the MoP-ed target drops dead instantly.
5. Necro hits the one remaining monster with AP, Barbs (called), Vanguard Assassin, and Finish Him in some order, depending on how much life it has.
6. Warrior follows Barbs with SMS.
7. Advance to next mob.

If the mob wasn't quite big enough for everything to die instantly, the AoE scatter puts the monster AI into Benny Hill mode, and they're going to be low enough on hp that they're easy pickings for the necro with AP-Finish Him.
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Old Jan 13, 2009, 02:50 AM // 02:50   #6
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Yup.

I wasn't suggesting that this only worked on Raptor Nestlings, I was giving the damage calculation after armor reduction on ~20 adjacent targets (w/o MoP ofc), in order to clarify exactly HOW MUCH damage 100b is capable of doing in the right situation.

And yes, even if they go into Benny Hill mode [cue music], they still tend to be near enough to one another that once they stop running, a hit or two from pretty much anything is going to drop them.
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Old Jan 13, 2009, 09:04 PM // 21:04   #7
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You can do a quirky build for undead farming - w/d with the derv skill aura of .... ( er forgot it soz but gives u 30 secs of holy dmg ) and get bonded by monk and you can deal holy aoe to foes - i did a fun run farming orr embs at xmas with a guildie and was enjoyable , also works with gargoyles outside nolani - but only tested in nm .
If i can get back on my mates pc i can retrieve the builds an post what i used .
PS always save builds on ur own pc before changing builds lol
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Old Jan 14, 2009, 12:14 AM // 00:14   #8
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@Spiritz:

1) This is a thread on Hundred Blades, not on ScytheWarrs

2) The skill you are talking about is [[Aura of Holy Might (Kurzick)]; and yes, it makes Undead enemies explode, but there are far more efficient ways of farming Orr Emblems than with your ScytheWarr.
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Old Jan 14, 2009, 02:58 AM // 02:58   #9
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I tried this build out behind the house in GoK mission with a bonder so i wouldnt die...it was really fun and made stuff go boom only because they were all on me and not chasing my party members.

just thought id share
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Old Jan 14, 2009, 06:47 AM // 06:47   #10
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Quote:
Originally Posted by Tyrael_Eveningsong View Post
@Spiritz:

1) This is a thread on Hundred Blades, not on ScytheWarrs

2) The skill you are talking about is [[Aura of Holy Might (Kurzick)]; and yes, it makes Undead enemies explode, but there are far more efficient ways of farming Orr Emblems than with your ScytheWarr.
1. he was talking about a W/D with hundred blades, he never said scythewarr

2. The skill he was talking about was [Heart of Holy Flame].

although I havent tested it, I doubt the damage from HB is converted to holy
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Old Jan 14, 2009, 03:28 PM // 15:28   #11
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And you figured that out just now? That was kind of obvious in the other topic, wasn't it? I really don't see the point in creating another one about the same thing.
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Old Jan 15, 2009, 12:09 AM // 00:09   #12
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Even so, -Lotus-, there was absolutely no need for Spiritz to post. Either way, D/W or W/D, irrelevant information is irrelevant.
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Old Jan 15, 2009, 12:28 AM // 00:28   #13
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I don't think that skill would convert the damage from 100B into holy.
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Old Jan 15, 2009, 12:57 AM // 00:57   #14
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HoHF converts your attacks into holy damage. The AoE splash damage stuff isn't an attack, otherwise you'd need to be hitting and you would gain a crapload of adr from it, therefore I'd say it wouldn't make a difference.
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Old Jan 15, 2009, 03:03 AM // 03:03   #15
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Quote:
Originally Posted by MegaVolti View Post
And you figured that out just now? That was kind of obvious in the other topic, wasn't it? I really don't see the point in creating another one about the same thing.
1. Thank you for your completely nonconstructive flame. If you're not going to at least attempt to say something useful, please, don't post.

2. I do not see anything in the other thread mentioning using an AP-MoP build in tandem with a HB-WW build for general PvE. In fact, I only see a handful of posts in that thread concerning general (non-farming) PvE, and none of them mentioning AP-MoP as a way to keep the insane DPS going.

3. Talking at length about general PvE in a thread specifically about farming would be intentional thread derailing. Kinda like posting off-topic flames about whether a topic deserves its own thread...
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Old Jan 15, 2009, 04:35 AM // 04:35   #16
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^
owned.

Good points Chthon. The original build posted was for a W/N who would carry MoP. It doesn't do that well on the Raptors, in my experience. Not saying it can't, but definitely once you start using the 100b/MoP combo in general PvE it's going to be better coming from a Necro primary attribute-investment-wise, not to mention, it lets the Warrior concentrate on pulling, maintaining aggro, and then unleashing the can of whoop-ass that 100b can (possibly) be.

As long as the Warrior gets pre-Prot (like they should) and the Necro is quick and on-target with MoP, enemies go boom.
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Old Jan 15, 2009, 10:58 AM // 10:58   #17
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Quote:
Originally Posted by Chthon View Post
1. Thank you for your completely nonconstructive flame. If you're not going to at least attempt to say something useful, please, don't post.

2. I do not see anything in the other thread mentioning using an AP-MoP build in tandem with a HB-WW build for general PvE. In fact, I only see a handful of posts in that thread concerning general (non-farming) PvE, and none of them mentioning AP-MoP as a way to keep the insane DPS going.

3. Talking at length about general PvE in a thread specifically about farming would be intentional thread derailing. Kinda like posting off-topic flames about whether a topic deserves its own thread...
3. The other topic mentioned the damage possibilities and I didn't find anything about farming in the initial post. Raptors were used as an example but that doesn't really make it a farming topic. I'd argue that the people turning it into a farming topic could have been derailing it On top of that, the farming issue really has been settled, there isn't much to say about it.

2. Yea, AP-MoP is nice. So what? See 1.

1. You are welcome. The main problem here is: What do you expect here? AP-MoP is great and HB triggers it often. Duh. That was already painfully obvious in the other topic. There really isn't much to discuss. MoP+HB rocks, yea, big deal (actually it is a big deal ... I kind of expected it to be fixed faster then Palm Strike ... but then again PvE isn't as important as PvP). That's hardly enough stuff to fill one topic - surely not two. So how can you complain about nonconstructive replies when the constructive stuff has already been said?
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