Mar 18, 2009, 12:52 PM // 12:52
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#1
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Pre-Searing Cadet
Join Date: Feb 2009
Profession: W/Mo
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Best armor with runes/insigias?
Hey peeps.
Im getting my first set of elite armor
But, now i need to know what runes/insignia's would be best to put on.
Warrior(male), PvE, Sword/Shield.
For as far as i know Elite armor will have no advantage over 1k 80armor but the looks?
I was thinking:
Helm : +1 sword(default), +3 sword(Supirior)
Chest +50 hp (superior vigor)
Gauntlet + 41 (major vigor)
Legs +3 strength(supirior)
Boots -- somthing.
Well, that probably sucks.. but that's why im here, asking how to do it properly. Would be a shame if i screwed up elite armor..
Allot of HP + Sword/Strenght and allot of HP boosting skills would do? (lions comfort, defy pain, signet of stamina) ?
Srry about all the questions.
Thx in advance
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Mar 18, 2009, 12:54 PM // 12:54
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#2
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Desert Nomad
Join Date: Jul 2008
Location: Singapore
Guild: Royal Order of Flying Lemmings [ROFL]
Profession: Mo/
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Quote:
Would be a shame if i screwed up elite armor..
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You can always put a new rune over the old one without salvaging it - the new rune will just replace the old. Or you can always Perfect Salvage the rune.
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Mar 18, 2009, 01:12 PM // 13:12
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#3
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Pre-Searing Cadet
Join Date: Feb 2009
Profession: W/Mo
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Thanks for the quick reply.
Just looked it up "Perfect salvage kit" didn't know about this, quite handy.
Still need info on what i should do. what would be good/best for pvp.
Thx
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Mar 18, 2009, 01:16 PM // 13:16
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#4
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Site Contributor
Join Date: Dec 2005
Location: UK
Guild: [SoF]
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Quote:
Originally Posted by unseen0
I was thinking:
Helm : +1 sword(default), +3 sword(Supirior)
Chest +50 hp (superior vigor)
Gauntlet + 41 (major vigor)
Legs +3 strength(supirior)
Boots -- somthing.
Well, that probably sucks.. but that's why im here, asking how to do it properly. Would be a shame if i screwed up elite armor..?
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You can't have more than one rune of Vigor as they won't work together (they don't stack). If you want more HP you need 1 Vigor rune and then use Vitae runes and Survivor Insignia.
For general use you don't really want Superior runes for your attributes unless you have a specific build and you certainly don't want them for PvP.
I'm not really up to date on Warrior armour but you can't really go wrong with something like:
Helm (+1 Sword): Suvrivor Insignia, Minor Sword Rune
Chest: Survivor Insignia, Superior Vigor
Arms: Survivor Insignia, Vitae Rune
Legs: Survivor Insignia, Clarity Rune
Feet: Survivor Insignia, Minor Strength Rune
If you want to keep the armor the same but use other weapons, you could get a Strength helm with Minor Strength rune. Then have Hammer, Axe and Sword runes on the rest of your armor, as well as the Sup Vigor.
Just a suggestion anyway.
Last edited by bsoltan; Mar 18, 2009 at 01:18 PM // 13:18..
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Mar 18, 2009, 01:19 PM // 13:19
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#5
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Krytan Explorer
Join Date: Jul 2006
Location: Ponie Hill, Lion's Arch International
Guild: Blinkie Kaulitz Armie
Profession: E/
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Personally I never run anything other than minors (except for vigor) I just don't like the health sacrifice for a minimal gain on damage. Though if you are going to run a sup then you should think about only using one, and make sure you have plenty of health boosts on your armor / weapons to make up for it. For instance, my warrior runs around 600 health.
Your helm is fine. Though do take the sup/minor issue above into consideration!
Chest piece fine.
Gauntlets not fine. If you have a sup vigor, then any other vigor rune will be pointless. The health gain is non-stacking, so if you wear another vigor rune, then it wont do anything. Consider a vitae.
Legs. Eh. I wouldn't run a second sup. I'd just go for minor strength.
Boots, again. I'd go for a vitae rune. These *do* stack. So you'd have +20 health including the one from the gauntlets I suggested. Or you can put on a Clarity rune.
As for insignias, I would go for Survivor or a mix of survivor and radiant. I use a mix and it suits me for what I need. You shouldn't need a full radiant set. Should you use any knockdowns in your builds, then it's worth having a stonefist insignia on your armor too.
As for the skills: Lion's comfort is decent, yes. But I'd leave defy pain + signet of stamina at home. There are some nice elites to use instead of Defy and signet of stamina is pretty much only useful when running people from place to place.
And yes, you're right, no difference to 1K armor other than the looks!
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Mar 18, 2009, 01:40 PM // 13:40
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#6
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Desert Nomad
Join Date: Aug 2008
Guild: Fuzzy Physics Institute
Profession: E/
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If you do decide to use a Stonefist insignia, be aware that you only need it on one piece of armor to get the benefit, and that it provides no additional armor or health so only place it on boots or gloves (since hands and feet have a lower chance of taking a hit than your chest or legs).
If you like to use multiple weapons, your best option would be to get a couple of extra helms -- one for each type of weapon you use -- and put the appropriate rune on them. When you switch weapons and builds, say from sword to hammer, then switch helms to match. That would be better than filling up your armor with weapon runes that are of no use or benefit most of the time.
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Mar 18, 2009, 01:47 PM // 13:47
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#7
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Pre-Searing Cadet
Join Date: Feb 2009
Profession: W/Mo
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Awesome! thanks allot for the reply's!
This was exacly what i needed to find
I think i'll manage now
Thx all
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Mar 18, 2009, 04:28 PM // 16:28
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#8
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Desert Nomad
Join Date: Aug 2007
Location: Boston
Guild: We D Shot Your Stances [GODS]
Profession: A/W
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For PvE, Survivor Insignias or Sentry's Insignia with Rune of Superior Vigor. Minor runes of the attributes you use. Major can be used, but I wouldn't suggest it unless you're really trying to reach a breakpoint. Rune of Clarity, Rune of Vitae and Absorption runes if you have any left over slots. Any Sword of Fortitude and Strength Shield of Fortitude of your choice. Fortitude because the extra health always work and a strength shield because it's more likely that a Warrior build uses strength and no tactics than it is for it to use tactics and no strength. Furious sword hilts and "while stanced" shields are particularly useful. Furious because because extra spamming in PvE is going to help more than a little extra damage from Sundering and Vampiric and while stanced because of [[Flail].
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Mar 18, 2009, 05:00 PM // 17:00
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#9
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Desert Nomad
Join Date: Jun 2006
Location: IGN: Scarlet Test Ace
Guild: We play Isketch in [HoH]
Profession: E/
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Sup vigor
Survivor runes
Minor sword (or w/e u use)
Minor Strength
Minor vietes.
If you are concerned about conditions throw on one of the insigs of blinding reduce or something
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Mar 18, 2009, 06:16 PM // 18:16
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#10
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Jungle Guide
Join Date: Jun 2008
Location: DoA
Guild: Dark Order of Retarded Knights (doRk)
Profession: N/Me
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If you are running a strength build, Sentinel is better than Survivor, though most of the advice you get will say otherwise.
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Mar 19, 2009, 06:19 AM // 06:19
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#11
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Administrator
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Quote:
Originally Posted by ac1inferno
Furious because because extra spamming in PvE is going to help more than a little extra damage from Sundering and Vampiric
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In 10 hits:
Vamp will get you 30 extra damage.
Furious will get you 1 more adr.
Unless you can convert 1 point of adr to more than 30 damage, you're wrong.
__________________
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Mar 19, 2009, 12:14 PM // 12:14
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#12
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Wilds Pathfinder
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Quote:
Originally Posted by TheodenKing
If you are running a strength build, Sentinel is better than Survivor, though most of the advice you get will say otherwise.
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It's really not.
I checked.
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Mar 19, 2009, 05:33 PM // 17:33
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#13
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Desert Nomad
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Quote:
Originally Posted by qvtkc
It's really not.
I checked.
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it really is, in pvp. when nobody's going to use physical damage on a warrior +20 vs elemental helps a lot. a significant portion of the damage a warrior takes will be elemental, and +20 armor reduces damage you take by 29.29%. +45 health from survivors is a 7.5% increase in health, assuming you have 600 without them.
in pve i'd agree the effect of sentinel's insigs is diminished by the fact that most physicals don't use elemental weapons, but there's still ample elemental damage for sentinel's to be at least comparable in effectiveness to surviviors.
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Mar 19, 2009, 05:37 PM // 17:37
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#14
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Desert Nomad
Join Date: Aug 2007
Location: Boston
Guild: We D Shot Your Stances [GODS]
Profession: A/W
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Quote:
Originally Posted by TheodenKing
If you are running a strength build, Sentinel is better than Survivor, though most of the advice you get will say otherwise.
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Quote:
Originally Posted by qvtkc
It's really not.
I checked.
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Quote:
Originally Posted by Rhamia Darigaz
it really is, in pvp. when nobody's going to use physical damage on a warrior +20 vs elemental helps a lot. a significant portion of the damage a warrior takes will be elemental, and +20 armor reduces damage you take by 29.29%. +45 health from survivors is a 7.5% increase in health, assuming you have 600 without them.
in pve i'd agree the effect of sentinel's insigs is diminished by the fact that most physicals don't use elemental weapons, but there's still ample elemental damage for sentinel's to be at least comparable in effectiveness to surviviors.
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HP helps. Armor helps. Which helps more? That's been debated over and over. Both have their pros and cons and both work for better or worse in different type of situations. It all boils down to personal preference.
Quote:
Originally Posted by Marty Silverblade
In 10 hits:
Vamp will get you 30 extra damage.
Furious will get you 1 more adr.
Unless you can convert 1 point of adr to more than 30 damage, you're wrong.
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I like the Furious because I use skills that give adrenaline back like [[Dragon Slash] and [[Steelfang Slash] with [[Brawling Headbut].
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Mar 20, 2009, 02:57 PM // 14:57
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#15
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Forge Runner
Join Date: Aug 2005
Location: Ashford Abbey
Guild: Hey Mallyx [icU]
Profession: Mo/Me
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My armor looks like this:
Helm: [Mastery] 1+1
Chest: Superior Vigor
Hands: Minor Strength
Legs: Vitae
Feet: Vitae
All insignias are Sentinel.
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Mar 21, 2009, 01:09 AM // 01:09
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#16
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Will Bull's Strike for $!
Join Date: Apr 2006
Location: Isle of the Dead
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Quote:
Originally Posted by ac1inferno
I like the Furious because I use skills that give adrenaline back like Dragon Slash and Steelfang Slash with Brawling Headbutt.
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You still have a 10% chance to gain double adrenaline. Also, if you are under the effects of "For Great Justice!" you are never going to get a double adrenaline proc; adrenaline gain caps @ 200% (double).
__________________
Warrior for Hire
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Mar 21, 2009, 04:37 AM // 04:37
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#17
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Desert Nomad
Join Date: Aug 2007
Location: Boston
Guild: We D Shot Your Stances [GODS]
Profession: A/W
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Quote:
Originally Posted by Tyrael_Eveningsong
You still have only a 10% chance to gain double adrenaline. Also, if you are under the effects of "For Great Justice!" you are never going to get a double adrenaline proc; adrenaline gain caps @ 200% (double).
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I use it because of the 25 second downtime of [["For Great Justice!" (PvE)]. I guess I could use [[Enduring Harmony], but I just can't find space to fit it into my bar lol.
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Mar 21, 2009, 05:11 AM // 05:11
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#18
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Desert Nomad
Join Date: Jan 2006
Location: Maryland
Guild: The Mirror Of Reason [SNOW]
Profession: E/Mo
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I run with minor strength, minor sword, superior vigor, superior absorption, and vitae. Condition reducing runes might be handy, but I only use my warrior in PvE so meh...roll all survivor insignias except stonefist on hands.
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Mar 23, 2009, 04:49 AM // 04:49
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#19
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Will Bull's Strike for $!
Join Date: Apr 2006
Location: Isle of the Dead
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Marty, thanks for removing the Guru double-post for me (been a while since I had that happen, lol)
Also, take your pick on Sentinel's vs. Survivor. You're only going to get +40hp (the +5hp you'd get on your Gloves should be a Stonefist insignia > +1sec KD's FTW), and depending on the area (Degen/Armor-ignoring dmg vs. Elemental dmg, less than 13 Strength if you will face Weakness, etc.) tells you what you should be using.
__________________
Warrior for Hire
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Apr 06, 2009, 02:36 PM // 14:36
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#20
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Ascalonian Squire
Join Date: Oct 2008
Profession: W/E
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Helm- (sword +1) Knights & Superior Absorption
Chest- Survivor & Superior Vigor
Arms- Knights & Swordsmanship (you choose level, I go with minor)
Legs- Survivor & Strength (you choose level, I go with minor)
Boots- Knights & Tactics (you choose level, I go with minor)
If you insist on using a Superior Swordsmanship I would definitely use the Survivor's and maybe add a Vitae instead of the Superior Absorption.
If you use a lot of spells replace the 2 Survivor with 2 Radiants and you get + 5 energy instead of +25 health. When using this layout attack spellcasting enemies first as between the 3 Knights and the Superior Absorption 12 dmg is taken off every physical strike.
PS- Dont forget to go back and get your new Elite Armor INFUSED!
If you found this advice helpful feel free to look me up IGN- Teddy Ballgame
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