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Old Aug 10, 2009, 04:01 AM // 04:01   #1
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Default Question about Drunken Master

I've been looking into this skill and it seems pretty good for a replacement for frenzy. I cant get flail since i dont have that campaigne. The question about this skill is is this a good replacement for frenzy for PvE in your opinion? Or is it a pain since you have to get drunk before everytime you reactivate the skill?
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Old Aug 10, 2009, 04:54 AM // 04:54   #2
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Frenzy is pretty bad for PvE imo, and if you can give up the PvE slot and are willing to waste drunk on it its a decent
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Old Aug 10, 2009, 04:55 AM // 04:55   #3
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Its not a bad skill at all, but usually whenever I run with it, it's because I can't decide over another skill to put in. Most of the time I have a stance in my build, but if you have the alcohol to spare then I would definitely put it in my build to go for the drunkard title as well.
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Old Aug 10, 2009, 04:59 AM // 04:59   #4
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It's a great skill,
and you only need 1st level of drunkness to get full benefit from it.
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Old Aug 10, 2009, 05:14 AM // 05:14   #5
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Frenzy is awesome in PvE don't listen to the haters. Though even a sober drunken master outclasses it, infact a sober drunken master outclasses every other IAS.

So in answer to your question, yes use drunken master.
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Old Aug 10, 2009, 06:17 AM // 06:17   #6
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Originally Posted by Reverend Dr View Post
Frenzy is awesome in PvE don't listen to the haters. Though even a sober drunken master outclasses it, infact a sober drunken master outclasses every other IAS.

So in answer to your question, yes use drunken master.
Very good points indeed. The only draw back I can think of is the long recharge. Once your stance is knocked off you have to wait to use it again. Which does not occur too often to worry about.

If you wanted a personal view I will still go for enrange flail. Drunken master isnt bad, I love the IAS with speed to movement buff.
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Old Aug 10, 2009, 07:57 AM // 07:57   #7
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Originally Posted by Kerwyn Nasilan View Post
Frenzy is pretty bad for PvE imo, and if you can give up the PvE slot and are willing to waste drunk on it its a decent
What are you blapping about "waste drunk"? You think standing in town drunk is better time spend then actually doing something with the booze?
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Old Aug 10, 2009, 09:13 AM // 09:13   #8
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Drunken Master while drunk is like any other IAS except without a downside and with a 33% speed boost added on. If you have the alcohol and PvE skill slot to burn, then DM is hands down the best IAS you can get. If you aren't using alcohol, it isn't worth losing attack speed for a speed boost imo.
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Old Aug 10, 2009, 12:47 PM // 12:47   #9
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Originally Posted by Marty Silverblade View Post
If you aren't using alcohol, it isn't worth losing attack speed for a speed boost imo.
I used to be of this opinion too, but then I realized that you not only get a speed boost but also a free skill slot. It might be worth it.
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Old Aug 10, 2009, 08:05 PM // 20:05   #10
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Every other IAS in the game is too situational to be useful, or requires a switch stance (additional skill slot).

Drunken master lasts for around 90 seconds. 5 Energy every 90 seconds. Every other IAS in the game is far more expensive than that. When you factor in switch stances the difference is overwhelming.
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Old Aug 11, 2009, 12:16 AM // 00:16   #11
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Drunken Master:

Advantages:
- Bar compression, no need for a cancel stance
- Costs virtually no energy
- IAS and IMS

Disadvantages:
- Only 10-15% bonus when not drunk
- Being drunk distorts your vision
- You are screwed in areas with wild blow or other stance removal because of the long ass recharge

I'd say it's worth it if you can't get flail, even without alcohol, as long as you do something good with the skill slot and energy you save.
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Old Aug 11, 2009, 01:48 AM // 01:48   #12
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Quote:
Originally Posted by Necromas
- Being drunk distorts your vision
Hit F11
Turn off Post-Process Effects
Get Drunk as hell and still have a clear screen
Profit
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Old Aug 11, 2009, 06:02 AM // 06:02   #13
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Originally Posted by Necromas View Post
Drunken Master:

Advantages:
- Bar compression, no need for a cancel stance
- Costs virtually no energy
- IAS and IMS

Disadvantages:
- Only 10-15% bonus when not drunk
- Being drunk distorts your vision
- You are screwed in areas with wild blow or other stance removal because of the long ass recharge

I'd say it's worth it if you can't get flail, even without alcohol, as long as you do something good with the skill slot and energy you save.
There's a couple of disadvantages you missed:
- Takes up a PvE skill slot.
- Doesn't play nicely if you do want to use another stance.

Even for a Warrior, this sometimes matters. "Save Yourselves!", Brawling Headbutt and Asuran Scan are all good contenders before we even consider the possibility of bringing an asura summon for the lols, and you only get three of them.

If you don't care about the above (and if you don't have Flail, you don't have Enraging Charge either), Drunken Master makes a good fit. Personally, I think the disadvantages that Necromas listed are made up for by Drunken Master just being that much less of a hassle to use than other IMSes.

Now, if you did have Nightfall, I'd be pointing out that the stronger Warrior builds tend to use Enraging Charge to build up enough adrenaline to start dragon slashing or earthshaking ASAP, which couples much better with Flail than with Drunken Master.
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Old Aug 11, 2009, 09:24 AM // 09:24   #14
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Originally Posted by qvtkc View Post
I used to be of this opinion too, but then I realized that you not only get a speed boost but also a free skill slot. It might be worth it.
The free skill slot only comes if you were going to take a speed boost anyway, which I don't. Enraging Charge doesn't interest me much in PvE tbh, I don't think it provides enough of a significant benefit to be worthwhile (or maybe it just seems that way because it's an incredibly boring skill to use...)
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Old Aug 11, 2009, 01:16 PM // 13:16   #15
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Quote:
Originally Posted by Marty Silverblade View Post
The free skill slot only comes if you were going to take a speed boost anyway, which I don't. Enraging Charge doesn't interest me much in PvE tbh, I don't think it provides enough of a significant benefit to be worthwhile (or maybe it just seems that way because it's an incredibly boring skill to use...)
Enraging Charge puts you where a warrior is supposed to be (in front of your team, up the enemies' skirts) as well as giving you a good adren kickstart, especially if you also take FGJ. I don't know why awesomeness is boring to you.

(Actually I mostly use Enraging + Flail in PvE, since I'm too lazy to bother with drinking all the time and since the non-drunk IAS just doesn't feel aggressive enough, even though it probably is)

Last edited by qvtkc; Aug 12, 2009 at 11:15 AM // 11:15..
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Old Aug 11, 2009, 01:34 PM // 13:34   #16
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Quote:
Originally Posted by Necromas View Post
- You are screwed in areas with wild blow or other stance removal because of the long ass recharge

"On Your Knees!"?
That'd fix the recharge time.
And knockdown is rather common on warrior bars, no?
But it's taking up a skill slot which would be what DM is trying to free up.
:/
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Old Aug 11, 2009, 02:02 PM // 14:02   #17
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In those rare areas with stance removal, just run Frenzy or Flail. It's not like you won't see it coming. If you're bent on using Drunken Master, I'd advise Air of Superiority to remedy any mishaps.

@ Marty: I concur with q, ECharge + FGJ! = instant SY!/ES hence win
@ Tyrael: why deprive yourself of the Twilight Zone?

Last edited by Bobby2; Aug 11, 2009 at 02:07 PM // 14:07..
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Old Aug 11, 2009, 02:56 PM // 14:56   #18
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Quote:
Originally Posted by AngeliqueSynner View Post
"On Your Knees!"?
That'd fix the recharge time.
And knockdown is rather common on warrior bars, no?
But it's taking up a skill slot which would be what DM is trying to free up.
:/
On a WE bar that would work... on an ade bar that could screw things up for you when you used it.
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Old Aug 11, 2009, 03:12 PM // 15:12   #19
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Quote:
Originally Posted by AngeliqueSynner View Post
"On Your Knees!"?
That'd fix the recharge time.
And knockdown is rather common on warrior bars, no?
But it's taking up a skill slot which would be what DM is trying to free up.
:/

Good call, however I prefer Renewing Smash tbh.


EDIT:

I'm currently doing drunkard on warrior, always keeping a keg in storage. Might be a bit annoying but doable.

Last edited by DarkGanni; Aug 11, 2009 at 03:34 PM // 15:34..
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Old Aug 11, 2009, 03:21 PM // 15:21   #20
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flail+enraging charge is ftw... but since you don't have nightfall, it doesn't get any better than drunken master (except if you have a stack of red rock candies)
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