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Old Sep 29, 2011, 09:32 PM // 21:32   #1
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Default Tweaking my Warrior

I am trying to tweak my warrior just a bit. Just got back into the game, having to start from scratch with a new account. Here is where I am at right now.

W/R (I was a dope and thought 'ooh a pet, that would be fun!', then realized not so much, but don't want to re-roll after the time I have put into it)

Lvl 8

1. "For Great Justice!"
2. Cyclone Axe
3. Executioner's Strike
4. Penetrating Blow
5. Disrupting Chop
6. Frenzy
7. Rush
8. Healing Signet

My equipment is the current maxed Char-Hide armor with a Axe Mastery helm, a Furious Battle Axe of Charrslaying and the shield from the bonus items with 3 damage reduction and +30hp.

Minor Axe Mastery, Minor Strength, Minor Tactics, Minor Vigor, Clarity, Brawlers Insignia x5

I am about to go do The Great Northern Wall, would like to see if I am on the right track here or if you guys would have a suggestion for a tweak here or there. Don't have any elites and only have access to Prophecies, so keep that in mind please.
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Old Sep 29, 2011, 10:27 PM // 22:27   #2
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That's definitely fine for level 8. Fine tuning things isn't going to make much difference until level 20. Remember levels 1-19 are essentially training levels to teach you what you need to know. They're very forgiving. That said, make sure you don't use Healing Signet while Frenzy is active. Maybe throw in a Resurrection Signet instead of Disrupting Chop if you need/want it.
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Old Sep 29, 2011, 10:29 PM // 22:29   #3
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http://www.guildwiki.org/Elite_skills_list contains an elite skill list for Warrior in Prophecies. You can change your secondary in the desert. Would not bother to reroll.

http://www.guildwiki.org/Skills_by_c...8Prophecies%29 the locations of skills to capture in Prophecies for Warrior.

Looking at where you are and what you have available, your build looks good. Perhaps someone who has played through with a warrior more recently than six years ago could offer a tweak!

It would be helpful if you gave your attribute assignments for strength, tactics, and axe.

Last edited by wilebill; Sep 29, 2011 at 10:30 PM // 22:30.. Reason: typo
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Old Sep 29, 2011, 10:33 PM // 22:33   #4
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I think right now I am sitting at 5 Str, 5 Tac, and 7 Axe including the bonuses from runes. Thats off the top of my head and I am at work.

EDIT:

Thinking about it, I think I will sub Disrupting for Res Signet, I am thinking about it, and I have yet to pull that one off. May go back to it later if needed.

Last edited by Phill Kell; Sep 29, 2011 at 10:39 PM // 22:39..
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Old Oct 11, 2011, 11:43 AM // 11:43   #5
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i'm not an expert at W but what about adding in troll unguent instead of healing sig?

EDIT

hmm unless your energy is an issue..
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Old Oct 11, 2011, 02:49 PM // 14:49   #6
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Quote:
Originally Posted by D Cho View Post
i'm not an expert at W but what about adding in troll unguent instead of healing sig?

EDIT

hmm unless your energy is an issue..
Low wilderness survival (5)won't make TU any better than Heal Sig @5 tactics.
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Old Oct 11, 2011, 04:21 PM // 16:21   #7
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Quote:
Originally Posted by Calista Blackblood View Post
Low wilderness survival (5)won't make TU any better than Heal Sig @5 tactics.
even with the health regen? healing sig heals and then starts depleting right away. not trying to argue, just curious
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Old Oct 11, 2011, 05:15 PM // 17:15   #8
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Yes,the regeneration at such a low rank of wilderness is only equivalent to about 110HP over 13seconds duration, Heal Sig is 145+ for 2second cast time. (Guessing from memory)

At this level of the game Heal Sig is still going to be better overall,Alesia (henchie monk) has Healing Breeze and even at her low rank you will reach the cap of regeneration which is 10>>.
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Old Nov 17, 2011, 08:45 AM // 08:45   #9
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Calista's right, as far as the "2 seconds, and you've got the heal" vs. the "pop regen and heal over time".

I see one skill missing that's a must-have on an Axe bar: Dismember. Deep Wound is one of the best tools in a Warrior's arsenal, and Dismember gives just that.
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