Feb 01, 2008, 03:02 AM // 03:02
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#21
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Frost Gate Guardian
Join Date: Oct 2007
Profession: Rt/
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A week or two weeks after EotN, I manage to finish HM Duncan dungeon. I went back yesterday to fill another HM book but found that the "meta-builds" was again in full force.
As had happened in many elite missions, PUG groups have again discriminated against other profession. And the ritualist is part of the discriminated class.
Monk: we need another monk, not a monk and a rit.
Me: I know. Get another monk. Im hybrid. Splinter-rage and support heal.
Monk: We need damage.
Warrior: Splinter? You're not ranger. I don't need splinter. Im obby tank.
Me: I know. I'll use ancestors' rage on you.
Warrior: Ancestors Rage dont do much damage.
Me: 137 damage per 8-seconds is not good enough? I'll take arcane echo and make it every 4-sec.
Monk: We need Ele with SH (savanah heat). I've done this 4 times and failed. Dont want to fail again.
Me: I've finished it long before, just want to fill another book.
And I was kick out.
There was even someone in ToA who ask in the local chat, "Can Ritualist do FoW or UW?". Someone replied (maybe a rit in their party), "Are you stupid or just plain ignorant?"
If you want your character to be accepted on every party, use the following, in the order of acceptability: monk, ele, necro, warrior and ranger. The fabulous five.
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Feb 01, 2008, 03:16 AM // 03:16
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#22
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Desert Nomad
Join Date: Nov 2005
Location: United Kingdom
Profession: Me/
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Quote:
Originally Posted by GrimEye
If you want your character to be accepted on every party, use the following, in the order of acceptability: monk, ele, necro, warrior and ranger. The fabulous five.
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And use a bastardised form of what they can truly do? no thanks, i'll stick yo my alliance teams. $ Rts and 4 Dervishes tears through slavers faster than any obs tank, nuker and sucky healer setup.
You should have explained to that monk he might not fail so often if he learned to play properly.
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Feb 02, 2008, 11:08 AM // 11:08
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#23
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Lion's Arch Merchant
Join Date: Nov 2007
Guild: Heroes Alliance
Profession: A/D
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To OP:
For Slaver's my Rit is usually there to fill in as a healer if my guild is missing a human Monk. I kept my entire party alive with a Monk Hero helping out. If your party has enough healers, you can go with protective spirits that will basically keep your party invincible for a while, but it takes a lot of time to set up and maintain. So yes, you will be very helpful for high-end PvE areas....
However, to answer your question: no, most PUGs in Slaver's are ignorant morons who will quit if they see anything but Warriors, Eles, Monks, Rangers, or Necros in the party. Therefor, 90% of the time, you will not find a PUG for Slaver's Exile. Like most people here have said, it's best to do it with friends and/or guild.
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Feb 02, 2008, 04:30 PM // 16:30
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#24
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Wilds Pathfinder
Join Date: Jan 2006
Profession: N/
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Slaver's was just an example. I meant high-end PvE in general.
Well, I decided to make the rit anyways, so TY to all with the response
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Feb 02, 2008, 04:43 PM // 16:43
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#25
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Academy Page
Join Date: Dec 2007
Location: Michigan
Profession: Rt/
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Quote:
Originally Posted by jon0592
Slaver's was just an example. I meant high-end PvE in general.
Well, I decided to make the rit anyways, so TY to all with the response
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Congrats, sir! I'm sure you will have plenty of fun!
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Feb 04, 2008, 11:06 AM // 11:06
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#26
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Krytan Explorer
Join Date: Apr 2007
Location: a van down by the river
Guild: iBench
Profession: P/W
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I myself did manage to get in a crap slavers group for tank and spank :/
Used Rt/R : Serpents Quickness, Spirit Rift, Ancestor's Rage, Offering of Spirit, Frozen Soil, Utility Skill, Gaze of Fury, Death Pact Signet.
Basically spam AR and occasional Rift, with slight variants I've replaced a SH with great success. However there boring to do.
I would like to see 2 earthshakers there with splinter as you do need some crowd control there.
pink
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Feb 06, 2008, 03:01 PM // 15:01
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#27
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Academy Page
Join Date: Nov 2005
Location: Charlotte, NC...sadly
Guild: To Danse Macabre (DIE)
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My rit has never had an issue finding a pug, in Slavers or elsewhere. I generally run my own brand of Rit Lord build, but can switch to Resto at will depending on need.
In general I would say - people who play with a good rit learn to like and respect the rit. Before that, sometimes they have misconceived notions. For example, I do Glint runs out of CTC frequently and we took a resto rit as one of 2 healers. Several people on the team weren't happy, but as no "real monks" (their phrase, not mine - I was a necro at the time, not my rit) were around they dealt with it. For those who don't know, Glint runs start with the 8 dividing into 2 4-man teams for one, sometimes 2, waves. So the Rit was on his own keeping his team healed against destroyers for 2 full waves. By the end, All the non-believers were asking him for his build.
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Feb 24, 2008, 05:25 AM // 05:25
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#28
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Krytan Explorer
Join Date: Jul 2006
Profession: P/W
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the problem with rits (same goes for paras) is that you really have to know how to synergize every skill, which requires A) a brain (leaves half of the GW population out) and b) true understanding of the class and it's capabilities. Both are mainly hybrids, but I typically go full resto on my rit due to me being stubborn XD. As for high end pve, you would be suprised how many people don't know how rits truly work due to the numerous bad experiences they have had with us. As numerous people have said, join a pve guild, it'll help not only to explore the areas, but also to learn more about what works well in certain areas. Once you have done that, try to get in a few PUGs to get your name out there. You will notice most of the competent Puggers out there will remember you and ask for a regroup. It'll just take time =)
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Feb 24, 2008, 05:55 AM // 05:55
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#29
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Forge Runner
Join Date: Feb 2007
Location: Melbourne, Australia
Guild: None
Profession: W/
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Quote:
Originally Posted by GrimEye
A week or two weeks after EotN, I manage to finish HM Duncan dungeon. I went back yesterday to fill another HM book but found that the "meta-builds" was again in full force.
As had happened in many elite missions, PUG groups have again discriminated against other profession. And the ritualist is part of the discriminated class.
Monk: we need another monk, not a monk and a rit.
Me: I know. Get another monk. Im hybrid. Splinter-rage and support heal.
Monk: We need damage.
Warrior: Splinter? You're not ranger. I don't need splinter. Im obby tank.
Me: I know. I'll use ancestors' rage on you.
Warrior: Ancestors Rage dont do much damage.
Me: 137 damage per 8-seconds is not good enough? I'll take arcane echo and make it every 4-sec.
Monk: We need Ele with SH (savanah heat). I've done this 4 times and failed. Dont want to fail again.
Me: I've finished it long before, just want to fill another book.
And I was kick out.
There was even someone in ToA who ask in the local chat, "Can Ritualist do FoW or UW?". Someone replied (maybe a rit in their party), "Are you stupid or just plain ignorant?"
If you want your character to be accepted on every party, use the following, in the order of acceptability: monk, ele, necro, warrior and ranger. The fabulous five.
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You just made me cry
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Feb 24, 2008, 06:29 AM // 06:29
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#30
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I like yumy food!
Join Date: Jan 2006
Location: Where I can eat yumy food
Guild: Dead Alley [dR]
Profession: Mo/R
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Splinter weapon, ancestors rage is enough of a reason to take ritualists. Well, that and protective was kaolai
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Feb 25, 2008, 05:39 PM // 17:39
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#31
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Jungle Guide
Join Date: Mar 2006
Location: Sitting in the guildhall, watching the wallows frolic.
Guild: Trinity of the ascended [SMS]+[Koss]+[TAM]=[ToA]
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Luv my rit/r in elite areas..
Don't let anyone discourage you from having fun!
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Mar 01, 2008, 06:40 PM // 18:40
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#32
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Academy Page
Join Date: Aug 2007
Guild: TiG
Profession: Rt/
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Ive been playing a rit for some time now.. and i have to say (along with everyone else) that we are very useful in high-end pve. Rits are taken alone for their ancestors and splinter weapon just because they own ridiculus amounts..
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Mar 01, 2008, 06:51 PM // 18:51
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#33
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are we there yet?
Join Date: Dec 2005
Location: in a land far far away
Guild: guild? I am supposed to have a guild?
Profession: Rt/
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yes the misconception that rits are useless is still around....I love playing BOTH of my rits---and can usually out damage an ele (and with a spirit around I have NO energy issues ---at the end of the battle I am still at full energy!).....most groups just have no idea what a rit can do----their loss I say.
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Mar 01, 2008, 09:17 PM // 21:17
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#34
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Academy Page
Join Date: Mar 2007
Location: Chantilly, VA
Guild: Summit Soldiers [SS]
Profession: N/Rt
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I would agree, but add PvP is much the same though a little more enlightened. The only counter I would state is that Rits completly destroy monks when it comes to team healing, but people seem to hold onto the belief that using spending 45 energy and 24 seconds to WoH everyone on the team individually is much better than using protective was kaolai in 1 second.
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Mar 01, 2008, 09:28 PM // 21:28
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#35
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Forge Runner
Join Date: Dec 2007
Profession: E/
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ritu's can do heavy damage or very good healing
people say that they're not good blablabla
but they can still be like any other chars
not convinced?
http://www.guildwarsguru.com/forum/s...35#post3664735
8 man FoW of 8 ritu's
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Mar 01, 2008, 09:34 PM // 21:34
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#36
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Jungle Guide
Join Date: Jan 2006
Guild: [Here] | CKOD
Profession: E/R
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when i lead a group in duncan i always let people join... except sins <_<
mesmer nukers are beautiful complements to SH because they can get out 3 some meteor storms by the time the eles lay down their aoes.
i prefer rit/ranger because they do more damage because of their higher spec in channeling, and theyre usually better than your average ranger who forgets to put down FS...
the only reason i dont especially like rit healers is because they should not be just healing, they should have channeling skills and are not supposed to be a devoted healer class. theyre a good support heal but they should be doing better things too
+they dont have heal seed :O
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Mar 03, 2008, 04:23 PM // 16:23
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#37
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Lion's Arch Merchant
Join Date: Sep 2005
Location: at the beach
Guild: Gamerzunlimited (GU)
Profession: R/
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Took a break from GW to try some other games, but GW called me
back, have all classes but rit and derv, wanted to see Cantha
again, so made me a rit, I could just kick myself for not trying
a rit out when factions came out, this is blast playing, can heal
and fight at the same time, at V square atm, looking forward to it.
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Mar 03, 2008, 06:39 PM // 18:39
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#38
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Desert Nomad
Join Date: Nov 2005
Location: United Kingdom
Profession: Me/
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Quote:
Originally Posted by Trylo
when i lead a group in duncan i always let people join... except sins <_<
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And yet a moebius/DB sin can output massive AoE dmg and has warrior level armour and a constant 75%block chance. A great choice for slavers, especially alongside a BHA epidemic ranger.
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Mar 03, 2008, 10:00 PM // 22:00
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#39
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Grotto Attendant
Join Date: Aug 2007
Location: Canada
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The rits I hang out with are all elitist jackasses, and we discriminate against the core classes. Ritualists, Assassins, Paragons, are what we roll with. Paras for the invincible team, Assassins for the Death Blossom + Moebius spam, Ritualists for Splinter+Rage on the Assassins and heals/utilities. Works everywhere.
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Mar 03, 2008, 11:29 PM // 23:29
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#40
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Emo Goth Italics
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All I can say is: Ancestors' Rage + Splinter Weapon > PvE.
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