May 19, 2008, 12:39 PM // 12:39
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#1
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Frost Gate Guardian
Join Date: Jan 2007
Guild: savf
Profession: W/Mo
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Builds or Skills that could synergize with sabway using a Ritualist?
I recently started trying to use sabway on my ritualist, its working quite well, but i need a better build than what im using. Anyone know of any builds or skills for ritualists that i can use????
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May 19, 2008, 12:49 PM // 12:49
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#2
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Lion's Arch Merchant
Join Date: Nov 2006
Location: On A Chair
Guild: Rise Of Corruption
Profession: Mo/
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Spirit Spammer works well, lots of DPS, can you post you build and we can give you tips, also what are doign with ur Sabway, u will want to change ur build depending on what/were you are.
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May 19, 2008, 02:42 PM // 14:42
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#3
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Ascalonian Squire
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If it were me I'd run as a minion bomber & drop the mm hero for something else like a para/mes or another physical depending on where you are/what you're doing. Probably the most 'synergy' you're going to get w/ sab out of a Rt is simply filling one of the roles yourself.
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May 19, 2008, 03:20 PM // 15:20
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#4
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Wilds Pathfinder
Join Date: Oct 2007
Location: :D:D
Profession: D/W
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go for a minion bomber, and have one of your necroes use a icy veins build to help you bomb
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May 19, 2008, 03:29 PM // 15:29
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#5
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Emo Goth Italics
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In my opinion, go Minion Bomber and take the MM hero, but modded a tad.
Maybe with offensive Death Magic skills and Death Nova for more boom from your minions.
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May 19, 2008, 03:38 PM // 15:38
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#6
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Jungle Guide
Join Date: Sep 2005
Guild: nn
Profession: N/
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what is interesting is if you use [Spirit's Strength] and [Aura of Holy Might] and some utility and you can be the frontline for your group, provided you take some + armour skills, for example [great dwarf armor]. This can do a lot of damage with ~+50 damage per attack + hitting 3 foes at once.
For a defensive option - yes a Spirit Spammer.
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May 19, 2008, 03:52 PM // 15:52
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#7
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Lion's Arch Merchant
Join Date: Nov 2007
Location: Great Soviet California!
Guild: Deputy Glitter's Shoe Squad [ghey]
Profession: Me/
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Quote:
Originally Posted by Turtle222
go for a minion bomber, and have one of your necroes use a icy veins build to help you bomb
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Yes do that.
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May 19, 2008, 03:53 PM // 15:53
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#8
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Desert Nomad
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Minion Bomber, or boom things with channeling/resto hybrid
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May 19, 2008, 04:50 PM // 16:50
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#9
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Krytan Explorer
Join Date: May 2006
Profession: Rt/N
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I run this with my minion bomber, with a heavily modified MM Hero. I have a full guide in my thread, called "The New Minion Bomber."
[MM Hero;OAVDMYxmSPAaBKg1MUBoBTVVVA]
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May 19, 2008, 05:11 PM // 17:11
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#10
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Emo Goth Italics
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Quote:
Originally Posted by Sethellington
This can do a lot of damage with ~+50 damage per attack + hitting 3 foes at once.
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More than alot.
And Bargamer, what's the point in Death Nova when you're using ranged minions?
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May 19, 2008, 05:15 PM // 17:15
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#11
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Forge Runner
Join Date: Feb 2006
Guild: Kindred Order of Souls [KOS]
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And why do people still run [Verata's Sacrifice]? o_O
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May 19, 2008, 08:24 PM // 20:24
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#12
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Wilds Pathfinder
Join Date: Sep 2007
Location: In a donut hole
Profession: Rt/A
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[Spirit's Strength] or Minion Bomber.
http://www.guildwarsguru.com/forum/s....php?t=3039479 for a beautifully detailed guide to the Minion Bomber.
Last edited by horseradish; May 20, 2008 at 04:55 AM // 04:55..
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May 20, 2008, 04:49 AM // 04:49
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#13
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Krytan Explorer
Join Date: May 2006
Profession: Rt/N
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The MM hero has Nova for a few reasons: Because Heroes can target minions much faster and more accurately than any human, freeing me to take direct damage or other AOE spells. So that when punks dodge the Bone Minion screen and go for the Fiends, they get punished. So that Gehraz can keep on spamming [Signet of Pious Light] as fast as the MM Hero can feed him [Death Nova].
And I take Verata's Sac because since I run minions too, [Blood of the Master] can potentially cost 41% health sacrifice every 3 seconds. NOT a good idea, even with a pair of Monk Players. And if the Fiends become master-less and start attacking the party... Even less of a good idea. XP
PS: Thanks for the plug, horseradish!
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May 20, 2008, 04:55 AM // 04:55
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#14
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Wilds Pathfinder
Join Date: Sep 2007
Location: In a donut hole
Profession: Rt/A
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It's a fun build to dick around with, which is all you're doing with Sabway.
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May 21, 2008, 11:55 PM // 23:55
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#15
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Frost Gate Guardian
Join Date: Jan 2007
Guild: savf
Profession: W/Mo
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MM bomber is nice with a Rit, tried it out worked pretty well, what about some kind of channeling build to do damage?
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May 22, 2008, 07:06 AM // 07:06
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#16
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Grotto Attendant
Join Date: Mar 2006
Location: Done.
Guild: [JUNK]
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Quote:
Originally Posted by horseradish
[Spirit's Strength]
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This ... is an issue.
Heroes don't think - they just spam.
So unless you rely on the heroes to provide you with the weapon spell to meet the SS criteria - the weapon spell you will be using will be overridden by the heroes weapon spell. Not the best thing to have WoA replaced by Splinters just seconds after casting it and then Splinter disappearing in 4 hits.
So this is something to keep in mind.
Personally - I am using an Assassin's Promise Nuker.
[skill]Ancestor's Rage[/skill], [skill]Agony[/skill], [skill]"Finish Him!"[/skill], [skill]"You Move Like A Dwarf!"[/skill], [skill]Ebon Vanguard Assassin Support[/skill], [skill]Assassin's Promise[/skill], rez, whatever you want (in my case its [skill]Flesh Of My Flesh[/skill], [skill]Bloodsong[/skill])
This way you just max our Channeling and Deadly Arts.
Been vanquishing the Canthan nooby island and also used it in normal 8-man build with this and it works nicely.
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May 22, 2008, 03:50 PM // 15:50
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#17
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Ascalonian Squire
Join Date: May 2008
Location: Belgium
Guild: Mu Tants [MU]
Profession: Rt/
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I use Taraway :P (made myself) on my heroes:
And this build is what I use if taking the above heroes:
As mentioned above: Using hero n°2 yourself and swap out the Sab-MM for a IV-Necro (Icy Veins + Putrid Bile + Rising Bile) would be a good idea.
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May 22, 2008, 08:01 PM // 20:01
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#18
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Wilds Pathfinder
Join Date: Sep 2007
Location: In a donut hole
Profession: Rt/A
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Quote:
Originally Posted by upier
This ... is an issue.
Heroes don't think - they just spam.
So unless you rely on the heroes to provide you with the weapon spell to meet the SS criteria - the weapon spell you will be using will be overridden by the heroes weapon spell. Not the best thing to have WoA replaced by Splinters just seconds after casting it and then Splinter disappearing in 4 hits.
So this is something to keep in mind.
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Well, one of the great aspect of Sabway is the flexibility of the builds. One can always hotkey the weapon spells if it's necessary. Smart positioning should help as well. Personally, I find SS great with a Paragon secondary, so taking damage shouldn't be much of a problem anyways.
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