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Old Jul 29, 2009, 05:31 PM // 17:31   #21
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I'd take out Expel Hexes and replace it with SoGM. Then have the Buffer bring Smite Hex. The Buffer seems a bit energy intensive btw. You can have the resto guy bring EH if you think that's necessary. Otherwise Xinrae's Weapon or Weapon of Remedy could be nice. I agree with Upier, Feast of Souls shouldn't have to be used since the party won't take so much partywide damage that PwK and Life can't handle. Spirit Light and MB&S should be enough as spot heals and WoW is always nice as additional prot. Also I suggest taking out the sin from your communing prot bar and replace it with Spirit Siphon. Take some points of Spawning Power (10+1) to put some into Channeling (8+1). It's vital that those spirits are up and with minions running around they will go down quicker.
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Old Jul 29, 2009, 06:54 PM // 18:54   #22
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To cut a long story short due to several issues that have been addressed the setup has been changed somewhat.

I've featured the link to the entire team build on PvXWiki to make looking at the entire team bar together a bit easier.

Probably the most significant change is the removal of the MM bomber. I felt that the minions being protected by spirits would not only limit their efficiency at helping to blow stuff up, but also hinder players as they take some valuable protection aswell.

To sum it up I think the spirits and summons will do a decent enough job of walling alone.

Last edited by Spiritweaver; Jul 29, 2009 at 07:26 PM // 19:26..
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