Aug 11, 2009, 06:00 AM // 06:00
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#21
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Jungle Guide
Join Date: May 2007
Guild: Nice But Deadly[nice]
Profession: N/
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Quote:
Originally Posted by Coney
I don't understand - are you suggesting my spirit spam build doesn't work in HM? Or that the lvl 10 scales are an issue? As I mentioned in that thread, 2 skills (communing/restoration) are essential for *BEEFY* opponents.
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WTS sarcasm detector 100k +10 zkeys... I'm sure it does work, but so would a Mo/R with 5 burst heals mending, heal breeze and charm animal... it's a matter of degrees... I just thought it was funny if you ever did pair with a real rit he'd get pissed at you for "same team griefing" by overwriting his stuff like a noob and likely rage quit leaving you to solo said scales for epic profit....
Quote:
You seem to lack the skill of reading comprehension. I ran a 5 minute test to determine the initial issue. Obviously I determined NOT to dupe spirit skills.
But to clarify it for you, the TOTAL MORON, I will. My ranger is overwriting the spirits of a 16 CHANNELING 13 SPAWNING rit. Can't you read?!?
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Now, you determined that when you overwrote an old spirit with a new one it was a bug... not a well known balancing feature that's existed since the koreans used to choke the entire HA map with spirit clones, and one that is described on the wiki pages(reading ftw!)... Also to finally put to rest the "spirits should fail if you're still in range" thing, what if I need or want brand new spirits in a new location that's not yet out of the range of the previous set, or what if I get hit with weakness and need to activate spirits gift or what if I have another guy with SoS and neither of us care about the spirits level or HP, just that they exist to activate skills and he has a minor rune and I have a major or sup? The current system of new overwriting old regardles of strength is pretty much perfect, it prevents spam abuse, punishes foolishness(like taking a R/Rt NPC spammer...) yet allows flexibility with a logical sacrifice/cost/benefit in case you do have to cast weaker stuff over older stronger stuff.
Quote:
But you seem to have flame on your mind - so what flame you? I can farm Java Bluffs in HM solo (NO HEROS) in ~35 minutes. Is this just more LOL for you?
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yeah sorta... I can do a Jahai bluffs run from kondur to the boss in the fortress in about 15-20... lol
Quote:
EDIT: I get it, you suggest there's no issue with respawning spirits 1.2 radii away, that *OCCASIONALLY* have very low health. I get it now!
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screens? I haven't had this issue ever, and I've been running rit spirits since day 1... If this is true you may actually have found a bug, but that other thing, is working as intended.
BTW want to pick up your sarcasm detector in GToB ID1?
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Aug 11, 2009, 07:32 AM // 07:32
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#22
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Krytan Explorer
Join Date: Sep 2007
Profession: Rt/
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And it might be a good idea to check builds before going out into an explorable. You can ping builds these days. When you see a Rit with the same spirits, it might be a good idea to substitute yours to avoid duping them if you can't be bothered to monitor which spirits are up...
Anyway, nothing wrong with spirits replacing same type spirits, even if they are lower level. Seems you're one of the few that has a problem with it, so I suggest changing your playstyle a bit, as it is possible obviously to not be affected by that 'bug'. But people in this thread already pointed that out to you.
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Aug 11, 2009, 01:11 PM // 13:11
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#23
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Lion's Arch Merchant
Join Date: Oct 2005
Guild: BloodBath & Beyond
Profession: Rt/
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With the system you are requesting, a Rit would be unable to recast SOS, or any other spirit, while under the effects of Weakness. You could just effectively shut down, not just hinder, a spirit spammer with one easily applied condition.
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Aug 11, 2009, 04:15 PM // 16:15
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#24
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Grotto Attendant
Join Date: Aug 2007
Location: Canada
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Quote:
Originally Posted by Coney
Arguing that GW1 is dead is not valid. They still fix bugs - hell, they're adding new content almost monthly, as well as new skill descriptions.
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Compared to the old update pacing, yeah, it's dead.
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Aug 11, 2009, 04:35 PM // 16:35
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#25
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Furnace Stoker
Join Date: Jan 2009
Guild: [SOTA]
Profession: D/
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Out of curiosity, Coney...what new content has been added 'almost monthly'?
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Aug 11, 2009, 08:09 PM // 20:09
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#26
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Guest
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Quote:
Originally Posted by Verene
Out of curiosity, Coney...what new content has been added 'almost monthly'?
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I think he's talking about balance updates.
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Aug 12, 2009, 12:37 AM // 00:37
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#27
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Wilds Pathfinder
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Quote:
Originally Posted by Hugh Manatee
WTS sarcasm detector 100k +10 zkeys...
...
BTW want to pick up your sarcasm detector in GToB ID1?
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My fault, blame it on me. I should have realized it was an obvious troll. W/E.
I still don't get why you quoted the other thread, tho. I just got my behemoth hides in HM, in about 20 minutes, solo (no hero/hench). Certainly not stellar, but I liked the 3 chests and 3 golds that dropped from them.
At this point, without access to *code inspection*, I'm reluctant to even bother pointing out issues anymore. The spirits with lifesteal definitely have an INTERMITTENT problem with spawn health not 100%, but it's pretty much impossible to prove with a screen shot. I mean really, "Is there any knowledge in the world which is so certain, that no reasonable man could doubt it?"!?
And I'm not going to become some freebee test crewe member. Salaried employees should be able to do such basic things - but then I assume they have at least a basic BS degree in computer science/software engineering...
Oh, and is your <grin> run HM solo, or the OP 600/smite that does all GW content, with a hero bonder or two almost off-radar...
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Aug 12, 2009, 02:26 AM // 02:26
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#28
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Guest
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What run? Jaya Bluffs? You can do that entire run in about 10 minutes with an elementalist. Here, there's even a youtube of it (It's 2x speed though)
http://www.youtube.com/watch?v=H90qVTUgFls
Pretty good one, I use it myself on occasion (Although I like my own shockwave farm, it's slower, but you don't miss out on those occasional stubborn necros)
Or the dust farm? Yea, same build as above (Slight modifications to it), mine gets about half a stack (Full run) in about 15 minutes, depending on how much attention I'm paying, or if there's a boss in the way.
I honestly can't think of a farm that a R/Rt or Rt spirit spammer could do faster then say, an ele or assassin. They're great in a party, but as a stand-alone, spirits are generally too fragile to stand up to much, and their attack speed is rather pathetic, really.
However, if you were to say, add in a wall of minions or humans, then they're a great asset. As seen with the ever-so-popular SoS rit currently in it's 15 minutes of fame.
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Aug 12, 2009, 03:29 AM // 03:29
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#29
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Jungle Guide
Join Date: May 2007
Guild: Nice But Deadly[nice]
Profession: N/
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Wait.... I forgot... There's a jaya bluffs on the factions noob isle... I only pass through there like once on the way to the mission, and never go back so I forgot about it... I was talkin about the Jahai Bluffs with the fort in kourna that has all the elite kournan soldiers and the ele boss... get crud ton of gold runes up in there and firey gladius and tomes and stuff. Actually it may not work anymore with the derv buff, GD armor of sanctity... Used to be you couldn't wand at them now they'd AoE weakness you...
If I want feathers I go to nahpui or NKP.
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