Mar 18, 2010, 05:49 PM // 17:49
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#1
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Krytan Explorer
Join Date: Nov 2007
Profession: N/
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Ritualist/Ranger barrage?
Is there any point to Rt/R with barrage as elite?
I've been screwing around.. with the idea, I'm bored. Anyway... I think its fair to assume that spirit spamm > PvE. Disagree? Maybe so. I think its also fair to assume that R/Rt with splinter weapon + barrage > PvE. So, question is.. Is it viable to run a splinter barrage build + spirit spamm on a ritualist?
Well... I personally think its a good idea. Why? Well... For starters, a ranger spirit spamming is just... yeah, anyway, other than that.. Ritualists have more energy than rangers, faster energy gain, can spec higher in channeling for splinter weapon. Put simply, I would argue that a fusion of the most used Ritualist and Ranger builds, while on a ritualist, will dish out more maintainable damage. Not to mention, spirits work as a barracade.
Possible Build:
Splinter Weapon
Barrge -elite-
Painful Bond
Vampirism -PvE skill-
Agony
Bloodsong
Res/ Heal/ PvE skill.
Res/ Heal/ PvE skill.
I'd use either a Zealous Hornbow or a Sundering Hornbow, your choice of course.
Anyway, tell me what you think? Useless? Pointless? Redundant?
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Mar 18, 2010, 06:02 PM // 18:02
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#2
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Wilds Pathfinder
Join Date: Jul 2008
Location: Italy
Profession: Mo/
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Uhm..i've never tried it, but it seems that the opposite way could be better, because of expertise reducing attacks and binding rituals energy costs. Yes, the ritualist primary can reach higher attribute levels thanks to runes, but the ranger imho would spam barrage easier.
However, it's certainly interesting to try^^
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Mar 18, 2010, 06:29 PM // 18:29
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#3
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Krytan Explorer
Join Date: Nov 2007
Profession: N/
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Quote:
Originally Posted by Swahnee
Uhm..i've never tried it, but it seems that the opposite way could be better, because of expertise reducing attacks and binding rituals energy costs. Yes, the ritualist primary can reach higher attribute levels thanks to runes, but the ranger imho would spam barrage easier.
However, it's certainly interesting to try^^
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True.. however we only have 200 attribute points. If you max Marksmanship and Expertise.. which you probably would (as a ranger)... then you would only have 6 attribute points to put in channeling... Which makes for a fairly useless Splinter Weapon. If you max Marksmanship and Channeling you only have 6 points to put in Expertise, so I doubt the energy reduction would be that beneficial. While you could use runes, and take points out of channelling to put into expertise... you are, essentially, sacrificing damage, and health (If you use super/ major runes).
So despite, the truth in what your saying... I still think that it would be easier for a ritualist to Spirit Spamm AND Barrage, this is due mainly to the fact that, as a Ritualist, you start off with more energy and an extra energy pip, also.. as a Ritualist, you don't need to depend on a primary (Expertise) in order to run a build. Of course, Barrage alone, without the spirit side is easier to run on a ranger, but that isn't what we're discussng
Last edited by Qdq Swi; Mar 18, 2010 at 06:33 PM // 18:33..
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Mar 18, 2010, 06:46 PM // 18:46
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#4
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Wilds Pathfinder
Join Date: Apr 2006
Guild: [DVDF] Gp
Profession: Me/A
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14/16 point splinter is epic!
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Mar 18, 2010, 06:47 PM // 18:47
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#5
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Frost Gate Guardian
Join Date: May 2008
Location: CAli
Profession: R/Mo
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I like it more than the r/rt one tbh.
Zealous bow is necessary though.
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Mar 18, 2010, 06:53 PM // 18:53
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#6
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Krytan Explorer
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most people usually run 12marks, 8 exp, 10 chan on rangers, b/c 10 is where the 4th attack is added iirc. is fun on rits for the extra attacks + damage and zealous bows make for nice emanagement
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Mar 18, 2010, 07:05 PM // 19:05
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#7
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Krytan Explorer
Join Date: Nov 2007
Profession: N/
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Quote:
Originally Posted by jackinthe
most people usually run 12marks, 8 exp, 10 chan on rangers, b/c 10 is where the 4th attack is added iirc. is fun on rits for the extra attacks + damage and zealous bows make for nice emanagement
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True, and that imho is wasted attribute points. Running a similar build on Ritualists, allows for alot more damage (16 channeling, as mentioned before, + splinter weapon is jsut epic). E-management is simply solved with a Zealous bow mod. <--- also mentioned by one of the above posters In addition to this, you dont waste attributes in expertise.
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Mar 18, 2010, 08:03 PM // 20:03
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#8
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Forge Runner
Join Date: Feb 2007
Location: Spain
Guild: LHV
Profession: R/N
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If you want to use a bow then use this combo for single target damage and some AoE :
Spirit Strength
Weap of Agg
Volley
Fast Bow Attack
With that sht you blow things up pretty fast. If you go 12 marks its even more damag , +35 in every regular shot is really nice. Switch to Splinter on Weap of Agg recharge if you want , all you need is timing and a Zealous bow.
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Mar 18, 2010, 08:19 PM // 20:19
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#9
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Krytan Explorer
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Or, simply cast Splinter Weapon on a physical and get rid of Barrage; Congratulations, you've just saved about half of your attribute points, your elite skill slot and casting time to do something useful.
Splinter Weapon and Barrage on the same bar is mostly only good in a few farming builds, otherwise it's rather bad.
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Mar 19, 2010, 12:22 AM // 00:22
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#10
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Lion's Arch Merchant
Join Date: May 2008
Location: Netherlands
Guild: The Saviors Of [EviL]
Profession: D/
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I suppose the phrase "AOE wins PvE" is unknown to you?
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Mar 19, 2010, 02:00 AM // 02:00
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#11
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Desert Nomad
Join Date: Aug 2007
Location: Boston
Guild: We D Shot Your Stances [GODS]
Profession: A/W
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Not a good idea to have a Barrage/Spirit Spam hybrid. If you're going Barrage, you should just focus on that.
[build prof=rt/r Channeling=12+1+3 Marksmanship=12 Restoration=3][Splinter Weapon][Barrage][Ebon Battle Standard of Honor][I Am The Strongest][Favorable Winds][Spirit Siphon][Summon Spirits][Flesh of My Flesh][/build]
You will need a Zealous Flatbow.
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Mar 19, 2010, 02:51 AM // 02:51
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#12
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Frost Gate Guardian
Join Date: Apr 2009
Profession: Mo/
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i run something similar but in all honesty rarely do i use all the attacks barrage offers so i changed it out for volley and take signet of spirits
Painful Bond
SoS
Bloodsong
Vampirism
Splinter Weapon
Volley
Summon Spirits
Spirit Siphon
16 chan/12 mark/4 spawn
pretty fun plus i can still throw splinter on frontliners in the party
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Mar 19, 2010, 06:05 AM // 06:05
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#13
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Jungle Guide
Join Date: May 2007
Location: WA
Guild: DH
Profession: Rt/
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Don't forget to throw in Nightmare Weapon + Triple Shot for kicks. Expensive, but fun.
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Mar 22, 2010, 04:50 PM // 16:50
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#14
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Ascalonian Squire
Join Date: Jan 2009
Guild: Nocturnal Order of Mithraeum [MooN]
Profession: R/
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I agree that a Ritualist could probably handle this build better... as for not being able to spam Barrage because of energy management... Two words: Spirit Siphon. The skill bar has room for it and that combined with a zealous bow would be plenty of energy. Alternatively... Less points in Expertise for a R/Rt would allow better Channeling and Spirit Siphon/Zealous Bow would probably make up for the lack of Expertise.
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Apr 01, 2010, 02:58 AM // 02:58
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#15
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Ascalonian Squire
Join Date: Nov 2008
Guild: OLD
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i use Rt with barrage very often and for me it works well.
15 channeling, 10 spawning, 10 marksman
barrage, bloodsong, spirit spihon, splinter, great dwarf weapon, ebon standart of honor, agony, +1 (I am the strongest, technobabble, res, pet, favorable)
I also have hero rangers with barrage/pet build and sometimes i use necro with order.
Done a lot with this.
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Apr 07, 2010, 03:37 AM // 03:37
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#16
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Ascalonian Squire
Join Date: Oct 2009
Location: GA
Guild: Ctrl Alt Elite
Profession: Rt/
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spirit's strength + volley > barrage imo
i'm still gonna try this out though, looks pretty silly.
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Apr 11, 2010, 10:13 PM // 22:13
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#17
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Ascalonian Squire
Join Date: Apr 2010
Location: Finland (GMT +2)
Profession: Rt/R
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Splinter Barrage Ritway
Quote:
Originally Posted by Estief Yu
spirit's strength + volley
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Basically, that's just about the same as Barrage only. And I've run the Barrage build that ppl used in FoW for a loooong time in high end pve if not SoSsing there. Tho I like it my way:
12 marks
10+3+1 channeling
8 beastmastery
2 resto
Nightmare Weapon
Triple Shot
Splinter Weapon
Barrage
Edge of Extinction
Favorable Winds
Summon Spirits
Flesh of My Flesh
It's ALMOST the same as in team build, but with Fav Winds instead of Distracting Shot and attributes are a bit diff. Original has 12+3+1 chann, 8 marks, 10 beast.
Reason to a tweak was that I can keep up full dmg with bow without using self-cons and such. Using Zeal bow makes sure you have enough nrg to keep up weaps and spikes. Sometimes I drop Fav Winds for some pve-only skill, depending on where I am. I also go with BHA sometimes having a spirit or 2 with me to trigger daze.
Think about this and multiply with 3. I think you can get quite nice results with 'em.
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