Aug 02, 2006, 05:00 AM // 05:00
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#41
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Wilds Pathfinder
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I saw a P/D weilding a scythe that was tanking better then most Dervishes and healing just as well if not better.
P/Ds could be the new wammos or maybe even better.
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Aug 02, 2006, 05:25 AM // 05:25
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#42
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Furnace Stoker
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Quote:
Originally Posted by Hella Good
Ugh... I'll pretend I didnt see the above statement about Mesmers being only good as a 2ndary...
Paragons are fairly boring to me, is all I can say. I attempted to make myself slighly interested in the profession but it is just so supportive and lacking any character of its own that it was completely impossible. I do acknowledge the benefit of having one in an 8 person team but the one thing I'm going to agree with DeathShadowX is we will most likely see the Paragon used as a 2ndary- no need to waste a whole slot on an entirely supportive character that other than support cant do jack.
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Spear Mastery in essence can be just about as deadly as a sword warrior.
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Aug 02, 2006, 05:30 AM // 05:30
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#43
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Frost Gate Guardian
Join Date: Jul 2006
Guild: Take A Ride On My Leet Train [Choo]
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Paragon Ftw
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Sep 23, 2006, 11:44 PM // 23:44
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#44
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Ascalonian Squire
Join Date: Jul 2005
Profession: R/
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I love the Paragon, I think they might be able to replace the E/Mo that is used in GvG. I don't think we should play the Paragon just fully support or fully spear attacking, I think the most effective way is the mixture of both (unless in specific builds). When I was playing my Paragon, I rarely run out of energy thanks to Leadership, I just basically use adrenalin shouts like "Watch Yourself" as much as I can which helps both my energy management and my allies which is quite good. I just see a lot of potential in this class. I am actually looking forward to play this class more than the Dervish!
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Sep 24, 2006, 03:20 AM // 03:20
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#45
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Pre-Searing Cadet
Join Date: Jul 2006
Location: Arkansas
Profession: W/N
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After only playing the paragon since this morning, I have to say I love the class!!
P/W is a sick combo, being able to keep +4 regen on an entire party forever is great. Not to mention all the skills that cause burning, I am having too much fun with this.
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Sep 24, 2006, 10:04 AM // 10:04
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#46
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Ascalonian Squire
Join Date: Jun 2006
Guild: Skull Knockers
Profession: W/Me
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Somehow...I think Paragons will make their way into both the frontline and backline of the GvG arena...while Dervishes may enjoy a brief stay...I doubt they'll get as much long term use, aside from a few 'one trick pony' guild builds...
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Sep 24, 2006, 11:39 AM // 11:39
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#47
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Wilds Pathfinder
Join Date: Dec 2005
Guild: [Rage]
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Quote:
Originally Posted by JoeKnowMo
I'm really intrigued with Paragons as a support class. As one example, imagine having your Warriors with 4 pips of energy, Rangers w 5 pips, and 'Sins with 6 pips of energy regen for pretty much the duration of a match. Think about the serious pressure they could put on another team, esp. in 8 v 8. Here's how:
Aria of Power (Leadership) - For 10-40 seconds, each ally within earshot gains 2 Energy regeneration until that ally casts a spell.
Costs 25 energy, recharges in 45 seconds, 1 sec cast time, and it's a chant so it can't be removed. Yes, it costs 25 energy, but the Paragon will also benefit and will get 4 pips as well
At about Leadership 14 or higher, you should be able to keep this chant up forever.
The downside is that your Warrior can't cast Mending on himself and that this will benefit Touch Rangers too, since they proly won't need OoB anymore
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at 16 Motivation the paragon will gain exactly 25 energy back from Aria Of Power
For a Battery Character, i would think that:
Aria Of Zeal (10 Energy On Next Spell, Once every 20s (or 5 energy ever 10s)
Lyric Of Zeal (10 Energy On Next Signet, For a Monk, Signet of devotion (about 10 Energy every 15s)
Energizing Finalie (4 Energy Every Time either of the above chant Ends, Keep this on the monks)
With these three skills, you could drop E-management Elites on a Boon Prot and Still Do fine for energy
Throw In Zealos Anthem To Assist Rangers/Warriors/Dervish/Paragons/Assassins (8 energy every 20 Seconds)
and your using 12+1+1 Attributes, so you have 3+Rez Skills Left and Enough Attributes to max anouther line
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Sep 24, 2006, 08:22 PM // 20:22
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#48
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Perfectly Elocuted
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Quote:
Originally Posted by Hella Good
...no need to waste a whole slot on an entirely supportive character that other than support cant do jack.
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I think Paragon's have the potential to replace a secondary damage dealer AND a supportive character. So instead of wasting a slot, it gives you an extra slot. Rather than try and force them into a supportive role, it wouldn't be much of a stretch to use them as both and offensive and supportive character. They'd fit into a pressure build, and could manage a spike assist.
I think you're looking at it wrong, but we'll see how they re-balance things before release.
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Sep 25, 2006, 03:51 AM // 03:51
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#49
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Frost Gate Guardian
Join Date: Sep 2006
Profession: W/Mo
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paragons do have some serious hp recovery for themselfs and one of the best hard resses imo. 2 paragons can take on a team of four easily if they're skilled right.
if i were a monk secondary in nightfall i'd expect extenguish from just all those para mobs.
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Sep 25, 2006, 02:32 PM // 14:32
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#50
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Academy Page
Join Date: Jun 2006
Guild: SouL
Profession: Mo/
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Played AB last night as my assassin, with three guild members:
1. A/W
2. Me/N
3. D/Mo
4. P/W
We steam-rolled just about every group we went up against in about an hour and a half of play. Most people thought it was because my pressure Sin and the Derv were getting massive dmg with a backup of E-denial from our Mes....
BUT, the truth of the matter is, the ONLY reason we stayed alive for so long and were barely taking hits was because of our PARAGON. I myself haven't played the class, but after being supported by one, I will never underestimate that class again. Not only were we capping faster because of his speed shouts, but his healing shouts and defensive shouts made most pressure melee groups look like a joke. All in all I may be choosing to build myself a Para when nightfalls comes out instead of a Derv... GJ Anet!
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Oct 29, 2006, 07:13 PM // 19:13
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#51
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Ascalonian Squire
Join Date: Dec 2005
Location: North Kryta Province
Guild: Ab Booze Crooz [HIC]
Profession: R/
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heres wat i think:
-paragons can do wat ever anything else can do, for the most part, dont be all like: *hikes pants up to nipples, pushes scotch taped glasses up on nose, and adjusts pocket protector* "well paragons cant use spells!")
-they can tank (with an AL of a tank, they can take it. also they got the sheild)
-they can heal like a rit (rits are so-so at healing and Pars are on about the same lvl)
-they can spike like a ranger (burning, dazed bleeding, they can inflict condions)
-shouts can support like a well or a ward (gives evasion, healing, armor, etc.)
-can run like a warrior (has the only 25% boost like the warrior have stuff like a warrior very similar for running)
-well since sins, dont really arent that great at anything, (no offense sin ppl)
i think paragons arent going to overthrow anyone (maybe the rit, but they did most of the work at killing themselves) but merely are going to help them like you can have white grape juice or red grape juice, same basic thing but, they are both unique
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Oct 29, 2006, 07:38 PM // 19:38
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#52
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Banned
Join Date: Nov 2005
Guild: Noobs Just Took Halls [WTF]
Profession: Mo/E
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Quote:
Originally Posted by Chris Blackstar
Devishs are just like touch rangers, a noob build made for quick kills with no skills what so ever.
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except touch rangers revolve around 3 skills, 2 of which you could break a finger spamming so much
dervishes have many more than 3 skills, great elites, and can even double as a healer..easily takeing the place of a monk primary. Lets not forget the usefulness of their Elite Forms and such.
so, 3 skills = wide-range of spells, heals, and high damage attacks that revolve around correct placement of yourself. Funny joke!
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Oct 29, 2006, 07:46 PM // 19:46
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#53
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Desert Nomad
Join Date: Jan 2006
Profession: R/
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^^
Don't forget that the touch ranger can be owned by the paragon anti-touch skill shout...
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Oct 29, 2006, 08:56 PM // 20:56
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#54
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Banned
Join Date: Nov 2005
Guild: Noobs Just Took Halls [WTF]
Profession: Mo/E
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^^
yeah, but even that only affects 1 target, has a recharge of 20 seconds, and only prevents 4 touches >.>
Quote:
Originally Posted by Quid Pro Quo
I saw a P/D weilding a scythe that was tanking better then most Dervishes and healing just as well if not better.
P/Ds could be the new wammos or maybe even better.
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no way....Frenzymend Sig wamos > internet
Last edited by Lambentviper; Oct 29, 2006 at 08:58 PM // 20:58..
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Oct 30, 2006, 07:10 PM // 19:10
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#55
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Academy Page
Join Date: Oct 2006
Profession: D/W
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I love the Dervish -.- But i think the paragon is more my type cuz sometimes the Dervish becomes too slow on doing attacks i like fast things[movements]... but still i love the dervish cloth but the paragon is HOWSOME(AWSOME + HOT)....0_0
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Oct 30, 2006, 07:11 PM // 19:11
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#56
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Academy Page
Join Date: Oct 2006
Profession: D/W
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Oh Im Kinda A Newb In The Thread Things And All How Can U Put A Picture In Under Ur Name
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Oct 30, 2006, 08:59 PM // 20:59
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#57
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Banned
Join Date: Nov 2005
Guild: Noobs Just Took Halls [WTF]
Profession: Mo/E
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umm...well first off, its very easy to not be a "thread newb"
1) dont capitalize the first letter of every word >.>
2) just read...there are clear descriptions of each thread....and this obviously has nothing to do with putting pictures in under your name
3) the search button = hot love...use it all the time
4) click the User CP (control panel) link and then hit the "Edit Avatar" link
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Oct 31, 2006, 12:28 AM // 00:28
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#58
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Wilds Pathfinder
Join Date: Dec 2005
Profession: Me/Rt
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I think that Paragons are mostly support chars. They are not meant to be in the fray, taking damage. Instead, they are meant to assist and buff their team while providing damage.
In a way, this makes me very sad, because it gives the Ritualist even more competition. Ritualists are generally labled "Support", and they seem to be slowly fading away. With so many proffessions, people seem to want specialization, not versatility.
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Oct 31, 2006, 01:58 AM // 01:58
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#59
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Jungle Guide
Join Date: Mar 2006
Guild: Lost Haven
Profession: A/Mo
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Quote:
Originally Posted by JoeKnowMo
I'm really intrigued with Paragons as a support class. As one example, imagine having your Warriors with 4 pips of energy, Rangers w 5 pips, and 'Sins with 6 pips of energy regen for pretty much the duration of a match. Think about the serious pressure they could put on another team, esp. in 8 v 8. Here's how:
Aria of Power (Leadership) - For 10-40 seconds, each ally within earshot gains 2 Energy regeneration until that ally casts a spell.
Costs 25 energy, recharges in 45 seconds, 1 sec cast time, and it's a chant so it can't be removed. Yes, it costs 25 energy, but the Paragon will also benefit and will get 4 pips as well
At about Leadership 14 or higher, you should be able to keep this chant up forever.
The downside is that your Warrior can't cast Mending on himself and that this will benefit Touch Rangers too, since they proly won't need OoB anymore
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Quote:
Originally Posted by Tainek
at 16 Motivation the paragon will gain exactly 25 energy back from Aria Of Power
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Aria of power is gone, hasn't been in the game since the pvp event... song of power is the cloest thing to it, 4 pips though, but it ends once any skill is used.
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Oct 31, 2006, 06:51 PM // 18:51
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#60
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Academy Page
Join Date: Oct 2006
Profession: D/W
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Paragon is my type after i tried the dervish i asked my self if the paragon would be my tuype and it is
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