Feb 09, 2007, 05:48 PM // 17:48
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#41
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Wilds Pathfinder
Join Date: Jul 2006
Location: Away from you.
Profession: W/
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Quote:
Originally Posted by bryann380
Mine has been mostly on the shelf ever since I started a spear dervish a month ago.
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HAHA, you too huh? My paragon is 3 different types of awesome but I've had too many other successful characters since then.
By the way, My paragon is a spear paragon, so I was barely nerfed LOL?
Last edited by CagedinSanity; Feb 09, 2007 at 05:54 PM // 17:54..
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Feb 09, 2007, 10:36 PM // 22:36
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#42
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Academy Page
Join Date: Oct 2006
Guild: Dirty Angels go to Hell [HELL]
Profession: P/E
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I'm currently boycotting the Paragon profession until the nerfs stop happening.
Points of example:
Why spend 10 energy on a Shout that will last 3 seconds, and then takes ANOTHER 17 seconds (20 seconds total) to recharge?
Spear Mastery Line...our one moderately GOOD ELITE skill gets lowered in damage, while our other non-elites get damage decreased or recharge time increased.
Stand Your Ground! First they raise energy cost to 15 and make it affect party members only. Now they are making you have to shout it more often.
They're on Fire! At max leadership it reduces a whopping 37% now..while making you shout it every 10 seconds.
Oh and Caged...you just got nerfed...so who's lol'ing now? (certainly not me, as I am pissed at the nerfing bastards)
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Feb 10, 2007, 02:03 AM // 02:03
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#43
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Banned
Join Date: Nov 2005
Location: Northern California
Guild: HoTR
Profession: N/Me
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I was until now. Saved my ectos and got my guy a fissure suit as soon as he was infused, now he's in the Desolation. Where he will stay until this bs stops.
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Feb 10, 2007, 11:21 AM // 11:21
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#44
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Krytan Explorer
Join Date: Jul 2006
Guild: Cold Black Eyes
Profession: W/A
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At least I have the flexibility to do what I want now with the Paragon. Finished all 3 campaigns (even got bored and fought my way to Ascalon City). I've capped all 15 Paragon elites.
Hey, it was something to do.
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Feb 10, 2007, 04:06 PM // 16:06
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#45
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Wilds Pathfinder
Join Date: Jul 2005
Guild: Flying Gophers
Profession: Rt/P
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Like many other, I too am putting my paragon on the shelf until there is a *major* overhaul in the character design. ANET doesn't know *what* they want Paragons to be good at, or at least it feels that way right now, and because of that they seem to be highly ineeficient. It's a shame that Paragons can only truly synergize with other paragons. I'm expecting after a while there will be a big update, like there was to Ritualists recently, that will make me play my Para again. I had shelved my Rit until these last changes, so I hope that it won't take as long to get Paras back into action.
Also, if they decide to make Paragons a primarily damage-dealing class, I will, undoubtedly, delete mine. I really don't feel like having another damage class. I chose the class because it was supposed to be a buffing machine, and that's what I expect from them in the future.
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Feb 10, 2007, 09:39 PM // 21:39
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#46
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Forge Runner
Join Date: May 2005
Location: San Diego, CA
Guild: Penguin Village
Profession: Mo/
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Skills were changed because there was too much synergy with 4+ paragons.. so now as a single character, they're pretty close to worthless.
I haven't touched mine in months..
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Feb 10, 2007, 10:30 PM // 22:30
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#47
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Wilds Pathfinder
Join Date: Jan 2006
Guild: Zombies of War
Profession: W/
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I deleted mine to have a 3rd pvp slot. Fortunately, you can choose what you try to salvage now, so I got back my sup vigor...
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Feb 12, 2007, 02:55 PM // 14:55
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#48
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Forge Runner
Join Date: Jun 2006
Location: Mancland, British Empire
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I think the last nerf was uncall for really. I consider myself lucky to finished NF before the 2nd para nerf. I play both pve & HA and I do agree that in HA 6 paragons are fomidable team to defeat (last time we fought them the match last 35 min).
But like most of the post here I do agree that it's not gonna be that much fun to play Paragon in pve, compare to when NF 1st came out. But I'll never delete my para
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