Feb 28, 2008, 02:28 AM // 02:28
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#21
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Did I hear 7 heroes?
Join Date: May 2005
Guild: Scars Meadows [SMS], Guild Leader (Not Recruiting)
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Quote:
Originally Posted by Skyros
honestly although the para pumps out alot of damage... its all single target. and you dont really need to spike anything out in PvE. I'd rather take an ele or another damage caster to full that roll for the AoE's that are so win in PvE. aqnd ONCE AGAIN - i did not say its only built for party buffing but it is the paragon's forte
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A team of damage casters is pretty terrible. The ability to take down a single target quickly means the biggest threat of the group is eliminated faster. When the priority target is down the mob as far as I'm concerned is done.
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Feb 28, 2008, 02:36 AM // 02:36
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#22
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Grotto Attendant
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
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Quote:
Originally Posted by Racthoh
A team of damage casters is pretty terrible. The ability to take down a single target quickly means the biggest threat of the group is eliminated faster. When the priority target is down the mob as far as I'm concerned is done.
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/agreed
When things get harder, I tend towards physicals as damage dealers - they're hardier, more flexible, more disruptive, hit harder (+dmg ignores armour; whereas a 30 damage SF is funny, sad, and reality), and can be buffed to high heaven damage-wise - Barbs and Splinter Weapon alone are already pretty scary.
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Feb 28, 2008, 03:30 AM // 03:30
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#23
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Forge Runner
Join Date: Feb 2007
Location: Melbourne, Australia
Guild: None
Profession: W/
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Quote:
Originally Posted by Skyros
honestly although the para pumps out alot of damage... its all single target. and you dont really need to spike anything out in PvE. I'd rather take an ele or another damage caster to full that roll for the AoE's that are so win in PvE. aqnd ONCE AGAIN - i did not say its only built for party buffing but it is the paragon's forte
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I heard that monsters in HM get massive armour and nearly every ele skill doesn't penetrate armour
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Feb 28, 2008, 05:25 AM // 05:25
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#24
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Lion's Arch Merchant
Join Date: Mar 2007
Profession: E/
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so none of you use eles in hm... you all go with paras to go spike out individually.
the ability to take out a single target is awesome... but killing the grp all at the same time is better i herd.
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Feb 28, 2008, 05:33 AM // 05:33
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#25
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Forge Runner
Join Date: Feb 2007
Location: Melbourne, Australia
Guild: None
Profession: W/
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Quote:
Originally Posted by Skyros
so none of you use eles in hm... you all go with paras to go spike out individually.
the ability to take out a single target is awesome... but killing the grp all at the same time is better i herd.
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I never said that. I always take Herta with me because her wards is as sexy as her outfit
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Feb 28, 2008, 05:37 AM // 05:37
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#26
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Desert Nomad
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Quote:
Originally Posted by Skyros
so none of you use eles in hm... you all go with paras to go spike out individually.
the ability to take out a single target is awesome... but killing the grp all at the same time is better i herd.
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[skill]Splinter Weapon[/skill]
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Feb 28, 2008, 05:46 AM // 05:46
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#27
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Forge Runner
Join Date: Feb 2007
Location: Melbourne, Australia
Guild: None
Profession: W/
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spilter weaopn is only gud with barrge
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Feb 28, 2008, 06:09 AM // 06:09
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#28
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Furnace Stoker
Join Date: Nov 2006
Profession: D/W
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Quote:
Originally Posted by blue.rellik
spilter weaopn is only gud with barrge
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roflcopter
u serious?
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Feb 28, 2008, 06:19 AM // 06:19
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#29
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Forge Runner
Join Date: Feb 2007
Location: Melbourne, Australia
Guild: None
Profession: W/
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yus i am serius.
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Feb 28, 2008, 06:47 AM // 06:47
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#30
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Did I hear 7 heroes?
Join Date: May 2005
Guild: Scars Meadows [SMS], Guild Leader (Not Recruiting)
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Quote:
Originally Posted by Skyros
so none of you use eles in hm... you all go with paras to go spike out individually.
the ability to take out a single target is awesome... but killing the grp all at the same time is better i herd.
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We have Splinter Weapon as Sab mentioned, it's all you ever need. The eles typically have Mind Blast powering Rodgort's Invocation as the only AoE on the bar. The rest of the bar has utility, maybe a little more damage, because anyone who can abuse their energy pool is best suited for that role.
When you can kill a single target in a few seconds, with some splash damage from a handful of AoEs, you don't have to waste time balling the enemies up to make lots of numbers.
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Feb 28, 2008, 08:12 AM // 08:12
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#31
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Just Plain Fluffy
Join Date: Dec 2004
Location: Berkeley, CA
Guild: Idiot Savants
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The fastest I've torn through DoA involved 5 physicals and my Ele spending most of her energy maintaining Great Dwarf Weapon with the occasional Rodgort's. Buffed physicals kill faster than anything else in the game.
__________________
Don't argue with idiots. They bring you to their level and beat you with experience.
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Feb 28, 2008, 08:28 AM // 08:28
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#32
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Krytan Explorer
Join Date: Apr 2007
Location: a van down by the river
Guild: iBench
Profession: P/W
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Quote:
Originally Posted by blue.rellik
yus i am serius.
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Well the max it will hit is 3 and barrage hits 6... Had you said Volley I would've been ok with that but you did not.
Taking a spear, axe, sword, hammer, etc and putting splinter upon it on balled up enemies is just devasting for 1 major reason... IAS. Since those physicals can attack a hell of a lot faster then a bow can its outrageous how much damage splinter will give and its all armor ignoring which is glorious.
pink
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Feb 28, 2008, 08:34 AM // 08:34
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#33
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Krytan Explorer
Join Date: Jan 2006
Profession: N/
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Quote:
Originally Posted by Ensign
The fastest I've torn through DoA involved 5 physicals and my Ele spending most of her energy maintaining Great Dwarf Weapon with the occasional Rodgort's. Buffed physicals kill faster than anything else in the game.
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I'd love to do some of those runs with regular builds. Seems everyone is running Ursan these days though.
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Feb 28, 2008, 11:39 AM // 11:39
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#34
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Forge Runner
Join Date: Feb 2007
Location: Melbourne, Australia
Guild: None
Profession: W/
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Quote:
Originally Posted by Mr Pink57
Well the max it will hit is 3 and barrage hits 6... Had you said Volley I would've been ok with that but you did not.
Taking a spear, axe, sword, hammer, etc and putting splinter upon it on balled up enemies is just devasting for 1 major reason... IAS. Since those physicals can attack a hell of a lot faster then a bow can its outrageous how much damage splinter will give and its all armor ignoring which is glorious.
pink
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den y iz tobomz run onlu usin rangas wit barrge? i noe i am rite
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Mar 22, 2008, 07:19 PM // 19:19
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#35
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Academy Page
Join Date: Dec 2006
Guild: Tyrian Destiny [TD]
Profession: P/
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What does Splinter Weapon, Barrage, and Tombs have to do with this Paragon build?
But to counter your argument regarding Splinter Weapon only being good while used with Barrage, here are a few skills that are very good with splinter weapon:
Triple Chop
Whirling Attack
Cyclone Axe
Crude Swing
Yeti Smash
Earthshaker
Hundred Blades
Volley (fully utilizes Splinter Weapon & frees up an Elite)
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Mar 22, 2008, 07:36 PM // 19:36
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#36
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Emo Goth Italics
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Lmao @ the people thinking Relic is serious.
PS -- Yeti Smash and Earthshaker are individual attacks.
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Mar 23, 2008, 12:41 AM // 00:41
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#37
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Desert Nomad
Join Date: Jan 2007
Location: BrisneyLand
Guild: Sphincter Says [What]
Profession: W/
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Quote:
Originally Posted by Skyros
I'd rather take an ele or another damage caster to full that roll for the AoE's that are so win in PvE.
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Welcome to Normal Mode, population...you. AoE ele's are significantly less effective in HM because their damage is dependent on the enemy's armour. HM foes have better armour so your uber-SF build is all but useless. Armour ignoring damage is FTW and that's why Rac's and Sab's builds are so effective.
The primary role of an ele in HM should be defensive (Blindbot works well). AoE damage, wards and snares (not much use without AoE) all dampen their effectiveness, which all but rules out 3 of the 4 ele lines (unless you're tanking). Wards to a lesser degree, but i'd rather take something other than an Earth ele when your AI squishies tend to kite and i'm spamming SY.
Quote:
Originally Posted by cmcookie
What does Splinter Weapon, Barrage, and Tombs have to do with this Paragon build?
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rellik's taking the piss. Teh speelng iz de geviwae.
Quote:
Originally Posted by blue.rellik
den y iz tobomz run onlu usin rangas wit barrge? i noe i am rite
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lmao...I literally have tears in my eyes
Last edited by Antithesis; Mar 23, 2008 at 01:08 AM // 01:08..
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Mar 24, 2008, 02:27 PM // 14:27
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#38
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Academy Page
Join Date: Dec 2006
Guild: Tyrian Destiny [TD]
Profession: P/
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I am an idiot...should have known that.
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Mar 25, 2008, 03:22 AM // 03:22
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#39
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Forge Runner
Join Date: Feb 2007
Location: Melbourne, Australia
Guild: None
Profession: W/
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Quote:
Originally Posted by cmcookie
I am an idiot...should have known that.
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Don't worry, you're part of a very large group of people.
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Mar 25, 2008, 02:50 PM // 14:50
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#40
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Krytan Explorer
Join Date: May 2006
Location: Michigan, USA
Guild: Us Are Not [leet]
Profession: E/
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Quote:
Originally Posted by [DE]
People like to gimp their builds for the sake of vanity and being original. If it wasn't for that everyone would be a paragon in pve.
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That is truth... /agree (i heard monks were good though... could be wrong)
Quote:
Originally Posted by cmcookie
But to counter your argument regarding Splinter Weapon only being good while used with Barrage, here are a few skills that are very good with splinter weapon
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I heard splinter was good on any physical attacker, regardless of the skills on their bar...?
Last edited by Brian the Gladiator; Mar 25, 2008 at 02:53 PM // 14:53..
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