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Old Dec 04, 2007, 06:27 PM // 18:27   #101
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Well i rarely ever use a paragon cause most people in pve seem to hate them (i think ill try them now with that build though, sorry). Does that work with heros too?
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Old Dec 04, 2007, 08:22 PM // 20:22   #102
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Quote:
Originally Posted by super strokey
Well i rarely ever use a paragon cause most people in pve seem to hate them (i think ill try them now with that build though, sorry). Does that work with heros too?
Yeah works wonders.

Nerfing skills for Paragons wont balance them, I love Paragons but truthfully the only thing that makes them so imbalanced is Leadership, fix the primary then you can balance the skills.
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Old Dec 04, 2007, 08:28 PM // 20:28   #103
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Quote:
Originally Posted by Lima
Never played a paragon, assassins are dirty though. Bangin your head on the keyboard for kills isn't classed as skills
meh - enough with the "banging your head on the keyboard" stuff bout sins....most builds may be 12345678 - yay kill. but although it is stupidly easy to score a kill with them anyway at least help balance them...

anyway - nope paragons dont make me feel dirty, they are a fun class and i don't actually play that build that goes uberdefensive.
but when i want to play a paragon and feel dirty i strip her clothes off
pixels ftw
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Old Dec 04, 2007, 08:28 PM // 20:28   #104
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Ok imma be a noob now and ask what should the points be spread out as? ... I know this is the last place in the world to ask as it saying this build is too powerful but i would love a reason to actually use the general
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Old Dec 04, 2007, 09:01 PM // 21:01   #105
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Quote:
Originally Posted by Avarre
Since the release of Nightfall, oddly.
Lies! They can't be good... I think they get rebalanced all the time for fun, there is obviously no reason behind it other than that male paragons look like flamers.
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Old Dec 04, 2007, 09:09 PM // 21:09   #106
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Quote:
Originally Posted by Rahja the Thief
That damage reduction is very very situational. SF eles are not used nearly as much anymore, so burning isn't as common. Paras are fine. @_@ Leave them alone...
the RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO are you on about?
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Old Dec 04, 2007, 09:18 PM // 21:18   #107
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Quote:
Originally Posted by Skuld
the RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO are you on about?
Could be sarcasm, but I see no tags...
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Old Dec 04, 2007, 09:21 PM // 21:21   #108
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Quote:
Originally Posted by Skuld
the RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO are you on about?
He may be talking about PvP.
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Old Dec 04, 2007, 09:29 PM // 21:29   #109
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When you run mindless, over defensive, nut hugging, ******-*** builds of course you'll get bored. What's the point of all that in PvE outside of DoA?? It's just as lame (used to be) in PvP as well. Borderline griefing IMO.

Paragons can also buff offense to ridiculously fun levels. Try that instead of being a dumb manbitch in a skirt.
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Old Dec 04, 2007, 09:39 PM // 21:39   #110
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Why would it anyway? In PvP you don't have level 28 and 30 elementalists. You make it sound if the damage reduction is so massive they hardly do any damage at all. Trust me, 31% reduction on 450 damage is nice but you still take 300 of it.

And besides, in PvE you work together against the machine...so even if there is a technical imbalance (no that I agree with that right now) it's not a big issue.

Incidentally, my para doesn't use at least half the skills you mentioned anyway.
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Old Dec 04, 2007, 09:50 PM // 21:50   #111
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Quote:
Originally Posted by Avarre
'Filling in the gaps' in professions is most notably in Cry of Pain and Necrosis (recreations of Spiritual Pain and Discord) - essentially trying to provide disruptive classes with direct damage. This was never the class role of either, and giving them these kinds of skills proves that to be successful, their actual class role has to be abandoned (though this is significantly less true for the Necromancer).
Again your whole argument is about taking a part of mine and wording it to your liking while completely ignoring the rest of what I said. The gaps I talk about are not about making each profession able to do everything or to do things that they were never and should never be intended at doing affectively. It is about providing them with abilities to do what they are intended to do without PvP nerfs affecting efficiency in PvE.
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Old Dec 04, 2007, 10:11 PM // 22:11   #112
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Quote:
Originally Posted by Rahja the Thief
Link Cry of Pain with Fast Casting and make it more IMBA. Thx
/agree this would be a quick and dirty boost. Though peronsally imo I'd prefer pve-only skills with aoe debuffs powerful enough to make debuffing appreciated in casual PvE. ...sorry for being offtopic
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Old Dec 04, 2007, 11:45 PM // 23:45   #113
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paragos should never make any1 feel dirty for playing them..

now bringing 3-6 SF ele hero on your team should.. thats what needs to be changed imo
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Old Dec 04, 2007, 11:46 PM // 23:46   #114
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Quote:
Originally Posted by Oblivious Moose
paragos should never make any1 feel dirty for playing them..

now bringing 3-6 SF ele hero on your team should.. thats what needs to be changed imo
Someone missed the ursan blessing Memo...although in Normal Mode SF pwns 96% of areas without any hassle.
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Old Dec 05, 2007, 12:38 AM // 00:38   #115
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Quote:
Originally Posted by Toxage
Do you feel bad when you used a Paragon in PvE? It's just that there so powerful I almost feel bad using them. When a Paragon it is almost boring to play, just c+space, your literally invincible. There is no thinking involved.

Anytime I see a Paragon they are 90% of the time running a variation of this:
Aggressive Refrain
Save Yourselves
Focussed Anger {E}
They're On Fire!
There's Nothing To Fear!
For Great Justice

"They're on Fire!" at Leadership 12 = 29% reduction / 71% damage
"There's Nothing to Fear!" at Sunspear rank 8 = 31% reduction / 69% damage
(ToF) .71 x (TNtF) .69 = .49 (or 49% damage is received / 51% reduction)

Then with +100 Armor - Every 40 Armor Reduces Damage Dealt By Half

51%/2 = 25.5%

25.5%/2 = 12.75%

87.25% Reduction From 1 Charecter and that's balance?
i didn't want to read through 6 pages of stuff, but I must be in that lonely 10% of people because I have never used that build or any variance of it or used it on a hero.
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Old Dec 05, 2007, 01:23 AM // 01:23   #116
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to the above and someone else above this page somewhere....

hero can't use pve only skills. that means no eotn norn or dwarve whatever skills, also no ss, lb, allegiance rank skills. the build that OP is mentioning uses two skills excessively to reduce partywise damage reduction. "there is nothing to fear" and "save yourselves". both pve skills. if hero has access to these skills, OP wouldn't complain because he can just bring a para hero along.

Last edited by NeverAlive; Dec 05, 2007 at 01:25 AM // 01:25..
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Old Dec 05, 2007, 01:23 AM // 01:23   #117
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An SY paragon helped me get the last two-thirds of Legendary Guardian. It's a very powerful PvE build, but then you're facing very powerful PvE monsters. In hard mode, some things can WAND you to death in 5 hits or less.

Being under the SY umbrella made things less ludicrous, but I was still always a very busy monk indeed.

Paragons are continually receiving skill nerfs because en masse they are strong in PvP. Before SY they were virtually useless in PvE - this brings back a little of the love. Don't take away the love!
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Old Dec 05, 2007, 02:15 AM // 02:15   #118
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retarded pve skills.
very dumb idea.
skills need to be balanced against each other....and that only happens in pvp.
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Old Dec 05, 2007, 02:38 AM // 02:38   #119
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Anyone have a code for this (i know im a noob you can say it lol). Id really like to make a paragon /hero and try this
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Old Dec 05, 2007, 03:03 AM // 03:03   #120
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Quote:
Originally Posted by super strokey
Anyone have a code for this (i know im a noob you can say it lol). Id really like to make a paragon /hero and try this
Heros can't use PvE only skills for the like the tenth time in this thread.... Do people even bother to read threads anymore? Jeez....

I wish heroes could use PvE skills that would allow it to be a little bit more balanced. It it VERY UNFAIR and IMBALANCED that a only a human paragon can use can use the bar...If your going to imbalanced at least allow everyone to use it.
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