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Old Oct 02, 2008, 10:49 PM // 22:49   #1
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Default Song of Purification vs. Its just a flesh wound

i noticed that the typical motigon build uses song of purification, but what are its advantages and disadvantages over/under its just a flesh wound?
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Old Oct 02, 2008, 10:59 PM // 22:59   #2
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Song of purification doesnt have a condition (really), and is party wide.

A comparison I can think of would be why run RC over martyr, if both had a low recharge, and neither had a heal.

Party wide condition control > single target.
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Old Oct 02, 2008, 11:02 PM // 23:02   #3
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Song of Purification, or Cautery Signet.

If "It's Just a Flesh Wound!" healed aswell as removed conditions, I would go with that. I don't spec prot on my Paragons.
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Old Oct 02, 2008, 11:51 PM // 23:51   #4
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but with its one second recharge, would it be worth it to put it on a hero and have it spam it?

i understand the party vs one argument, but SoP only removes one condition per skill used, whereas ijafw gets rid of it all.

hmm, i might have to go cap restore condition.. haha

Last edited by germanturkey; Oct 02, 2008 at 11:58 PM // 23:58..
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Old Oct 03, 2008, 12:42 AM // 00:42   #5
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Its Just a flesh wound completely blows u waste all of ur energy using that skill dont use it. Even though its 5 energy ur gonna be using it a lot sop is way better.
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Old Oct 03, 2008, 01:54 AM // 01:54   #6
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Quote:
Originally Posted by wiki
Full: Target other ally loses all conditions. If you are under the effects of a Deep Wound this skill fails.

Concise: Remove all conditions from target ally. This skill fails if you have a Deep Wound. Cannot self-target.
Deep Wound = Goodbye condi removal.
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Old Oct 06, 2008, 03:06 AM // 03:06   #7
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SoP also works when anyone uses a skill vs a spell which really helps keep your physicals clean. A war can hit into a stance and remove blind at the same time, it also is a lot nicer when you get a constant condi in an area you can party wide remove vs a healer trying to spot remove.

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