Jul 15, 2006, 06:44 PM // 18:44
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#1
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Ascalonian Squire
Join Date: Apr 2006
Location: The pits of dispair
Guild: The Sons of Tyre
Profession: N/Mo
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55 Necromancer Troll Farming build
My brother and I developed this build. When I first thought of a 55 Necro I was heart broken to find out other people had done it before me lol. Anyway, here it is.
55 Necro Farming
Secondary: Monk
Curses-12+3+1
Healing Prayers-9
Protection Prayers-8
Smiting Prayers-5
Skills-
click skill for skill description
Spiteful Spirit (elite)
Reckless Haste
Zealot's Fire
Balthazar's Spirit
Essence Bond
Mending
Protective Spirit
Healing Breeze
Weapon: Anything that will make enchantments last longer
Offhand: The -50hp grim cesta from the Cities of Ascalon quest.
Armor: it is best to use scar patterns for the energy boost, though it doesn’t really matter what armor you get(stats on armor rating doesn't matter either). If you decide not to get scar pattern do not worry about energy, this build is good for energy management. For my Necromancer I have a combination of scar patterns and some cheap armor from Ascalon.
Runes: You will need a superior curses rune, and four other superior runes. I would recommend the cheapest because the -75hp stacks no matter what. These five superior runes combined with the -50 cesta is how you will achieve the 55hp.
What to farm with this build: I have had the best success with this build farming mountain trolls right outside of Droks.
Before starting into a group you will need to have Balthazar's spirit, Essence bond, and Mending on. As you aggro the group you will need to put on protective spirit, followed by healing breeze. After those are up, cast reckless haste on the trolls and finally SS. After SS is on the trolls cast Zealots Fire; this should be cast every few seconds, but not too often because it will break aggro. Sometimes it is necessary to break aggro when healing breeze is interrupted and you have a lot of trolls around you; to do this, cast Protective spirit directly followed by healing breeze. Be sure to keep up SS; if SS gets interrupted use zealots to do damage as SS recharges.
Some people may not think a Necro can farm well as a 55, but I was able to get 5 sets of max armor and a set of 15k armor farming with this build, not to mention the almost 50k I spent on weapons. Good luck and happy farming
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Jul 15, 2006, 09:03 PM // 21:03
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#2
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Lion's Arch Merchant
Join Date: May 2006
Location: Washington
Profession: N/
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Have you tried using Guardian instead of Zealot's Fire, and casting it right before you cast HB, PS, or SS? It might help with the interrupts.
Also, what about the avicara that seem to infest the area near the trolls?
Last edited by Kali Magdalene; Jul 15, 2006 at 09:12 PM // 21:12..
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Jul 15, 2006, 09:42 PM // 21:42
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#3
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Wilds Pathfinder
Join Date: Nov 2005
Guild: Cult Unseen
Profession: N/Me
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People have covered the whole SS 55 necro already....please don't post again..
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Jul 15, 2006, 10:58 PM // 22:58
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#4
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Ascalonian Squire
Join Date: Apr 2006
Location: The pits of dispair
Guild: The Sons of Tyre
Profession: N/Mo
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Quote:
Originally Posted by Kali Magdalene
Have you tried using Guardian instead of Zealot's Fire, and casting it right before you cast HB, PS, or SS? It might help with the interrupts.
Also, what about the avicara that seem to infest the area near the trolls?
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No I haven't. I should give it a try. thanks for the tip
As for the avicara....I usually run past them lol
Quote:
Originally Posted by Dark Tykane
People have covered the whole SS 55 necro already....please don't post again..
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No offense, but you don't have to read my posts.
Last edited by Orian the Black; Jul 16, 2006 at 02:30 AM // 02:30..
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Jul 15, 2006, 11:00 PM // 23:00
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#5
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Forge Runner
Join Date: Mar 2005
Location: PST
Profession: W/
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Jul 15, 2006, 11:20 PM // 23:20
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#6
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Banned
Join Date: Nov 2005
Guild: United Scribes of Cantha (USoC)
Profession: N/
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ummm only things different with your build are wreckless haste and zealots...
my suggestions... lose zealots, wroks for 55 monks but they also use 16 smiting... not worth it at 5, might as well use something worth while...
- Insideous Parasite
- Vigorous spirit
- Guardian
I use wreckless when I run my echo ss but it does speed up kills when soloing as 55... but trust me, zealots is just not worth it
Also, use points into BLOOD MAGIC instead of smiting so that you benefit from the energy from the offhand, thats suppose to be common knowledge
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Jul 16, 2006, 12:49 AM // 00:49
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#7
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Academy Page
Join Date: Jun 2006
Guild: GAS alliance [2nd rated Luxon, 17mil]
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Insid para would make you near-invincable.
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Jul 16, 2006, 02:28 AM // 02:28
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#8
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Ascalonian Squire
Join Date: Apr 2006
Location: The pits of dispair
Guild: The Sons of Tyre
Profession: N/Mo
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Shadowfox1125, no i haven't read that before. I have actually only read 1 55Necro guide, and that was after making this one:)
Undead Preacher, The reason I use zealots is to break aggro if needed, or say SS doesn't kill them all the way, 9dmg is enough to finish the job. I don't need the energy from the offhand because of Balthazar's and essence bond gives me enough(2 energy every time I get hit). The only time I run into energy problems is with 1 troll-- so it doesn't really matter . And after looking at the skill description of guardian, well I would run into energy problems then. With reckless haste giving the trolls a 52% chance to miss and all, I wouldn't get enough energy(guardian would give me a 36% chance to block/evade at the level I run protection praters at). Thanks for the suggestions.
waiver, true, but with reckless haste the trolls are missing 52% of the time making that pointless, imo. But I could be wrong....wouldn't be the first time lol....I'll give it a try.
EDITED TO ADD:
I just tried insidious parasite. Though some people may like it I didn't find the 20second recharge on it worth the 21hp I got from the troll. I also took the points out of smiting and put them into blood. I didn't find the small amount of extra energy worth the extra time ot took to kill the trolls without zealots. Just my opinion....but that's just what it is, an opinion.
Last edited by Orian the Black; Jul 16, 2006 at 05:51 AM // 05:51..
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Jul 16, 2006, 02:56 AM // 02:56
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#9
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Desert Nomad
Join Date: Jan 2006
Profession: R/
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...did it occur to you that most of the time Reckless Haste is only going to affect ~1/2 or 1/3 of the trolls since unless you 'cone' them they won't all be hexed...
On a side note-
Kali Magadalene- would you by any chance be a certain dark/dark enthusiast converted from coh?
EDIT: NM about the reckless haste thing, just remembered that you necros have to keep them in one little spot for SS to kill them all... I'm soo used to 55ing with a monk.
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Jul 16, 2006, 05:03 AM // 05:03
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#10
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Desert Nomad
Join Date: Jun 2005
Location: RA
Guild: [ODIN]
Profession: N/Mo
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Quote:
Originally Posted by Dark Tykane
People have covered the whole SS 55 necro already....please don't post again..
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Stop trolling please. The OP is right... nobody is holding a gun to your head and making you read this thread.
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Jul 16, 2006, 10:59 AM // 10:59
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#11
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Lion's Arch Merchant
Join Date: May 2006
Location: Washington
Profession: N/
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Quote:
Originally Posted by Orian the Black
And after looking at the skill description of guardian, well I would run into energy problems then. With reckless haste giving the trolls a 52% chance to miss and all, I wouldn't get enough energy(guardian would give me a 36% chance to block/evade at the level I run protection praters at). Thanks for the suggestions.
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You only really want to cast Guardian right before you cast PS/HB/SS, and your AoE curse of choice (RH in this case), rather than keeping it up constantly. Even so, the energy will still come in fairly fast.
Still, it's whatever works best for you. I gave your build a try and ran around with a Guardian + Shadow of Fear build, and I admit that Zealot's gives you an added control over the trolls that's handy. On the other hand, I died every time with it, but can still farm the caves with the Guardian build.
That doesn't mean much, though. I died every time when I first tried Guardian.
Quote:
Originally Posted by Orian the Black
I just tried insidious parasite. Though some people may like it I didn't find the 20second recharge on it worth the 21hp I got from the troll. I also took the points out of smiting and put them into blood. I didn't find the small amount of extra energy worth the extra time ot took to kill the trolls without zealots. Just my opinion....but that's just what it is, an opinion.
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It's 21 hit points per hit, which is approximately 40% of your total hit points. It lasts for 21 seconds with a 20 second recharge, meaning you can hypothetically keep it on something pretty much all the time. While it is up, you've increased your comfort zone in terms of incoming damage vs. ability to heal it.
Quote:
Originally Posted by Blooded Blade
Kali Magadalene- would you by any chance be a certain dark/dark enthusiast converted from coh?
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Dark/Dark is only one of my specialties. Just because one 50 is a D3, and the other a DM/DA...
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Jul 16, 2006, 09:59 PM // 21:59
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#12
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Ascalonian Squire
Join Date: Apr 2006
Location: The pits of dispair
Guild: The Sons of Tyre
Profession: N/Mo
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Quote:
Originally Posted by Kali Magdalene
You only really want to cast Guardian right before you cast PS/HB/SS, and your AoE curse of choice (RH in this case), rather than keeping it up constantly. Even so, the energy will still come in fairly fast.
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Well, I guess I'll go ahead and try out guardian.
Quote:
Originally Posted by Kali Magdalene
Still, it's whatever works best for you. I gave your build a try and ran around with a Guardian + Shadow of Fear build, and I admit that Zealot's gives you an added control over the trolls that's handy. On the other hand, I died every time with it, but can still farm the caves with the Guardian build.
That doesn't mean much, though. I died every time when I first tried Guardian.
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Yeah, that's one of the reasons I like zealots.
I used to use Shadow of Fear but I started using RH instead. Shadow of fear was nice with the fact that it slowed the trolls down, but they can still hit with every disrupting chop-- RH doesn't have that problem(to an extent anyway) and you won't die much since they hit you only 48% of the time. But it's all what you are used to.
Quote:
Originally Posted by Kali Magdalene
It's 21 hit points per hit, which is approximately 40% of your total hit points. It lasts for 21 seconds with a 20 second recharge, meaning you can hypothetically keep it on something pretty much all the time. While it is up, you've increased your comfort zone in terms of incoming damage vs. ability to heal it.
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Good point, but the way I use my build the trolls shouldn't even be around long enough to even merit casting insidious parasite more than once. But I guess I'm just not used to using it, if I practiced with it a lot I'm sure I would get the hang of using it:)
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