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Old Feb 18, 2007, 11:42 PM // 23:42   #1
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Default DoA BiP Necro Advice

Hey guys,

I finally got my Necro to DoA area after quickly realizing my poor little Dervish wasn't going to make it into groups and I have a few questions.

I guess mainly I'm interested in what build are the groups going to expect me to have and what the general flow of my roll should be.

I used the BiP build on wiki which used the skill set: BiP, Blood Renewal, Well of Blood, Consume Corpse, Well of Suffering, Blood Ritual, Jaundiced Gaze, Res. I joined up in a group, was asked if I've ever done the DoA, I said I hadn't and that if they wanted to boot me for a more experienced player I would understand. Before giving me the boot the leader suggested I go N/R using Edge of Extinction and Symbiosis.

I guess now I'm wondering what build I should be using? Is there something that is considered 'standard' for a DoA BiP necro?

Secondly I have heard talk of people getting DP or using runes/items to bring their hps down (similar) to the 55 necro/monk era, I can certainly see the benefit of this due to the sacrifice skills. Is this something that is considered standard? And what is the general setup of Equipment (and DP?) used for this?

If someone could offer me some advice I'd really appreciate it. I'm excited to see what the DoA is all about.

T
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Old Feb 19, 2007, 01:23 AM // 01:23   #2
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I'm not too familiar with the BiP builds but as for the general idea...

If your aiming to run a 1hp BiP build just check 2 things. 1, Your team has Ressurection Chant/Vengeance or you can't be ressed and your not in Foundry... or moving will kill you, lol.

The groups will generally tell you or you can just ask them if they need anything specific. Believe me, if its a good group (not 1 with an arsehole for a leader who classes experience as everyone knowing what he wants...) they'll make sure you have certain skills before entering the zone, regardless of whether its a pug or a F-List team, its worth checking.

It can be worth bringing some off the wall skills. When we used a Monk tank and a proper spirit spammer our BiP brought the Visages and Arcane Thievery to counter Grenths Balance from breakaway Hungers.

Generally assume anyone who starts casting needs BiP. Intervention is never necessary for a BiP unless something breaks off, but evne then your best not sacrificing yourself as a body block. Believe me, if the BiP dies it puts alot of strain on the rest of the team who have to finish it and possible others off without energy management (as they most likely spent loads to kill off the breakaways).
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Old Feb 19, 2007, 07:12 PM // 19:12   #3
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The build that ive found works for all 4 areas is this:

N/R

13 Blood (sup rune + scar)
7 Soul reaping (sup rune)
12 Beast Mastery
8 Wilderness Survival

I run a 1hp or 55 BiP. so i have sup runes for all atts.

This build works especially good in foundry and is better anywhere else (no stupid -10dmg enviormental effect in gloom, viel, or city)

I havent done the Citadel part so cant help you there but this build is fairly easy to use, just lay down spirits, BiP everyone, BiP+BR the bonder when needed. The Pet and Consume Corpse is just for Foundry but it can be swapped out if you choose to do so.
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Old Feb 19, 2007, 08:52 PM // 20:52   #4
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Thanks for the advice guys I really appreciate it. I'm getting kind of sick with the normal PVE again so I'm hoping this DoA will add some fresh life.

Osi Ri S, thanks for posting your build, could you post the skill set you're using for that? It's not showing up on my screen, I'm not sure if it isn't loading the icon graphics for the skills or if they were just omitted in error.

I understand how to get to the 55hp, but what is the process of getting to 1hp? Do you go 55hp then die and get res'd? And if so can you endlessly sacc. at 1hp or do you have to make sure you're not saccrificing 50%+ at once?

Thanks,
T
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Old Feb 20, 2007, 04:48 AM // 04:48   #5
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wow im a moron and didnt post the skills HAHA, i knew i was missing something.

BiP
Blood Ritual
consume Corpse
Troll Unguent
Symbiosis
Edge of Extinction
Comfort Animal
Charm Animal

[card]Blood is Power[/card][card]Blood Ritual[/card][card]Consume Corpse[/card][card]Troll Unguent[/card][card]Symbiosis[/card][card]Edge of Extinction[/card][card]Comfort Animal[/card][card]Charm Animal[/card]

And yes you die to get to 1hp (after having your 55 armor on) then you can BiP all you want and you wont have to worry about saccing yourself to death, the only way you will die is by the enemies, not saccing.
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Old Feb 20, 2007, 09:55 AM // 09:55   #6
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Quote:
Originally Posted by Osi Ri S
wow im a moron and didnt post the skills HAHA, i knew i was missing something.

BiP
Blood Ritual
consume Corpse
Troll Unguent
Symbiosis
Edge of Extinction
Comfort Animal
Charm Animal

[card]Blood is Power[/card][card]Blood Ritual[/card][card]Consume Corpse[/card][card]Troll Unguent[/card][card]Symbiosis[/card][card]Edge of Extinction[/card][card]Comfort Animal[/card][card]Charm Animal[/card]

And yes you die to get to 1hp (after having your 55 armor on) then you can BiP all you want and you wont have to worry about saccing yourself to death, the only way you will die is by the enemies, not saccing.
Guild Wiki much?
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Old Feb 20, 2007, 12:10 PM // 12:10   #7
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Personally i prefer SS with BR and spirits, it works very fine in DOA and lot of damage too (take desecrate or defile ench. too)
BR is enough for monks and eles
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Old Feb 20, 2007, 06:39 PM // 18:39   #8
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Quote:
Originally Posted by Osi Ri S
[card]Blood is Power[/card][card]Blood Ritual[/card][card]Consume Corpse[/card][card]Troll Unguent[/card][card]Symbiosis[/card][card]Edge of Extinction[/card][card]Comfort Animal[/card][card]Charm Animal[/card]
That's an interesting build and I can see why you're using Troll in order to counteract the degen from Disease and burning that party members occasionally bring back to you. Though I'd think that it wouldn't be worth it in that Troll has that long cast time and you'd have to recast it every 10 seconds, interrupting your BiP duties. I don't see the point of bringing CC or NT as you are not rebirthing. BR with BiP on your bar? I don't get it.

I think my build goes something along the lines of:
[card]Resurrection Signet[/card][card]Sunspear Rebirth Signet[/card][card]Comfort Animal[/card][card]Charm Animal[/card][card]Symbiosis[/card][card]Edge Of Extinction[/card][card]Storm's Embrace[/card][card]Blood Is Power[/card]

This would allow you to make the strongest spirits you're able to, escape a problematic situation (if you have a change of clothes on you) and rez if the group finds itself in a pinch. I ain't saying it's the best DoA BiP build as I've only begun bippin' it this past week,...but it seems to be working well for me.

I should say that I've only used this in Foundry.

Last edited by Ozric; Feb 20, 2007 at 06:46 PM // 18:46..
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Old Feb 20, 2007, 09:17 PM // 21:17   #9
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I dont use troll for countering Degen, because if i have any of that im usually dead by the time i get to use troll (i go 1 hp or 55) I use Troll for when say i cant go to 1hp at that moment (in foundry) because things are heating up and i have to chase party members around, so i use Troll (its regen without enchantment) and if i used something like Healing Breeze or Blood Renewal which is an enchantment then my health goes too high up (Symbiosis) and i sac too much for the regen to counter it. Also the 3 sec cast time is not that big of a deal i can still BiP everyone without having anyone spam "My energy is 0 of 44!!"

Also what do you mean NT? i dont think i had that skill on there.

I bring BiP AND BR because with a bonder, sometimes they are maintaining more enchants than they have regen, so i can give them +9 regen with both skills. (i only use both when we are waiting for tank to pull or whatever)

And yes now that i think of it CC isnt that usefull anymore since they nerfed Foundry (where you have to fight all the way through the first rooms) replace that with whatever then.
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Old Feb 21, 2007, 09:03 PM // 21:03   #10
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My build that I use is this:
[skill]Blood Is Power[/skill][skill]Blood Ritual[/skill][skill]Blood Renewal[/skill][skill]Symbiosis[/skill][skill]Edge of Extinction[/skill][skill]Comfort Animal[/skill][skill]Charm Animal[/skill][skill]Resurrection Signet[/skill]

The reason why you use Symbiosis is because the tank in the group has loads of enchantments from the monks so he is granted lots of health. The pet is used in "The Foundry" so that it dies infront of the gates and a Mo/N can use [skill]Necrotic Traversal[/skill] in order to warp to the other side of the gate. When I BIP, I use a 200 health build and when I die, I just switch pieces of my armor out in order to get 200 health all the time. This build is extremely effective in the foundery even with the health loss every second while moving because blood renewal completely counters it, so you just put that up every time you move.

This build is also nice because it doesnt require the monks to heal you at all. With this build you are able to cast BIP on 3-4 people per blood renewal as long as you use a 20% enchant mod on your staff.

Quote:
Originally Posted by Ozric
BR with BiP on your bar? I don't get it.
There is only one reason why you bring BR and Bip on the same bar and that is, BR lasts longer. You BIP someone to give them fast recharges if they are really low. You use BR to keep energy up on people. I guess you could say BR is used in a preventative manner, you prevent the ally of getting low rather than trying to shoot their energy up really fast. Although, I do BIP the eles repeatedly, I will BR the monks that are healing just to give them a little love, especially sence they wont be getting it as often.

Last edited by Brian the Gladiator; Feb 21, 2007 at 09:19 PM // 21:19..
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Old Feb 22, 2007, 01:51 AM // 01:51   #11
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Quote:
Originally Posted by Brian the Gladiator
There is only one reason why you bring BR and Bip on the same bar and that is, BR lasts longer. You BIP someone to give them fast recharges if they are really low. You use BR to keep energy up on people. I guess you could say BR is used in a preventative manner, you prevent the ally of getting low rather than trying to shoot their energy up really fast. Although, I do BIP the eles repeatedly, I will BR the monks that are healing just to give them a little love, especially sence they wont be getting it as often.
Actually having both BR and BiP on the bar is for Bonders who continually suffer from energy degeneration. This allows you to stack the +6 from BiP and +3 from BR on them for a bigger boost.

Last edited by Naf Olbaid; Feb 22, 2007 at 05:43 AM // 05:43..
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Old Feb 22, 2007, 04:57 AM // 04:57   #12
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Quote:
Originally Posted by Osi Ri S
I bring BiP AND BR because with a bonder, sometimes they are maintaining more enchants than they have regen, so i can give them +9 regen with both skills. (i only use both when we are waiting for tank to pull or whatever)
Quote:
Originally Posted by Naf Olbaid
Actually having both BR and BiP on the bar is for Bonders who continually suffer from energy degeneration. This allows you to stack the +6 from BiP and +3 from BR on them for a bigger boost.
i think you explained it MUCH better than i did :P.
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Old Feb 22, 2007, 05:10 AM // 05:10   #13
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Hmm too much blood love for this cowboy.

I find a good place to stand and go 1hp and spam the BiP,..and basically I just go thru all the casters with a 12 count and start again, ensuring the monks and Ele's have BiP on them at all times when the party starts and all the way through the melee. When the tank is pulling and the party is waiting, only the bonder is getting BiPped. I mean his Blessed Sig should be more than enough to handle the rest.

Good idea though on stacking both BiP and BR,..I'm just thinkin it may be a bit in excess.
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Old Mar 01, 2007, 03:57 PM // 15:57   #14
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Can someone plz give me some advice on a Foundary BiP build. I went with a grp yesterday and I found it hard to self heal like Im used to when I BiP in urgoz or the deep. I also found it very hard to deal with the environmental effect of health loss when u move since I was running a 55 build. The fact that they asked me to go as N/R to bring a pet and symbiosis really limited my healing abilty and mobility. At the same time requiring 12 in BM for symbiosis/Pet took several points out of my SR that left me despite the super rune shhort on energy in several occasions. Any advice on a BiP build specifically for foundary is greatly appreciated.
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Old Mar 02, 2007, 07:58 PM // 19:58   #15
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Quote:
Originally Posted by romeus petrus
Can someone plz give me some advice on a Foundary BiP build. I went with a grp yesterday and I found it hard to self heal like Im used to when I BiP in urgoz or the deep. I also found it very hard to deal with the environmental effect of health loss when u move since I was running a 55 build. The fact that they asked me to go as N/R to bring a pet and symbiosis really limited my healing abilty and mobility. At the same time requiring 12 in BM for symbiosis/Pet took several points out of my SR that left me despite the super rune shhort on energy in several occasions. Any advice on a BiP build specifically for foundary is greatly appreciated.
Keep two weapons in foundry, one being your -50 health weapon, and only use that when you aren't moving around. Bring another weapon that doesn't have -health to switch to when you move, to help combat the -10hp in the area. If they need you to go N/R then the monk in the group just needs to keep HB on you so you can stay alive, because you don't need to sacrifice the points into wilderness survival for troll unguent to be effective. with all my runes, I have 10 best mastery, 11 soul reaping, 16 blood magic. If you're having energy problems ontop of that, then bring signet of lost souls instead of two res sigs, and use that when you need a little energy boost. Otherwise, you should just stop bip'ing as much. Try to keep from going under 15 energy, so that you have some to use incase you need it quick.

The best foundry farming group that i've been in was a 6 man farming group, in which a ranger was in as well. This way, I was able to go N/Mo and keep myself healed very effectively, and use essence bond as well to have very few energy problems.

Last edited by Grip Gambler; Mar 02, 2007 at 08:04 PM // 20:04..
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Old Mar 06, 2007, 06:14 PM // 18:14   #16
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Hi! Can someone do a little video about this or is that too much to ask? I have never been in DoA so idont want to ruin everyones game by just going there and look stupid Thanks already
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Old Mar 06, 2007, 11:34 PM // 23:34   #17
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Hey,
can't do it,sorry
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Old Mar 07, 2007, 02:29 AM // 02:29   #18
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Quote:
Originally Posted by kanadimmy
Hi! Can someone do a little video about this or is that too much to ask? I have never been in DoA so idont want to ruin everyones game by just going there and look stupid Thanks already
They'd be 2+ hour videos.

All you have to do is sit there and press BiP, put up spirits. Not hard.

[skill]blood is power[/skill][skill]blood renewal[/skill][skill]necrotic traversal[/skill][skill]Symbiosis[/skill][skill]Edge of extinction[/skill][skill]comfort animal[/skill][skill]charm animal[/skill]Sunspear Rebirth Signet

For areas where no pets are needed replace your two pet skills with Lightbringer's gaze[skill]Otyugh's cry[/skill].

Gogogogo.

Last edited by ZenRgy; Mar 07, 2007 at 02:31 AM // 02:31..
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Old Mar 07, 2007, 04:59 PM // 16:59   #19
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Ok ill try it! Thanks
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Old Mar 25, 2007, 02:10 AM // 02:10   #20
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Thxs to this thread I almost got to go on a run in the foundry,I find it very hard to get into a group.Maybe someone can tell me how u get your health down to one point,plus br is a touch if a monster looks at you you are dead so I am a little confused on the concept.Could someone elborate a little more?
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