Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > The Campfire > Necromancer

Notices

Reply
 
Thread Tools Display Modes
Old Feb 13, 2008, 10:27 PM // 22:27   #1
Jungle Guide
 
Biostem's Avatar
 
Join Date: Oct 2007
Advertisement

Disable Ads
Default Necro in the Real of Torment

I was wondering if anyone could suggest an effective & survivable blood or curse necro build for the Real of Torment. I use a MM/death magic build on one of my heroes, so I prefer to leave that to them.
Biostem is offline   Reply With Quote
Old Feb 13, 2008, 10:44 PM // 22:44   #2
Forge Runner
 
Moloch Vein's Avatar
 
Join Date: Apr 2007
Location: Reactive Hexing Sucks
Guild: [Thay]
Profession: N/
Default

Run this:

Mark Of Pain - Barbs - Rigor Mortis - Meekness - Enfeebling Blood - Assassin's Promise - <Optional> - <Optional>

Use Morgahn with Go For The Eyes, Watch Yourselves, Shields Up.

Use MM or MB hero.

Use the hench paragon, the archer, the two monks.

Call every hexed target (especially the Mark of Pain target) for hench/hero to focus fire.

It's fun, it works and it's not SS.

Oh, forgot to give you attribs, 12+1+xCurses, 10+1SR, 8DeathlyArts

You can throw in Ebon Vanguard Sin Support and Finish him if you want.
Moloch Vein is offline   Reply With Quote
Old Feb 14, 2008, 12:33 AM // 00:33   #3
Jungle Guide
 
Biostem's Avatar
 
Join Date: Oct 2007
Default

Ooh! Very interesting build! I am not home atm, but I will definitely give it a try. Good thing I already brought my necro through factions to get assassin's promise. Do you find lightbringer's gaze to be particularly useful in these areas? I always have lightbringer selected as my title for the bonus that gives.

Also, do you find /A as your secondary more effective than, say, /Me for empathy, etc?

Thanks again.
Biostem is offline   Reply With Quote
Old Feb 14, 2008, 12:39 AM // 00:39   #4
Frost Gate Guardian
 
Join Date: Aug 2006
Location: The depths of Africa
Guild: [LotU]
Profession: N/Me
Default

with a high enough rank, LB gaze is VERY effective, it does strong aoe damage, not to forget the aoe interupt too which is always very useful
great sir s is offline   Reply With Quote
Old Feb 14, 2008, 09:48 AM // 09:48   #5
Forge Runner
 
Moloch Vein's Avatar
 
Join Date: Apr 2007
Location: Reactive Hexing Sucks
Guild: [Thay]
Profession: N/
Default

Empathy is trash in PvE. Backfire is trash in PvE. Generally speaking all mesmer spells and mesmer elites that really have an own function are outclassed in a PvE setting compared to the N options. Exception is interrupts since N has almost none.

I haven't brought a mesmer hex spell on my bar for more than half a year in PvE, and back then, it was Web of Disruption.

The real reason to go /Me for a N in PvE is simply for some very few utility spells. Power Return. Arcane Echo. Cry of Frustration. MAYBE you could make a case for Arcane Conundrum but... probably not. Soul Reaping laughs in the face of the entire Inspiration e-management line.

If you aren't concerned with interrupts or spell copying on your hex bar, forget /Me. Also the SinPromise option ensures you're going to be able to spam those hefty recharge hexes WAY WAY more often than with echo chains or what not.
Moloch Vein is offline   Reply With Quote
Old Feb 15, 2008, 10:18 PM // 22:18   #6
Frost Gate Guardian
 
Join Date: Nov 2007
Location: Toronto
Guild: Real Eyes Realize Real Lies[Tree]
Profession: P/
Default

Quote:
Originally Posted by Moloch Vein
Run this:

Mark Of Pain - Barbs - Rigor Mortis - Meekness - Enfeebling Blood - Assassin's Promise - <Optional> - <Optional>

Use Morgahn with Go For The Eyes, Watch Yourselves, Shields Up.

Use MM or MB hero.

Use the hench paragon, the archer, the two monks.

Call every hexed target (especially the Mark of Pain target) for hench/hero to focus fire.

It's fun, it works and it's not SS.

What have u got against SS?

Edit: Isn't Shadow of fear better than meekness? Heavy sac and energy cost.

Last edited by NecroticChanter; Feb 15, 2008 at 10:34 PM // 22:34..
NecroticChanter is offline   Reply With Quote
Old Feb 16, 2008, 08:26 AM // 08:26   #7
Forge Runner
 
Moloch Vein's Avatar
 
Join Date: Apr 2007
Location: Reactive Hexing Sucks
Guild: [Thay]
Profession: N/
Default

Quote:
Originally Posted by NecroticChanter
What have u got against SS?

Edit: Isn't Shadow of fear better than meekness? Heavy sac and energy cost.
I have nothing against SS, it's just boring after having played it forever. The MoP nuker build will do comparable damage - actually, my feeling is it does more damage with the correct team build and play.

The entire point of the build is cutting high recharge hexes low with SinPromise. Meekness is "in the area" which makes it better.
Moloch Vein is offline   Reply With Quote
Old Feb 19, 2008, 02:31 PM // 14:31   #8
Forge Runner
 
Join Date: Feb 2006
Location: Thornill, ON, Canada
Guild: THE CANUCK MONKS (TCM)
Profession: W/R
Default

My N/Me uses:

spiteful spirit (e)
Necrosis
Parasitic Bond
Enfeebling Blood
Barbs/Mark Of Pain
Signet Of Lost Souls
Rez Signet
Inspired Hex/Revealed Hex/Leech signet
Pick Me is offline   Reply With Quote
Old Feb 19, 2008, 06:19 PM // 18:19   #9
Forge Runner
 
Sir Pandra Pierva's Avatar
 
Join Date: Apr 2007
Location: Sardelec yelling at Tenshi
Guild: Angels Of Strife
Profession: E/
Default

i run ss there personally
Sir Pandra Pierva is offline   Reply With Quote
Old Feb 19, 2008, 08:30 PM // 20:30   #10
Krytan Explorer
 
Join Date: Oct 2005
Default

If you have GW:EN PvE skills as well, and decent ranks in the various titles: SS/MoP/Pain Inverter/Necrosis/InsidiousParasite/3 optional (I usually take Parasitic Bond as cover hex, even though it's not needed, and Enfeebling Blood/Lightbringer's Gaze/You Move Like a Dwarf!, plus a rez)

EDIT: If you're going to run blood, go with Spoil Victor - but the AoE offered by SS/MoP will do a LOT more overall damage, assuming you're playing with a group and not solo farming.

Last edited by blood4blood; Feb 19, 2008 at 08:34 PM // 20:34..
blood4blood is offline   Reply With Quote
Old Feb 20, 2008, 04:37 AM // 04:37   #11
Jungle Guide
 
Biostem's Avatar
 
Join Date: Oct 2007
Default

Well, here's the build I beat the realm of torment with, (thanks to everyone who helped):

Soul reaping: 12 + 2 + 1
Curses: 12 + 1

[skill]parasitic bond[/skill][skill]spiteful spirit[/skill][skill]mark of pain[/skill][skill]reckless haste[/skill][skill]barbs[/skill][skill]enfeebling blood[/skill][skill]resurrection chant[/skill][skill]hexer's vigor[/skill]

I really like hexer's vigor as a way to keep myself healed, and the all-hex build means it won't get knocked off of me. I lack direct damage, but I've noticed that my wand attacks trigger barbs, (whether this is a nice side effect or unintended is beyond me). Parasitic bond could probably be dropped, but it is a nice supplement to my self healing. Having a 15 in soul reaping is all the energy management I need. I do find barbs' 2-sec casting time a bit of an issue, which is weird because other skills on this bar also have a 2-sec casting time. Perhaps its single target nature makes it more noticeable. I still have to try that assassin's promise build the other respondent mentioned, as it interests me. Thanks again!
Biostem is offline   Reply With Quote
Old Feb 20, 2008, 10:34 AM // 10:34   #12
The 5th Celestial Boss
 
Cebe's Avatar
 
Join Date: Jul 2006
Location: Inverness, Scotland
Guild: The Cult of Scaro [WHO]
Profession: E/
Default

Quote:
Originally Posted by Biostem
I lack direct damage, but I've noticed that my wand attacks trigger barbs, (whether this is a nice side effect or unintended is beyond me).
Well you were either mistaken, or it's unintended. I know of no wands which deal physical damage...

Quote:
Originally Posted by Biostem
I do find barbs' 2-sec casting time a bit of an issue, which is weird because other skills on this bar also have a 2-sec casting time.
Consider double "Halves Casting Time" mods, such as those on a [wiki]Modti's Depravation[/wiki], or a 40/40 wand/focus set, or the EotN PvE skill [wiki]Mindbender[/wiki].

There is nothing to stop you carrying a Spear + Focus/Shield set (dealing Physical Damage, obviously) so that you can trigger Barbs and Mark of Pain yourself, without relying only on heroes.
__________________
Knowledge is a process of piling up facts; wisdom lies in their simplification.
Cebe is offline   Reply With Quote
Old Feb 20, 2008, 11:47 AM // 11:47   #13
Forge Runner
 
Rushin Roulette's Avatar
 
Join Date: Sep 2007
Location: Right here
Guild: Ende
Default

Quote:
Originally Posted by Celestial Beaver
Well you were either mistaken, or it's unintended. I know of no wands which deal physical damage...
Actually, I have noticed this aswell. but its not constant. If I wand a Barbed target with my necro, then sometimes it triggers barbs and sometimes it doesnt. Sounds like it is a game bug.... but not one which I would find gamebreaking.
Rushin Roulette is offline   Reply With Quote
Old Feb 20, 2008, 12:22 PM // 12:22   #14
Forge Runner
 
blue.rellik's Avatar
 
Join Date: Feb 2007
Location: Melbourne, Australia
Guild: None
Profession: W/
Default

How do you know you're triggering barbs? Are you seeing extra yellow numbers?

I just tested this and I didn't see any extra damage

Last edited by blue.rellik; Feb 20, 2008 at 12:25 PM // 12:25..
blue.rellik is offline   Reply With Quote
Old Feb 20, 2008, 04:59 PM // 16:59   #15
Lion's Arch Merchant
 
milkflopance's Avatar
 
Join Date: Dec 2006
Location: England
Guild: The Cult of Scaro [WHO]
Default

Is there a ranger/paragon in your team that could be hitting at the same time? That seems much more likely.
milkflopance is offline   Reply With Quote
Old Feb 20, 2008, 05:57 PM // 17:57   #16
Forge Runner
 
Rushin Roulette's Avatar
 
Join Date: Sep 2007
Location: Right here
Guild: Ende
Default

Yea, you see a whole bunch of yellow numbers pop up. Ill try and get a SS of it later and post here.
Rushin Roulette is offline   Reply With Quote
Old Feb 21, 2008, 05:03 AM // 05:03   #17
Jungle Guide
 
Biostem's Avatar
 
Join Date: Oct 2007
Default

I just had a thought - the damage done by mark of pain may be considered physical damage, which in turn would trigger barbs on a nearby target, thus giving the impression of my wanding triggering it...

EDIT: Nvm - it's shadow damage - I R DUM
Biostem is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
tanvec Sell 2 Sep 07, 2007 04:51 AM // 04:51
Dav85 Sell 6 Nov 07, 2006 06:48 AM // 06:48
Fox Reeveheart Screenshot Exposition 24 Feb 18, 2006 05:52 PM // 17:52
WTS Blood Necro Kole's Torment!! Ludi Cigan Sell 1 Jan 23, 2006 03:19 PM // 15:19
WTS: Tole's Torment (NEW Necro Green) Raymond Sell 4 Jan 23, 2006 06:55 AM // 06:55


All times are GMT. The time now is 03:14 AM // 03:14.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("