Mar 08, 2008, 11:10 AM // 11:10
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#21
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Emo Goth Italics
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Quote:
Originally Posted by Qdq Swi
O.o how come you now favor Enfeeble over Enfeebling Blood in PvP. Didnt you and I have an argument about those very 2 skills for about... 7 posts or so...?
I guess you see the errors of your wars ;p. Enfeeble ftw.
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Simply because of it's 1/4 cast, it's extremely strong versus a spike compared to Enfeebling Blood.
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Mar 08, 2008, 05:43 PM // 17:43
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#22
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Permanently Banned
Join Date: Oct 2007
Location: Northern Ireland
Guild: Nowhere To Run Nowhere To [Hide]
Profession: N/
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Quote:
Originally Posted by dicecube
Wail of Doom: decreased Energy cost to 1; decreased recharge to 10 seconds; decreased duration to 1..4 seconds; changed skill type to hex; changed functionality to: "For 0..4 second[s], all of target foe's attributes are set to 0."
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still isnt great 3 secs all attribs 0 Atrophy pwns that with duration although its only primary attribute
__________________
The best goodbyes are like a knife in the dark: short, simple and to the point
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Mar 08, 2008, 05:47 PM // 17:47
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#23
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Emo Goth Italics
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Quote:
Originally Posted by Calista BlackBlood
still isnt great 3 secs all attribs 0 Atrophy pwns that with duration although its only primary attribute
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10 sec recharge anyone?
It's a skill that can be used offensively and defensivly.
Shutting down caster damage, melee, monks are mostly useless with this around...
All attributes at 0 makes the biggest difference.
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Mar 08, 2008, 06:22 PM // 18:22
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#24
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Permanently Banned
Join Date: Oct 2007
Location: Northern Ireland
Guild: Nowhere To Run Nowhere To [Hide]
Profession: N/
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Quote:
Originally Posted by tyla salanari
10 sec recharge anyone?
It's a skill that can be used offensively and defensivly.
Shutting down caster damage, melee, monks are mostly useless with this around...
All attributes at 0 makes the biggest difference.
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i cant disagree with the versatility of WoD,but the duration is just pure rubbish.3 secs @12 soul reaping leaves a bit of a gamble,
and the 20sec atrophy recharge for twice the WoD duration personally isnt a problem to me
__________________
The best goodbyes are like a knife in the dark: short, simple and to the point
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Mar 08, 2008, 06:57 PM // 18:57
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#25
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Emo Goth Italics
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Quote:
Originally Posted by Calista BlackBlood
i cant disagree with the versatility of WoD,but the duration is just pure rubbish.3 secs @12 soul reaping leaves a bit of a gamble,
and the 20sec atrophy recharge for twice the WoD duration personally isnt a problem to me
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All attributes > Primary by far, 10 recharge and 3 sec duration is serious /epicwin.
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Mar 08, 2008, 07:00 PM // 19:00
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#26
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Krytan Explorer
Join Date: Nov 2007
Profession: N/
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Quote:
Originally Posted by tyla salanari
All attributes > Primary by far, 10 recharge and 3 sec duration is serious /epicwin.
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/Agreed.
Atrophy sucks in comparison to WoD.
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Mar 09, 2008, 03:13 AM // 03:13
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#27
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Frost Gate Guardian
Join Date: Aug 2005
Profession: N/
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make atrophy target the elite skill attribute line and it will be fine.
Jayce Of Underworld
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Mar 09, 2008, 06:52 AM // 06:52
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#28
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Forge Runner
Join Date: Feb 2007
Location: Melbourne, Australia
Guild: None
Profession: W/
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Quote:
Originally Posted by Calista BlackBlood
i cant disagree with the versatility of WoD,but the duration is just pure rubbish.3 secs @12 soul reaping leaves a bit of a gamble,
and the 20sec atrophy recharge for twice the WoD duration personally isnt a problem to me
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3 seconds is all you need to shut-down the monk and kill the target or slow the spike long enough for the monk to chuck some prot onto a target. An Atrophy won't do squat against most warriors or monks
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Mar 09, 2008, 08:10 AM // 08:10
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#29
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Major-General Awesome
Join Date: Aug 2005
Location: Aussie Trolling Crew HQ - Event Organiser and IRC Tiger
Guild: Ex Talionis [Law], Trinity of the Ascended [ToA] ̖̊̋̌̍̎̊̋&#
Profession: W/
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<3 the change to Foul Feast. Makes conditions so fun now haha
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Mar 09, 2008, 09:53 AM // 09:53
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#30
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Forge Runner
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Foul Feast, 5 energy, 2 recharge, 1/4 or so cast: Get x conditions, get x * 39 Health and x * 3 energy.
+
Plague Sending, 1 Energy, 10 sac, 1 cast, 5 recharge or so:
Send all the conditions to foe+adjacent foes.
I wonder if Plague Sending due to the 1 energy cost is now not much superior to Plague Touch.
Sure, 10% life sac. The only drawback. But it is ranged and costs no (1) energy. This is great for Warriors or Rangers.
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Mar 09, 2008, 10:23 PM // 22:23
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#31
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Lion's Arch Merchant
Join Date: Sep 2007
Guild: They May Be Dead [DEAD]
Profession: N/
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I f*cking love them.
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