Apr 27, 2008, 05:35 PM // 17:35
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#1
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Pre-Searing Cadet
Join Date: Apr 2008
Profession: N/
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Necromancer MM Question
I have recently made an MM necromancer who was N/M
But after a while I noticed I wasnt using ANY of the monk skills...
All I basically used to "heal" my minions was stuff like Blood of the master.
I was wondering, what seccond prof I should pick for better energy regen and ma energy. Also something that helps me keep my energy up, because the only thing Im having trouble with sometimes is not having enough energy to raise another minion when nececary.
~Vorcan~
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Apr 27, 2008, 05:50 PM // 17:50
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#2
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Wilds Pathfinder
Join Date: Sep 2007
Location: In a donut hole
Profession: Rt/A
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[Heal Area] is good. [Dwayna's Sorrow] has seen some play as well.
Having high Soul Reaping should help with energy problems....
If you want to try a different secondary, go /D with [Mystic Regeneration]
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Apr 27, 2008, 05:58 PM // 17:58
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#3
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Krytan Explorer
Join Date: Feb 2007
Location: California
Guild: [UFC]
Profession: Mo/E
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yep go with the high soul reaping and u can add the skill Aegis to your Monk Skills this is a useful skill
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Apr 27, 2008, 06:05 PM // 18:05
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#4
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Grotto Attendant
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
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[protective spirit], [spirit bond], [extinguish] and [aegis] are all incredibly strong /Mo things a Necro can afford. Prot iz gud.
For your energy, don't look at secondary options - all the energy a necro needs comes from his primary.
Max Soul Reaping, take a hit with a superior/major SR rune if you feel like it (with [[dark bond], [[aotl] and [[botm], lower max hp doesn't hurt an MM much)
If that's still not enough, then [signet of lost souls] and [foul feast] r gud too. (edit: Foul feast has had a massive overhaul... check out the new description)
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Apr 27, 2008, 06:12 PM // 18:12
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#5
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Krytan Explorer
Join Date: Feb 2007
Location: California
Guild: [UFC]
Profession: Mo/E
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hey guys how do u post those skills like that?
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Apr 27, 2008, 06:27 PM // 18:27
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#6
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Academy Page
Join Date: Apr 2007
Location: I'm right behind you. And you're DISGUSTING.
Guild: Your Moms Name Here [derp]
Profession: N/
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put the skill name in [] brackets.
[example skill]
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Apr 27, 2008, 06:58 PM // 18:58
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#7
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Wilds Pathfinder
Join Date: May 2006
Guild: HALE
Profession: W/
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Since no one has mentioned, [[heal area] with 6 in healing prayers is for keeping your Minions alive between battles. I hit [[blood of the master] twice, then heal area to heal myself and the minions. Even with the minions at max degen you can keep them alive for as long as you need this way.
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Apr 27, 2008, 07:33 PM // 19:33
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#9
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tinyurl.com/6hqar7a
Join Date: Mar 2006
Guild: We Couldn't Figure Out A Name [LMAO]
Profession: W/N
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[skill]Aura Of The Lich[/skill][skill]infuse condition[/skill][skill]dark bond[/skill][skill]Mystic Regeneration[/skill]
If you use these as your foundation along with any two standard minion skills ([skill]animate bone horror[/skill] and [skill]animate bone fiend[/skill] being popular choices) you can spam blood of the master for free.
Half Damage with 75% of the routed to closest minion along with any conditions and you receive and +9 health regen from mystic (hence the free BotM).
[skill]signet of lost souls[/skill] for extra energy management.
Not sure how effective this is in PvE, but it's great in AB and Fort Aspenwood.
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Apr 27, 2008, 08:03 PM // 20:03
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#10
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Academy Page
Join Date: Apr 2008
Location: Droknar's Forge
Guild: Just type slah resign [Noob]
Profession: W/
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Definitly go with Hearty Minoin master, its N/D great health upkeep for you and your minions. as for energy maybe add some to soul reaping? and get yourself sig of lost souls
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Apr 27, 2008, 11:50 PM // 23:50
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#11
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Krytan Explorer
Join Date: Apr 2005
Location: Canada
Guild: [FiRM[]
Profession: R/
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I always have SIgnet of Lost souls. ONly reason I picked /Mo was for the hard res. I sometimes bring Heal Area though since it's helpful in certain places.
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Apr 28, 2008, 12:27 AM // 00:27
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#12
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Grotto Attendant
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Copy/Pasted from the last time someone asked a basic MM question without searching first:
As for what you should run, same thing I say every time:
12 + 1 + 3 death
10 + 1, 2, or 3 SR
8 self-heal's attribute
0. Rez or Rez Scroll
1. Bone Fiend
2. Melee Minion: Bone Horror OR Vampiric Horror
3. BotM
4. Self-Heal: Heal Area OR Mystic Regeneration OR AotL
5. E-Management: Masochism OR SoLS (OR maybe none if you make low-cost selections for other skills)
6. Elite: OoU OR AotL OR maybe Flesh Golem.
Leaves you with 0-2 optional spots. EBS's are good options, as are many other PvE-only skills; Rotting Flesh and Well of Suffering are probably the strongest options in the Death line; Blood offers Dark Bond and a few utility skills that work at low rank; You can dip into your secondary for utility. Whatever you do, please don't use the silly cold-damage skills in the Death line -- they are all expensive, slow-casting, armor-sensitive, low-damage garbage. And that goes double for deathly swarm.
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Apr 28, 2008, 12:57 AM // 00:57
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#13
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Pre-Searing Cadet
Join Date: Apr 2008
Profession: N/
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Thanks for all the replies, They were very usefull.
I think I've made up my mind a bit about these issues. =)
If any of you see me online, (the name's : Elysion Chann)
Dont hesitate to talk to me =3
~Vorcan~
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Apr 28, 2008, 06:33 AM // 06:33
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#14
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Krytan Explorer
Join Date: Nov 2007
Location: The Netherlands, Noord-Brabant
Guild: Mu-Tants [MU]
Profession: Me/
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with a N/D i use:
[skill]Dark Bond[/skill][skill]Infuse Condition[/skill][skill]Mystic Regeneration[/skill][skill]Blood Of The Master[/skill][skill]Animate Shambling Horror[/skill][skill]Animate Bone Fiend[/skill][skill]Animate Flesh Golem[/skill][skill]Sunspear Rebirth Signet[/skill]
This one i use its really good as a weapon i should choose
Ghial's Staff
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