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Old Aug 14, 2008, 11:28 AM // 11:28   #61
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Because 10 mobs getting blasted with Death Nova + 10 meatshields + 10 damage dealers > one medium meatshield and damage dealer? If you want higher DPS, get Spoil Victor or Spiteful Spirit. And please, minions even with +100 health regen will die when a HM warrior hits them with an attack skill. Not to mention first Fireball from an Elementalist. Or ANY boss, even a monk can wand your minion to death.

Idea is kinda good, but OoU is craptastic right now.
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Old Aug 14, 2008, 11:50 AM // 11:50   #62
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If you're referring to my build page, that's an AB/CM build. If you're talking about general PvE, you're right, it's total crap.

Last edited by Moloch Vein; Aug 14, 2008 at 11:55 AM // 11:55..
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Old Aug 14, 2008, 08:12 PM // 20:12   #63
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Quote:
Originally Posted by Abedeus
Because 10 mobs getting blasted with Death Nova + 10 meatshields + 10 damage dealers > one medium meatshield and damage dealer?
Did you miss the other half of the skillbar?
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Old Aug 14, 2008, 08:28 PM // 20:28   #64
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It could be better with some armor buff :/
a lvl 16 fiend will get so many crits in the face it isn't worth it
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Old Aug 14, 2008, 08:36 PM // 20:36   #65
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Well... that's sorta a point of the elite for low-level PvP. How many people really stand and hack on a level 16 bone fiend with a permanent max regeneration?
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Old Aug 14, 2008, 08:54 PM // 20:54   #66
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Maybe if the benefits were longer, how about, 50 or 70 seconds? And if all but 3 minions died, then it'd be useful.
Also, an armor buff.
We're talking about level 18 bone fiends here, and that is at 16 death magic!

Last edited by Lishy; Aug 14, 2008 at 08:56 PM // 20:56..
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Old Aug 14, 2008, 09:09 PM // 21:09   #67
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You don't run sup runes in PvP, do you?
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Old Aug 14, 2008, 09:25 PM // 21:25   #68
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Quote:
Originally Posted by Moloch Vein
Well, I made one attempt, but the stooges of PvX seem to be out in force... http://www.pvxwiki.com/wiki/Build:N/..._Cannon_Healer

Anyway, for PvE, MoP+Fiends probably out damages that if the situation permits, and if you set it up right. But I like the fact that you use OOU with heals, since the MM does not need to maintain an army.

http://home1.gte.net/~res0iq2d/GW/MoP2.jpg

http://home1.gte.net/~res0iq2d/GW/MoPDmg.jpg

I dont use a minion bomber with my curse necro nowadays.

Last edited by DarkSpirit; Aug 14, 2008 at 09:37 PM // 21:37..
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Old Aug 14, 2008, 09:32 PM // 21:32   #69
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Quote:
Originally Posted by Moloch Vein
Well, I made one attempt, but the stooges of PvX seem to be out in force... http://www.pvxwiki.com/wiki/Build:N/..._Cannon_Healer
I'll give this a shot in AB tonight. Good work on trying to make the best with what we have, Moloch. Considering the thought and consideration you put into it, I think the rating you received is very unfair. It's sad how unique builds with descriptive wordings are looked down upon, yet "1. cast spell. 2. kill stuff LOL" builds are all the rage.
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Old Aug 14, 2008, 09:47 PM // 21:47   #70
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that talk page made me seriously lol. i liked the concept of the build as usual but ya gotta look at who the people posting comments are,they did the same thing with the mop nuker build and didnt seem to understand what they were saying,how the build functions nor the difference between pve and pvp

admirable attempt all the same /salute
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Old Aug 14, 2008, 10:08 PM // 22:08   #71
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I ran that build in Fort Aspenwood. Pretty fun.
It's nice to be able to focus on healing and now you're also doing a fair bit of damage. Shame the Siege Turtles took a grudge on the poor minion.
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Old Aug 14, 2008, 11:55 PM // 23:55   #72
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I'm asking for votes on this. Those fools are trying to spike me.
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Old Aug 15, 2008, 08:10 AM // 08:10   #73
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With so many poor votes we'd have to counter spike with 5 marks votes, but it doesn't deserve that.
The concept is nice but what the elite offers is just too small
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Old Aug 15, 2008, 09:05 AM // 09:05   #74
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I agree, it doesn't deserve that kind of voting (as in, 5-votes). Not good enough for that. Pity.

Last edited by Moloch Vein; Aug 16, 2008 at 03:44 PM // 15:44..
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Old Aug 15, 2008, 01:23 PM // 13:23   #75
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PvE can still use it, but it is rarely worth it. Now it would require 2 Necros specced heavily in Death Magic.

One with skills like Order of Undeath and Shambling Horror and Bone Minions along with Corpse exploitation skills like Putrid Explosion and Well of Profane. Add in a targeted spell like Withering Aura and a nice Weapon spell.

Second Necro takes Death Nova and Jagged Bones to supply a nice explosion and renewed minions. Putrid Flesh and more targeted spells like Weapon spells. Takes a lot of team work and 2 people working together to a small bonus, but could be fun.

In general I think OoU got screwed. Has a very small amount of niche builds now, and had a great PvE use before. Really wish they would have left it alone.
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Old Aug 15, 2008, 05:43 PM // 17:43   #76
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what about if all your minions die (but the one) AND they each leave an exploitable corpse? eh? bring two MM's and let them trade off using OoU?

the skill is still a bit unfortunate, especially since i only capped it a few weeks ago and never got around to using it's original spec.
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Old Aug 16, 2008, 02:42 AM // 02:42   #77
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I want the old Undeath back .... for PvE at the very least =P

The current version is just too gimmicky

Last edited by EbilCat; Aug 16, 2008 at 02:45 AM // 02:45..
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Old Aug 16, 2008, 10:03 AM // 10:03   #78
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Quote:
Originally Posted by EbilCat
I want the old Undeath back .... for PvE at the very least =P

The current version is just too gimmicky
Seconded....hear that anet?
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Old Aug 16, 2008, 01:54 PM // 13:54   #79
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Moloch's build got gangraped. It's not even remotely as bad as people are trying to say it is. I personally love spam healing while doing damage, even if the damage is respectable at best, but I guess I'm in the minority.

Besides, people at PvX just generally suck. Decent builds, asshole people.
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Old Aug 16, 2008, 02:23 PM // 14:23   #80
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No they are very strong people.
I mean some guys on the talk page are just genius.
Flare is the way to go buddy. It does more than 40DPS!!!
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