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Old Nov 19, 2008, 11:25 AM // 11:25   #1
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Default Leveling a Necromancer/Monk

Hello,

I'm a level 7 Necromancer/Monk. I want to level to approximately level 10 so I can go into Eye of the North and then do the boxing tournament. I wish to become a survivor so I can't die. Does anyone have any builds that may be good for this task? I have been to all campaigns, and started in Nightfall. I do not want people to suggest that I simply do quests and things, this is to time consuming in my opinion, unless you can suggest any quests which give large amounts of xp (for example 10,000 xp).

Thank you for your time,

Lambros
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Old Nov 19, 2008, 11:44 AM // 11:44   #2
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Originally Posted by Lambros View Post
Hello,

I'm a level 7 Necromancer/Monk. I want to level to approximately level 10 so I can go into Eye of the North and then do the boxing tournament. I wish to become a survivor so I can't die. Does anyone have any builds that may be good for this task? I have been to all campaigns, and started in Nightfall. I do not want people to suggest that I simply do quests and things, this is to time consuming in my opinion, unless you can suggest any quests which give large amounts of xp (for example 10,000 xp).

Thank you for your time,

Lambros
For a start.Legendary Survivor is supposed to be time consuming. Second:If you find "quests and things" too time consuming, your'e not gonna like the time taken to get to max survivor. Third:at level 7, you have nothing that constitutes a "build",more like a bar full of pretty pictures.

10k xp reward quests are generally aimed at high levels,I doubt you'll find anything with a reward like that so early in the game
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Old Nov 19, 2008, 12:29 PM // 12:29   #3
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Start over in Factions and do all the secondary profession quests. This alone will get you to level 11 with easy short quests and high xp rewards. Get a few guild mates to help you through the first missions so you get to kaineng center and off to gunnar's you go. Doesn't get much easier than that.
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Old Nov 19, 2008, 12:43 PM // 12:43   #4
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if you do almost every single quest out of champion's dawn/kamadan/zehlon reach you should be level 10 and high enough sunspear lvl to have the 30 extra attribute points.

I should know, I've done this on 4 characters from nf already. and I find it faster and easier than factions, plus nf characters look better imo.
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Old Nov 19, 2008, 12:57 PM // 12:57   #5
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I would say the best way to get Survivor is to find someone to power level you. Any other way, there's always a risk of mistake and dying. As for a build, try this:
[build prof=necromancer/monk bloodmagic=12+1+3 smitingprayers=9 protectionprayers=8 soulreaping=5+3][order of the vampire][strength of honor][blood ritual][protective spirit][aegis][optional][masochism][sunspear rebirth signet][/build]
Just stay way back behind the party and support without actually engaging in combat.
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Old Nov 19, 2008, 01:09 PM // 13:09   #6
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Originally Posted by ac1inferno View Post
I would say the best way to get Survivor is to find someone to power level you. Any other way, there's always a risk of mistake and dying. As for a build, try this:
[build prof=necromancer/monk bloodmagic=12+1+3 smitingprayers=9 protectionprayers=8 soulreaping=5+3][order of the vampire][strength of honor][blood ritual][protective spirit][aegis][optional][masochism][sunspear rebirth signet][/build]
Just stay way back behind the party and support without actually engaging in combat.
The biggest mistake you could make is using this terrible build,and even then,there is no way a level 7 could run that.

You really can't be serious inferno,if you are.....Oh dear
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Old Nov 19, 2008, 01:31 PM // 13:31   #7
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It's not a terrible build. I actually think it's a pretty decent build that can support the party with prots, damage, and energy buffs without actually having to engage in combat, but no, a level 7 would not be able to run it. It was just posted as an idea. And I'm pretty serious about that build if a Necro is looking to achieve Survivor since that build positions you behind the entire party, even the monks. Mobs would have to get through the entire team to get to you and by then, you should have ran for it. Or if worse comes to worse, log out.
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Old Nov 19, 2008, 01:46 PM // 13:46   #8
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It's not a terrible build
Yes it is [mark of pain][barbs][rigor mortis] all outdo that by miles and without the sacrifice which could easily end survivor

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I actually think it's a pretty decent build that can support the party with prots, damage, and energy buffs without actually having to engage in combat, but no, a level 7 would not be able to run it
Terrble damage that is either sacrifice health or maintained enchantment based,energy buff that is also sacrifice based. Hard pushed to call it a build,let alone "decent"

Quote:
It was just posted as an idea.
A bad one at that

Quote:
And I'm pretty serious about that build if a Necro is looking to achieve Survivor since that build positions you behind the entire party, even the monks.
Necros should be behind the party(somewhat) anyway,they are a support class,buff damage output and debuff damage taken.Your build does NOT do that very well or efficiently

Quote:
Mobs would have to get through the entire team to get to you and by then, you should have ran for it. Or if worse comes to worse, log out.
Smart gameplay stops that,


Back on topic:If your still going with survivor a 500g taxi to docks for max armor would do the world of good and whatever your running now should be feasable to get you to level 10,at which point build doesn't matter when your boxing
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Old Nov 19, 2008, 01:54 PM // 13:54   #9
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Just do a few light quests.... you picked one the worst proff/location for surv imo if boxing is the way you want to go it props would have been better to go Para/War.
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Old Nov 19, 2008, 02:18 PM // 14:18   #10
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Originally Posted by Calista BlackBlood View Post
Yes it is [mark of pain][barbs][rigor mortis] all outdo that by miles and without the sacrifice which could easily end survivor
You would have to approach foes to hex them. Being closer to them is a higher chance of being killed by them. I would not take the risk.

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Originally Posted by Calista BlackBlood View Post
Terrble damage that is either sacrifice health or maintained enchantment based,energy buff that is also sacrifice based. Hard pushed to call it a build,let alone "decent"
Sacrificing health isn't too bad when you have nothing hitting you.

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Originally Posted by Calista BlackBlood View Post
A bad one at that
Is this from experience? or theory crafting?

Quote:
Originally Posted by Calista BlackBlood View Post
Necros should be behind the party(somewhat) anyway,they are a support class,buff damage output and debuff damage taken.Your build does NOT do that very well or efficiently
What you are describing is a midline. My build would put you further back than the backline. And no, my build is not the best for support, but it does guarantee your own safety.

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Originally Posted by Calista BlackBlood View Post
Smart gameplay stops that,
What I would give for smart gameplay in PvE...
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Old Nov 19, 2008, 02:38 PM // 14:38   #11
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Calista! you can't put the inferno out with a cup of water *wink wink*
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Old Nov 19, 2008, 02:46 PM // 14:46   #12
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Calista! you can't put the inferno out with a cup of water *wink wink*


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Originally Posted by ac1inferno View Post
Being closer to them is a higher chance of being killed by them. I would not take the risk.
Quote:
Sacrificing health isn't too bad when you have nothing hitting you.
The risk of it is enough to ring alarm bells,that it shouldn't be done

Quote:
Is this from experience? or theory crafting?
Experience

Quote:
but it does guarantee your own safety.
Nothing is guaranteed in PvE,you are never guaranteed healing,never guaranteed that your party will actually do what you tell it and on what you call

Quote:
What I would give for smart gameplay in PvE...
I'd give even more for less dumb hero-hench AI,which is one of the main reasons sacrifice skills on a survivor character playing with such unpredictable ai is bad.Survivor requires risk minimalisation,not hanging back making yourself a target with saccing

In short:unpredictability is a risk,minimise it by not saccing
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Old Nov 19, 2008, 03:21 PM // 15:21   #13
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Saccing isn't bad unless something is hitting you. Something wouldn't be hitting you if you hang all the way in the back. If something is hitting you, run or log off, don't keep saccing. Now if nothing is hitting you at all, and somehow you managed to sac yourself to death, lol?

No, nothing is guaranteed in PvE, but steps can be taken to minimize chances of mistakes.

I find that hero ai is more predictable than the average pug. At least heroes have a pattern to their behavior. Yes, survivor requires risk minimization and there is more risk in dying by engaging battle than hanging back and sitting out of it. Saccing wouldn't make yourself a target.
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Old Nov 19, 2008, 06:21 PM // 18:21   #14
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If you're running up to your party to give them a BR, you aren't exactly halfway across the map out of harm's way. You still need to be in earshot of anyone you want to prot with aegis as well. The build provides crappy support, doesn't keep you that far out of the way, and you can do far more by just casting some good nec hexes on the enemy and maintaining a prot on yourself if you really must.
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Old Nov 20, 2008, 01:33 AM // 01:33   #15
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Stay out of combat whenever possible. When using [[Aegis], position yourself so that your team is on the edge of your aggro bubble/danger zone radius. When using [[Blood Ritual], have the monk come to you. Or if you really must, go to the monk, but once you finish, remove yourself from combat. You don't have to stay put there next to the monk.
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Old Nov 20, 2008, 05:35 PM // 17:35   #16
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Directed at the Orders bar, Order of Pain is a much stronger skill and at the same time you get to access Dark Fury which will further increase damage dealt through higher adrenaline gains. I wouldn't touch a heavy sacrifice bar under Survivor circumstances, however.
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Old Nov 20, 2008, 05:49 PM // 17:49   #17
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I like [[Order of the Vampire] because the life stealing helps with minor healing, but [[Order of Pain] could replace Order of the Vampire and then [[Blood Ritual] would be replaced with [[Blood is Power]. [[Dark Fury] can be placed in the optional slot along with other skills like [[Dismiss Condition], [[Mend Condition], [[Remove Hex], or [[Reverse Hex] for more condition or hex removal. [[Sunspear Rebirth Signet] can be replaced with any other non-elite resurrection.

I don't mind sacrificing if it means staying out of combat whenever possible.
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Old Nov 20, 2008, 05:52 PM // 17:52   #18
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Wouldn't bother with Monk condition removals since as a Necromancer you have non-elite RC which converts into energy management open to you. The only difference is it gives YOU health and energy instead of healing the ally.

I understand what you're saying though.
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