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Old Jan 10, 2009, 11:19 AM // 11:19   #1
Ascalonian Squire
 
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Default Build Idea - 55 Dark Bomber

i did have a search, and couldn't find anything recent like this. so apologies if it has been done/suggested before. This build is for farming, however, i'm not a farmer myself, just like playing around with builds, so it's probably flawed in some way shape or form

varation on the dark bomber. 55hp:

[build prof=N/Mo box deathmagic=9+3 bloodmagic=9+3+1 soulreaping=3+3 curses=3 protectionprayers=12][jaundiced gaze][angorodon's gaze][blood renewal][cultist's fervor][dark aura][protective spirit][shield of absorption][shielding hands][/build]

updated skill descriptions:

Cultist's Fervor Elite Enchantment Spell. (20 seconds.) Your Necromancer spells cost 1...6...7 less Energy. You suffer from Bleeding (10 seconds) each time you cast a Necromancer spell. 15sec recharge

Dark Aura: now damage instead of shadow damage

use:

maintain dark aura, prot spirit, plus soa and sh alternating. Try and keep up Cultist's and use Blood renewal as a cover enchantment + to counter the bleeding effect. After applying enchantments, use jaundiced gaze for direct health to counter sacrifice and loss from aura, along with Angorodon's to maintain energy for keeping up the enchantments. I know there's only 2 sacrificing skills in there but JG recharges every 2 secs so you should be able to keep near constant saccing, especially when you consider time taken to reapply monk enchantments. Another problem is you will have a 1 second downtime between SoA and SH. Oviously heavy enchantment removal is devasting. Interrupting is also a problem.

Saccy 25% for Blood Renewal will drop you down to 24 health, counter the bleeding, and the health is recovered by jaundiced (plus the 2.4 +17 health drop from the sac) or angodoron's, plus shielding hands and prot spirit should negate any damage heading your way. It might not even be necessary to use BR if the health from JG recovers the sac loss and bleeding/other degeneration.

just an idea
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Old Jan 10, 2009, 11:37 AM // 11:37   #2
Forge Runner
 
Join Date: Apr 2007
Guild: DMFC
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Dark aura i think is bad - its target ally which usually means you cant target yourself
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Old Jan 10, 2009, 11:45 AM // 11:45   #3
Krytan Explorer
 
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Quote:
Originally Posted by Spiritz View Post
Dark aura i think is bad - its target ally which usually means you cant target yourself
"Target Ally" means that you can cast it on yourself (Ask N/A Bombers on JQ). "Target Other Ally" means that you can't cast it on yourself.
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Old Jan 10, 2009, 11:46 AM // 11:46   #4
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Bzzzt. Wrong. Target ally is every ally.

Target OTHER ally is everyone except for you.

But this would only cause scatter and it's been done already. It just doesn't work well.

Damn, Picuso beat me to it.
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Old Jan 10, 2009, 10:02 PM // 22:02   #5
Imma Firin Mah Rojway!
 
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Profession: E/Mo
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What would you farm with this? Trolls?

Dark Aura is devastating to a 55. +3 health regen is not going to help. Bleeding might kill you. Relying on dark aura to kill = slow killing.

/fail.
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