Apr 15, 2009, 08:54 AM // 08:54
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#1
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Academy Page
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Need help with SS/55 Necromancer Build
Hello,
I recently tried this build and it works great on griffons, Minotaurs and Sand Drakes but the problem is that this build didn't work for me in the underworld, After taking the quest I start the build and after an attack all my Enchantments are gone, so i searched for a bit and found out that some monsters remove your enchantments so is it possible to Solo With this build in the UW ? or should I just switch to a SS necromancer and go with people ?
[Spiteful Spirit][Insidious Parasite][Protective Spirit][Healing Breeze][Live Vicariously][Mending][Balthazar's Spirit][Essence Bond]
Note: I only have Prophecies campaign and will be getting EotN Soon please don't suggest Nightfall and Factions skills
Thanks alot
Last edited by Flame phoenix; Apr 15, 2009 at 11:42 AM // 11:42..
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Apr 15, 2009, 09:15 AM // 09:15
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#2
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Forge Runner
Join Date: Apr 2007
Location: Reactive Hexing Sucks
Guild: [Thay]
Profession: N/
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While it is technically and theoretically possible to do UW in NM with a 55/ss build it isn't recommended and will give a very low return on your costs, even if you master it.
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Apr 15, 2009, 09:17 AM // 09:17
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#3
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Academy Page
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So should I switch to Necromancer/Mesmer and go with people ? As an SS ?
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Apr 15, 2009, 09:32 AM // 09:32
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#4
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Forge Runner
Join Date: Apr 2007
Location: Reactive Hexing Sucks
Guild: [Thay]
Profession: N/
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One of the easiest farming runs in UW right now is as SS with a Shadow Form perma.
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Apr 15, 2009, 10:21 AM // 10:21
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#5
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Academy Page
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So I guess Am going to change my second profession into a mesmer and see what happens and erm what Shadow Form perma ?
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Apr 15, 2009, 11:22 AM // 11:22
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#6
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Frost Gate Guardian
Join Date: Mar 2007
Location: Wales
Guild: No longer actively playing.
Profession: N/
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[Glyph of swiftness][deadly paradox][shadow [email protected]][Stoneflesh [email protected]][Armor of [email protected]][Shadow [email protected]][Death's [email protected]][Sunspear rebirth signet]
Let SF drop when you get to smites and upkeep SFA and AE. [Glyph of swiftness] on [Stoneflesh aura] for no downtime on it.
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Apr 15, 2009, 11:41 AM // 11:41
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#7
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Academy Page
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Unfortunately I can't get any of those skills as I only have Prophecies but will be getting Eye of the North Tomorrow
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Apr 15, 2009, 12:11 PM // 12:11
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#8
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Frost Gate Guardian
Join Date: Mar 2007
Location: Wales
Guild: No longer actively playing.
Profession: N/
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You won't need them. Go to Temple of ages and look for a perma sin for ss/sf
EDIT: Seeing as you only have Prophecies you won't be able to use [Ancestor's Visage] as it's factions only skill. You'll have to.....can't believe I'm suggesting this. You WILL have to echo [Sympathetic visage] and not SS which will slow things down a lot.
Last edited by Hatchet Child; Apr 15, 2009 at 01:10 PM // 13:10..
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Apr 16, 2009, 01:32 AM // 01:32
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#10
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Desert Nomad
Join Date: Aug 2007
Location: Boston
Guild: We D Shot Your Stances [GODS]
Profession: A/W
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For a 55 Necromancer to solo the Underworld, you pretty much need Factions for [[Spoil Victor]. The rest can be Core/Prophecies.
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Apr 16, 2009, 04:00 AM // 04:00
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#11
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Will Bull's Strike for $!
Join Date: Apr 2006
Location: Isle of the Dead
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ac1inferno, you can use Spoil Victor, but it takes longer than using SS. Either way you are going to have to have a cover hex for SS/SV when you get to the Smite Crawlers, because without a way to drain their energy, they'll just Smite Hex and remove your damage source.
__________________
Warrior for Hire
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Apr 16, 2009, 05:01 AM // 05:01
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#12
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Forge Runner
Join Date: Apr 2007
Location: Reactive Hexing Sucks
Guild: [Thay]
Profession: N/
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Using Spoil Victor to kill the Smite Crawlers will take absolutely forever.
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Apr 16, 2009, 08:26 AM // 08:26
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#13
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Frost Gate Guardian
Join Date: Mar 2007
Location: Wales
Guild: No longer actively playing.
Profession: N/
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As for a cover hex unless the SF is at full health he'll get spiked by [Zealot's [email protected]] and [Smite [email protected]]. But if your running with a 55 monk there are no problems.
Don't you think [[email protected]] will get triggered to soon?
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Apr 16, 2009, 08:34 AM // 08:34
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#14
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Forge Runner
Join Date: Apr 2007
Location: Reactive Hexing Sucks
Guild: [Thay]
Profession: N/
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Also the suggestion was running with a Shadow Form tank in which Insidious is of... limited value.
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Apr 16, 2009, 03:45 PM // 15:45
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#15
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Desert Nomad
Join Date: Aug 2007
Location: Boston
Guild: We D Shot Your Stances [GODS]
Profession: A/W
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[build prof=N/Mo Blood=12+3+1 Prot=10 Healing=8 Soul=1+3 Curses=2+3][Protective Spirit][Healing Breeze][Plague Touch][Suffering][Spoil Victor][Essence Bond][Balthazar's Spirit][Mending][/build]
Beginning
- When you spawn in the UW, cast the maintained enchantments on you.
- Look at the Aatxes. If 3 aatxes are packed up there is most likely a Nightmare there. But beware of NMs. always.
- To deal with NMs, pull the Aatxes and run behind Benton. Wand Nightmare from there, than reapply enchants and deal with the aatxe. They might break aggro.
- TIP: Aatxes' and Grasps' interrupt on SV/PS/HB is fatal. Trigger their interrupt, by using [[Mending], even if you have one on yourself. If Mending is interrupted, nothing happens, because a Mending is already active on you.
- TIP: Grasps' have skull crack, which causes Dazed if it interrupts a spell, use [[Plague Touch] to remove Dazed, then quickly recast the skill you were using. (Plague Touch is a skill, so unaffected by dazed.)
- If you killed all the Aatxes, run across for a few seconds to trigger every NM than get the quest.
- When only two grasps remain, don't recast HB anymore.
- Proceed to the Smites
Smites
- This is also a relatively easy part of the run. You must always keep up HB when facing smites.
- Now is the time for [[suffering]. Cast suffering on one of them, wait for them to use Smite Hex, cast SV and than cast Suffering again for cover hex. The order of these steps is important.
Coldfires
- Coldfires are harder a bit, but still okay.
- Stay out of [[Maelstrom]s, use the same technique as Grasps.
Obsidian Behemoths and Charged Blacknesses
- This part is not so hard.
- Use the wall to block them. If you can block, try to overpower their healing, it is mostly successful.
- If you can't block, tank them as everything else, just watch for traps, it's a nasty surprise.
The dreaded 2 Grasping, 1 Nightmare group
- It is sometimes necessary to kill them to reach the Terrorwebs
- This requires cautious movement.
- Cast all 3 maintained enchants, cast ''HB only'', forget PS!
- The Nightmare, after rending your enchantments, dies.
- Immediately cast PS and HB. Use SV again.
The Clear the Chamber Terrorwebs
- Get to full energy, then cast PS and HB
- Use SV
- Evade [[Meteor Shower]
- Take the Restoring the Monuments of Grenth quest, head back to Ice Wastes
- Kill the terrorwebs there
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Apr 16, 2009, 04:13 PM // 16:13
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#16
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Frost Gate Guardian
Join Date: Mar 2007
Location: Wales
Guild: No longer actively playing.
Profession: N/
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Did you just Copy and paste that from pvx?
Posting a link would've been a lot easier.
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Apr 17, 2009, 03:30 AM // 03:30
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#17
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Desert Nomad
Join Date: Aug 2007
Location: Boston
Guild: We D Shot Your Stances [GODS]
Profession: A/W
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People tend not to click links.
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Apr 17, 2009, 10:56 AM // 10:56
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#18
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Tea Powered
Join Date: May 2008
Location: UK
Profession: N/
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Yes, but I'm even less likely to read through a particularly ugly wall of text.
Although I know it's from PvX.
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Apr 17, 2009, 11:19 AM // 11:19
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#19
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Forge Runner
Join Date: Apr 2007
Location: Reactive Hexing Sucks
Guild: [Thay]
Profession: N/
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What's there to read? All the text in the world won't change the fact that the build is arse slow.
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