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Old May 22, 2009, 12:42 PM // 12:42   #1
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Default Foul feast and plague sending important?

I have the campaigns factions and nightfall and I want to start a necromancer, but i see that many pvp builds use the skills foul feast and plague sending. Are the skills really that important?
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Old May 22, 2009, 01:49 PM // 13:49   #2
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i'm not that big on PvP, but you will be able to find a group easier if you have these skills.

they are decent condition removal with the added bonus of sending it back to the enemy, even with the recent nerf to Foul Feast.
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Old May 22, 2009, 02:00 PM // 14:00   #3
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This two skills is the reason necros is used today. (and LC to an extent)
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Old May 22, 2009, 02:55 PM // 14:55   #4
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Quote:
Originally Posted by Massive Impulsa View Post
This two skills is the reason necros is used today. (and LC to an extent)
Faint says hai.
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Old May 22, 2009, 03:23 PM // 15:23   #5
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If you wanne play serious pvp, you need those skills, but for HA or RA, you can get away without.
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Old May 22, 2009, 04:36 PM // 16:36   #6
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If you want to play serious pvp you need all campaigns, nothing can be left out. Being asked to bring Reckless Haste and answering "sorry, I don't own Factions" simply isn't an option.
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Old May 22, 2009, 06:48 PM // 18:48   #7
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[[Foul Feast] is for assisting and supporting monks by removing conditions from allies and managing energy. [[Plague Sending] is for sending them back.
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Old May 22, 2009, 06:50 PM // 18:50   #8
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yeah FF and plague are really great skills from the necro
if you can't get FF you could use monks draw conditions, not as good but its a decent substitute.
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Old May 22, 2009, 07:35 PM // 19:35   #9
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Quote:
Originally Posted by Hanging Man View Post
yeah FF and plague are really great skills from the necro
if you can't get FF you could use monks draw conditions, not as good but its a decent substitute.
Given the last update, one could argue that [Draw Conditions] is superior to [Foul Feast].
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Old May 22, 2009, 10:25 PM // 22:25   #10
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Originally Posted by Xenomortis View Post
Given the last update, one could argue that [Draw Conditions] is superior to [Foul Feast].
How? They have the same cost, cast time and recharge, But FF returns more health and energy to boot.

Unless the wiki hasn't been updated, FF is clearly better.
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Old May 22, 2009, 10:40 PM // 22:40   #11
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Originally Posted by Carinae Dragonblood View Post
How? They have the same cost, cast time and recharge, But FF returns more health and energy to boot.

Unless the wiki hasn't been updated, FF is clearly better.
The wiki is slow. FF now has a 5 second recharge, DC only has a 2.

I think for general use, FF is still more favourable to DC because of the energy return and easy spec for a necromancer. However in condition heavy areas, a 5e non-elite spell on a 2 second recharge may be very useful.
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Old May 22, 2009, 11:00 PM // 23:00   #12
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Sigh. Good call.
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