Feb 24, 2011, 03:23 PM // 15:23
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#2
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Academy Page
Join Date: Dec 2010
Location: Fissure Of Woe
Guild: Mage Is [SenT]
Profession: A/E
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:S can people think???
SS is a very good elite skill; and there are 10000 ways to use it; just open your mind.
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Feb 24, 2011, 03:33 PM // 15:33
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#3
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Permanently Banned
Join Date: Oct 2007
Location: Northern Ireland
Guild: Nowhere To Run Nowhere To [Hide]
Profession: N/
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Um that link,links back to a guide on solo farming with an N/Mo. Most of that doesn't actually apply to current builds simply because,PVE skill power creep and the UW update have really changed things.
Have a look through here.
Quote:
Originally Posted by [Nika]
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SS is a very good elite skill; and there are 10000 ways to use it
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9,999 of which are wrong
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The best goodbyes are like a knife in the dark: short, simple and to the point
Last edited by Calista Blackblood; Feb 24, 2011 at 03:35 PM // 15:35..
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Feb 24, 2011, 04:21 PM // 16:21
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#4
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Wilds Pathfinder
Join Date: Sep 2006
Location: Pie-land
Guild: Warlords Of The Underworld [WoTU]
Profession: Mo/
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Welcome to Guild Wars and all but, if you're thinking like that, you're playing Guild Wars wrong.
The PvX link shows already how many Necro bars you can run. You are absolutely not limited to only 1 build or only 1 elite to choose. Ok, there are tons of skills to choose from and the lack of ballancing all the skills, they're left very little to choose from (known as the meta; skills/builds that are popular simply because there is nothing better). Which is what I'd not call Spiteful Spirit, because Spoil Victor pumps more damage imo, also the energy costs limits your choice of other skills (forces, you to take some e-management).
Also, don't read any of those guides because they're completely outdated. Except for the profession guides that at least provide some general tips. Just ignore skill suggestions because things have come along way since then (there's even a table in the monk guide for e-management using mantra of recall.... rofl, old news).
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Feb 24, 2011, 04:29 PM // 16:29
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#5
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Permanently Banned
Join Date: Oct 2007
Location: Northern Ireland
Guild: Nowhere To Run Nowhere To [Hide]
Profession: N/
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Quote:
Originally Posted by Fate Crusher
Welcome to Guild Wars and all but, if you're thinking like that, you're playing Guild Wars wrong.
The PvX link shows already how many Necro bars you can run. You are absolutely not limited to only 1 build or only 1 elite to choose. Ok, there are tons of skills to choose from and the lack of ballancing all the skills, they're left very little to choose from (known as the meta; skills/builds that are popular simply because there is nothing better). Which is what I'd not call Spiteful Spirit, because Spoil Victor pumps more damage imo, also the energy costs limits your choice of other skills (forces, you to take some e-management).
Also, don't read any of those guides because they're completely outdated. Except for the profession guides that at least provide some general tips. Just ignore skill suggestions because things have come along way since then (there's even a table in the monk guide for e-management using mantra of recall.... rofl, old news).
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SV does not pump more damage than SS ever. SV reaches a plateau,where the single hexed foe cannot take more damage from it once it reaches the caster's health. SS carries through and can produce multiple kills itself with one cast.
__________________
The best goodbyes are like a knife in the dark: short, simple and to the point
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Feb 24, 2011, 04:42 PM // 16:42
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#6
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Wilds Pathfinder
Join Date: Sep 2006
Location: Pie-land
Guild: Warlords Of The Underworld [WoTU]
Profession: Mo/
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Quote:
Originally Posted by Calista Blackblood
SV does not pump more damage than SS ever. SV reaches a plateau,where the single hexed foe cannot take more damage from it once it reaches the caster's health. SS carries through and can produce multiple kills itself with one cast.
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SS only works because we allow it to. We allow SS to activate on foes through auto attack and skill activation.
Now i'm not sure, but Panic mesmers cancel out the SS damage from interrupted skills, it's why i've stopped using an SS hero.
HM foes casually stroll around with 700-800+ HP, which guarantees SV hits 2 or 3 times, which at 12 Blood is 255 damage. Now lets compare it to SS, at 12 curses, SS will have to trigger 9 times in order to do more damage than that.
The only positive SS has is that it hexes adjacent foes.
Plus, the barbed signet meta suggests that the blood magic attribute is great pressure, especially if the mob is panicked as well.
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Feb 24, 2011, 05:11 PM // 17:11
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#7
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Tea Powered
Join Date: May 2008
Location: UK
Profession: N/
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Compare 16 Blood to 16 Curses.
3 triggers of SV = 105*3 = 315
SS does 37 AoE per trigger. On a single target that's 8.5 triggers to match SV so 9 triggers to go over.
Of course, SS is AoE and Curses has more useful things in it than Blood. As soon as SS is hitting three enemies or more, it outperforms SV.
But it's a moot point; if you are capable of killing the enemy then neither skill is going to achieve these levels of damage.
Quote:
Originally Posted by Fate Crusher
Plus, the barbed signet meta suggests that the blood magic attribute is great pressure, especially if the mob is panicked as well.
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3 degen on a single target is great pressure?
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Feb 24, 2011, 05:50 PM // 17:50
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#8
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Frost Gate Guardian
Join Date: Oct 2006
Guild: Society Of Souls [Argh]
Profession: N/Me
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I'm sorry, but blood as a line is terrible, and has been since they changed soul reaping. Soul Leech would be better in general pvp than Spoil Victor, and it gets its behind kicked by most of the mesmer line. I use to love the Blood line, but it simply doesn't do enough to belong in general pvp any more. And SV simply cannot beat SS/Reckless Haste/Price Of Failure.
Now Blood has some uses in some specialized builds, but really you need to build a team around it.
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Feb 24, 2011, 05:59 PM // 17:59
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#9
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Tea Powered
Join Date: May 2008
Location: UK
Profession: N/
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This is Campfire. In general, PvE is the context of discussion here.
That doesn't change much though; Blood in PvE has only one use and that requires a bit of building around (although stacking physicals is very easy).
Although on the subject in Blood Magic in PvP; I see more Blood Necs than I do Curses Necs pretty much anywhere.
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Mar 02, 2011, 08:44 AM // 08:44
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#11
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Lol wat is retirement :)
Join Date: Jan 2007
Location: Washington State.
Guild: IGN: Wydz Luvs
Profession: Me/
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i didnt read much of the thread, but unless you're using Arcane Echo, you dont even need a Secondary
I run YMLAD, SS, Insidious Parasite, Necrosis, Mark of Pain, Signet of Lost Souls, and Pain Inverter
12+1+1 curses, 12+1 Soul Reaping
works completely fine for me
__________________
Music is my life. <3
Always up for Forge Runs, just pm me in game for a free one =)
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Mar 02, 2011, 02:16 PM // 14:16
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#12
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Academy Page
Join Date: Feb 2011
Profession: N/Rt
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Imo SS is very good all-round skill that will let you put on double roles if needed. It can dish out good dmg but if your team really really need someone to cast frozen soil, someone to remove conditions or somone to cast splinter, that can be you too at the same time.
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Mar 02, 2011, 03:58 PM // 15:58
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#13
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Academy Page
Join Date: Dec 2010
Location: Fissure Of Woe
Guild: Mage Is [SenT]
Profession: A/E
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Hmm if y ou look for a variabel and good damagedealing SS build, den just use this:
| Spiteful Spirit | mark of pain | necrosis | ebon vanguard assassin support | signet of lost souls | buh | variabel |variabel |
Yeah, i use Buh as a rezz but you can replace it with every useful PvEskill
the 2 variabels can be filled with: spirit rift + ancestors rage or with clumsines and wandering eye.
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The build deals heavy AoE-dmg exspeccially used with a frontliner or frontline minions and it got good single target dmg.
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Mar 09, 2011, 12:13 AM // 00:13
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#14
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Pre-Searing Cadet
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Thanks for the build guys, just wondering what weapon should I use if I'm not soloing in the underworld?
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Mar 11, 2011, 02:39 PM // 14:39
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#15
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Ascalonian Squire
Join Date: Mar 2011
Profession: N/A
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Probably a 40/40 Curses set to increase your chances of casting more Spiteful Spirits.
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Mar 11, 2011, 03:20 PM // 15:20
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#16
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Permanently Banned
Join Date: Oct 2007
Location: Northern Ireland
Guild: Nowhere To Run Nowhere To [Hide]
Profession: N/
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Quote:
Originally Posted by NiteCrimin
Thanks for the build guys, just wondering what weapon should I use if I'm not soloing in the underworld?
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You won't be solowing the UW with either of these builds as I've already said. If a Dying Nightmare spawn doesn't kill you, Skeletal (Skeleton?) Splinters will.
__________________
The best goodbyes are like a knife in the dark: short, simple and to the point
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Mar 11, 2011, 07:48 PM // 19:48
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#17
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Frost Gate Guardian
Join Date: May 2006
Profession: N/Mo
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Quote:
Originally Posted by Calista Blackblood
You won't be solowing the UW with either of these builds as I've already said. If a Dying Nightmare spawn doesn't kill you, Skeletal (Skeleton?) Splinters will.
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....I wouldn't say that..c'mon dare me to prove it..hah!
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Mar 11, 2011, 07:53 PM // 19:53
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#18
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Permanently Banned
Join Date: Oct 2007
Location: Northern Ireland
Guild: Nowhere To Run Nowhere To [Hide]
Profession: N/
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Quote:
Originally Posted by Pariah Hellfire
....I wouldn't say that..c'mon dare me to prove it..hah!
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*throws gauntlet down*
Clear the chamber and /age?
__________________
The best goodbyes are like a knife in the dark: short, simple and to the point
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Mar 11, 2011, 08:01 PM // 20:01
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#19
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Frost Gate Guardian
Join Date: May 2006
Profession: N/Mo
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...you want me to stop at chamber?..interesting.
I am getting code 227 errors when trying to log in..bad feeling someone just jacked my account..have emailed support.
Last edited by Pariah Hellfire; Mar 11, 2011 at 10:59 PM // 22:59..
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