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Old Jun 16, 2006, 04:56 AM // 04:56   #21
Ascalonian Squire
 
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Quote:
Originally Posted by Why_Me
How would they nerf 55's? Easy...
How about:

Protective spirit: For X seconds target other ally cannot lose more than 10% of their maximum hit points from a single attack or skill.

But then there is always protective bond...
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Old Jun 16, 2006, 01:31 PM // 13:31   #22
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Quote:
Originally Posted by Why_Me
How would they nerf 55's? Easy...

Protective spirit: For X seconds target ally cannot lose more than 20% of their maximum hit points from a single attack or skill.
Wouldn't work, the effect isnt great enough, and it wouldnt even nerf them, just make them harder to use.


Protective spirit: For X seconds target ally cannot take more than Y damage from a single attack or skill.
Simple, it would destroy most 55 builds, yet not the effect of prot spirit as anti spike. And protective spirit would no longer serve as shelter from massive DP.

However, there is the issue that early on, players will not have the effective attribute level to use protective spirit effectively, however there are many spells like this.
That or just keep protective spirit the same, and just add a condition that damage cannot be reduced by more than a certain value.
and the hilarious laughs i would have at that, protective bond is way too energy consuming, bond has been nerfed, show me how protective bond will work again and i will agree that they can still use protective bond

Last edited by Xaero Gouki Kriegor; Jun 16, 2006 at 01:33 PM // 13:33..
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Old Jun 17, 2006, 12:23 AM // 00:23   #23
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Protective Bond+StormChaser

owned
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Old Jun 18, 2006, 03:46 AM // 03:46   #24
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Guild: Citadel Knights
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Default Level 12 Build

I saw this build and just happened to be in the Ice Tooth Cave with my level 12 monk/ele. I experimented a bit and came up with this:

Reversal of Fortune
Blessed Signet
Judge's Insight
Zealot's Fire
Divine Boon
Retribution
Balths Spirit
Blessed Aura

Basically I cast the last 4 as soon as I enter Anvil then use BS to revive my energy since I have no regen left. Just before fight I cast Zealots and Judges and then I spam the first 3 as needed until the fight is over.

I've run both minos and frostfire dryders with no problem. Strangely Judges really helps with the dryders (I had planned on replacing it). Only thing I haven't tackled yet is the boss mino and that is just cause the fight was going to take forever.

Anyway this is my first build submission. Its not farming in UW but for a low level monk who needs cash it works (got about 1.5-2k an hour).

What do you think?

K
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Old Jun 18, 2006, 03:51 AM // 03:51   #25
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LoL abotu the warrior, yeah its quite simple wiht a warrior just bash and ur done =/ dont bleed him!!! just kill

for a monk i dont remeber how i beat him =/, oh yeah i did it a long way lol, just breezed and ritribution
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Old Aug 06, 2006, 12:38 AM // 00:38   #26
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for one thing 55 monks are never going to be nerfed... and i can solo these with my lvl 12 ele.
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Old Aug 07, 2006, 05:52 PM // 17:52   #27
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Quote:
Originally Posted by ThePadawan
Hes a wammo with HEALING BREEZE at that. Most warriors beat the dopple in 15 seconds or below (I find it to be the easiest Dopple by far), so 50 seconds is quite disappointing. Please take your classic W/Mo feeling of invincibility somewhere else. +_+
yeah, that is.
i took one skill and never used it.
frenzy == GG doppleganger

nice, though
you'd only need to cast zealot's fire again before it ends, not spam it.
you needed money and found a way to make some
gj =D
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Old Oct 12, 2006, 01:40 AM // 01:40   #28
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Quote:
Originally Posted by Sir Bertan
i was lvl 20 and tanked him in less then 50 seconds easily!!
i just used most of bleeding skills and then i used other stuff and i used breeze to heal myself!!and guess what!!i got 50 thousand exp.!!!!!!!!!so it ain't that hard buddy.
HAHAHAHAHA 50 secs? thats horrible for wammo! Take frenzy but dont use it and when he does use attack skills he wil be gone in 9 secs! Haha he thought he was amazing with 50 secs with tank! lol
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Old Oct 12, 2006, 01:28 PM // 13:28   #29
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Well done for bumping a thread that has been dead for 3 months :S

They won't nerf 55ers because it is such a common build, and it doesnt threaten the game. Why should they? People will ALWAYS find ways to farm things and make JUST as much money JUST as fast, thus giving no reason for the 55 to be nerfed.

Failing that, there is the 600 build.
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