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Old Jul 05, 2008, 08:33 PM // 20:33   #1
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Default question about weapon set

i was reading the monk sticky at the top and was confused by some things.
i know you need to use high set, a 40/40, an armor set, and maybe an enchanter set. what i can't figure out is when you use set, because of all the differing health buffs. like having a to switch to the 40/40 when in casting and armor set when taking dmg what is your if you going under from dmg and you need to cast a spell what do you do? you should keep you 40/40 set up in normal sitituions right?

another is i prefer to save money can the defence set be the same one on me mes, and ele?
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Old Jul 05, 2008, 09:04 PM // 21:04   #2
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You only use 40/40 when you are about to put an enchment on someone like PoS to preprotect and it will say up longer or if chaining Aegis.It has nothing really to do with healing and if you are taking damage you want to preprotect onesself or that of your team.

You can save money by going to collectors and being a Mesmer they don't use that many enchants unlike Monks or other classes.I would suggest asking this in Mesmer forum.
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Old Jul 05, 2008, 09:23 PM // 21:23   #3
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Quote:
Originally Posted by Age
You only use an Enchanting Set when you are about to put an enchment on someone like PoS to preprotect and it will say up longer or if chaining Aegis.
Thought you meant this.






~Dwarf.
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Old Jul 05, 2008, 09:56 PM // 21:56   #4
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40/40 set for heals
enchant staff for prots
defensive set when under attack (stay in this set when you're not casting anything)
High energy set when your energy is low (switch to this set when casting and quickly switch out so you won't lose too much energy regen)
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Old Jul 05, 2008, 09:58 PM // 21:58   #5
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You would use a high energy set when you start to run out of energy so you have an extra reserve of energy. The 40/40 set is so that you have a good shot at having your spells cast and recharge much more quickly. The enchanter set is so that any enchantments you use last longer and are therefore more effective. The armor set is so that when you take aggro you're able to survive long enough for the tanks or other members of the party to take aggro or kill the mob.
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Old Jul 06, 2008, 12:23 AM // 00:23   #6
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Quote:
Originally Posted by weretoad
i was reading the monk sticky at the top and was confused by some things.
i know you need to use high set, a 40/40, an armor set, and maybe an enchanter set. what i can't figure out is when you use set, because of all the differing health buffs. like having a to switch to the 40/40 when in casting and armor set when taking dmg what is your if you going under from dmg and you need to cast a spell what do you do? you should keep you 40/40 set up in normal sitituions right?

another is i prefer to save money can the defence set be the same one on me mes, and ele?

Lets start with a Build
[Word of healing][reversal of fortune][guardian][protective spirit][glyph of lesser energy][dismiss condition][holy veil][shield of absorption]
this is what a lot of people use and a good build to show what weapons to use when

40/40 Healing set


Prot Enchant Staff


high set


low set



If you want to be uber leet, always stay on your low set "with out forgetting to change shields to w/e your getting hit by" when you are not doing any thing. If your to lazy to do all that weapon swapping The Prot Staff is fine and move to the shield set when your getting hit. Move to your high set if you need energy and then back to shield set when your not casting and then back to the high set when you want to cast. As soon as you dig in to that high sets energy there's no turning back you will have to do a lot of weapon swapping and if your team cant kill them fast, you will have 0 energy on your high set and then you just a leecher at that point cause it will be hard to get energy back to the point that you cant do any thing. In GvG/PvP people only use the high set at VoDs, Fall backs and pushes due to how its balls to the wall after you use it, but it can save your team from wipes.


Here what is works best for all the skills

[Word of healing] 40/40 healing set
[reversal of fortune] Prot Enchant staff
[guardian] Prot Enchant staff
[protective spirit] Prot Enchant staff
[glyph of lesser energy] does not matter
[dismiss condition] Prot Enchant staff
[holy veil] Prot Enchant staff
[shield of absorption] Prot Enchant staff

Just about every healing skill works best with the 40/40 healing set. Some healing skills like [healing hands][spotless soul][spotless mind][vigorous spirit][healing seed][dwayna's sorrow] work well on both, the 40/40 and the Prot staff cause they are enchantments and its up to to pick of you want the faster cast/recharge or make it last 20% longer

Every Prot enchantment works the best with the Prot staff, if it not a enchantment it still works but only 1/2 as well next to a 40/40 prot set but most people dont use it unless they are playing ZB monk

as for skills like holy veil the prot staff is good cause you get a 20% recharge of all skills with it.

PM meh in game if you has any more Qz

Last edited by JDRyder; Jul 06, 2008 at 12:42 AM // 00:42..
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Old Jul 06, 2008, 02:07 AM // 02:07   #7
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ok so it the 40/40 for healing, prot staff for protection enchantments which is most of the hybird, and so i get it now. makes alot more sense ty
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Old Jul 06, 2008, 04:12 AM // 04:12   #8
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I get this feeling that you think the weapon sets are absolutely needed, sure they make you more efficient but really you can get away with just camping one of your sets(Not That I Recommend it) in PvE and Lower end PvP . And yeah your shield set can be reused on your mesmer and ele too.
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Old Jul 06, 2008, 06:22 AM // 06:22   #9
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Another thing to note is whether you want +5 energy or -5 energy on your defensive set.

There are advantages in both, and it's really up to preference.

+5 energy means you have more energy to play with when you're under attack, and you never know if that extra Guardian could have saved a teammate's life.

-5 energy means switching to another set nets "more" energy. You hide energy, which helps when a mesmer is camping you because you're more immune to energy denial.
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Old Jul 06, 2008, 03:09 PM // 15:09   #10
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Quote:
Originally Posted by horseradish
Another thing to note is whether you want +5 energy or -5 energy on your defensive set.

There are advantages in both, and it's really up to preference.

+5 energy means you have more energy to play with when you're under attack, and you never know if that extra Guardian could have saved a teammate's life.

-5 energy means switching to another set nets "more" energy. You hide energy, which helps when a mesmer is camping you because you're more immune to energy denial.
also to note that sword has +20% enchant other than +30HP. Good to have cause you can still get the +20% enchant with it when you have a shield but i only use it in AB any more when im getting hit a lot and don't have time for all the swaps and want to keep the +20% enchant on my prots. You can also add on a 20/20 offhand other than a shield to get more energy out of the set, but i dont find it needed really
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Old Jul 06, 2008, 03:36 PM // 15:36   #11
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i think i stick to the ones holy suggests
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Old Jul 07, 2008, 10:12 AM // 10:12   #12
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Quote:
Originally Posted by JDRyder
Just about every healing skill works best with the 40/40 healing set. Some healing skills like [healing hands][spotless soul][spotless mind][vigorous spirit][healing seed][dwayna's sorrow] work well on both, the 40/40 and the Prot staff cause they are enchantments and its up to to pick of you want the faster cast/recharge or make it last 20% longer
I have super strong 40/20/20 healing staff (in fact, 3 of them!) for my pure healer builds with stuff like HH/seed/spotless/vig

Btw, you need better looking weapons. Monking is all about style!

To OP: the 4 sets I posted work for generally any type of PvE hybrid build. If you're a pure healer, I'd replace the prot staff with a similar heal staff with same stats (40 hct heal/20 hsr all/20 ench). If you're a pure protter, instead of the 40/40 heal set, you can take a 40/40 prot for mending touch/zealous benediction, or you can take both the +5+30/shield and -5+30/shield sets in case there's edenial. Or you could slot +5+30/shield1 and +5+30/shield2 for quick swaps against different damage you'll be facing. That's generally good in Southern Shiverpeaks, where you'll face cold damage as well as some type of physical damage.

The defense set is exactly the same for other classes. For example, I've retired a zodiac sword from my monk to my ele, and I've given my ranger a lot of shields that my monk didn't want anymore. Also, if you have any intentions of going Mo/W, get yourself a req tactics shield instead of strength/command/motivation.

Last edited by Div; Jul 07, 2008 at 10:15 AM // 10:15..
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Old Jul 07, 2008, 01:50 PM // 13:50   #13
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Quote:
Originally Posted by holymasamune
Btw, you need better looking weapons. Monking is all about style!
im poor and still working on other toons D: i has the colossal tho

Last edited by JDRyder; Jul 07, 2008 at 01:53 PM // 13:53..
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Old Jul 07, 2008, 08:30 PM // 20:30   #14
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@OP: Those above me, for the most part, have hashed out for you the proper sets to use and when to use them; I do think it is fair to mention that you can offer yourself some leniency when weapon swaping. For example, go into observer mode watch a top ranked monk--he will swap often, but when taking damage and in his defensive set you will still see him cast prots without swaping. That is because you simply don't have time to swap.
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Old Jul 08, 2008, 01:58 AM // 01:58   #15
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Quote:
Originally Posted by JDRyder
Lets start with a Build
[Word of healing][reversal of fortune][guardian][protective spirit][glyph of lesser energy][dismiss condition][holy veil][shield of absorption]
this is what a lot of people use and a good build to show what weapons to use when

40/40 Healing set


Prot Enchant Staff


high set


low set



If you want to be uber leet, always stay on your low set "with out forgetting to change shields to w/e your getting hit by" when you are not doing any thing. If your to lazy to do all that weapon swapping The Prot Staff is fine and move to the shield set when your getting hit. Move to your high set if you need energy and then back to shield set when your not casting and then back to the high set when you want to cast. As soon as you dig in to that high sets energy there's no turning back you will have to do a lot of weapon swapping and if your team cant kill them fast, you will have 0 energy on your high set and then you just a leecher at that point cause it will be hard to get energy back to the point that you cant do any thing. In GvG/PvP people only use the high set at VoDs, Fall backs and pushes due to how its balls to the wall after you use it, but it can save your team from wipes.


Here what is works best for all the skills

[Word of healing] 40/40 healing set
[reversal of fortune] Prot Enchant staff
[guardian] Prot Enchant staff
[protective spirit] Prot Enchant staff
[glyph of lesser energy] does not matter
[dismiss condition] Prot Enchant staff
[holy veil] Prot Enchant staff
[shield of absorption] Prot Enchant staff

Just about every healing skill works best with the 40/40 healing set. Some healing skills like [healing hands][spotless soul][spotless mind][vigorous spirit][healing seed][dwayna's sorrow] work well on both, the 40/40 and the Prot staff cause they are enchantments and its up to to pick of you want the faster cast/recharge or make it last 20% longer

Every Prot enchantment works the best with the Prot staff, if it not a enchantment it still works but only 1/2 as well next to a 40/40 prot set but most people dont use it unless they are playing ZB monk

as for skills like holy veil the prot staff is good cause you get a 20% recharge of all skills with it.

PM meh in game if you has any more Qz
Very nice post.

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Old Jul 08, 2008, 02:21 AM // 02:21   #16
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lol i have begun seaching for out of the set and turns i'm get bucksrib exact 40/40 lol.
why does holy suggest tatics over the over (i like paragon weapons, can i get a spear instead of a sword) and does defense do around the same as fortitude?
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Old Jul 08, 2008, 07:03 PM // 19:03   #17
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Quote:
Originally Posted by weretoad
lol i have begun seaching for out of the set and turns i'm get bucksrib exact 40/40 lol.
why does holy suggest tatics over the over (i like paragon weapons, can i get a spear instead of a sword) and does defense do around the same as fortitude?
That's because if you were going to draw upon the secondary it would be the Tactics line--that's pretty much the only secondary (regarding shields) that has useful defense skills for a monk.

So hypothetically you might want to push 9 pts into tactics to get the full AL return from the shield and use a cpl of skills in that line.

Those that use 16AL shield but don't meet the req only get 8AL (half) applied towards their defense.

I have a 13 AL shield req 5 tactics. Which is nice.

EDIT: Spear is actually prefered, (though makes little to no difference) because it ensures that you don't accidentally charge in and attack your opponent.

Last edited by ender6; Jul 08, 2008 at 07:05 PM // 19:05..
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Old Jul 08, 2008, 08:08 PM // 20:08   #18
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ender6 do you know any post that go in depth on shields + reqs "eg If you had a shield was req 9 with 8 in tactics do you still get 1/2 the armor of 8/9ths of the armor" ect. I'ms still a noob about that stuff
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Old Jul 08, 2008, 08:24 PM // 20:24   #19
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Whenever you don't meet the requirement on shield, you get half the benefit.

Same for off-hand you get half the energy.

The best of the best would be req. 7 with AL15 shield. Meeting req.7 is easier then req.8 or 9
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Old Jul 09, 2008, 01:14 AM // 01:14   #20
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Quote:
Originally Posted by JDRyder
ender6 do you know any post that go in depth on shields + reqs "eg If you had a shield was req 9 with 8 in tactics do you still get 1/2 the armor of 8/9ths of the armor" ect. I'ms still a noob about that stuff
There isn't much to say: you meet the req and get the entire bonus, or you don't, and get half.

There are threads that go into detail on what type of mods you should have on your shields, which always boils down to you should have a seperate shield for each mod; and then learn to shield swap as needed.
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