Aug 08, 2008, 12:21 AM // 00:21
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#1
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Academy Page
Join Date: Aug 2005
Guild: The Rogue Dragons [TRD]
Profession: W/Mo
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Unyielding aura
this skill got a huge boost, IMO.
Unyielding Aura: decreased casting time to .25 seconds; decreased recharge time 10 seconds. Functionality changed to: "Your Monk spells heal for +15..60% End effect: a random other party member is resurrected and teleported to your location."
This is what im thinking:
[skill]unyielding aura[/skill][skill]Dwayna's Kiss[/skill][skill]orison of healing[/skill][skill]glyph of lesser energy[/skill][skill]heal party[/skill][skill]seed of life[/skill][skill]cure hex[/skill][skill]vigorous spirit[/skill]
Do you think this skill has any merit to it's name now?
-BK
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Aug 08, 2008, 12:54 AM // 00:54
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#2
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Ascalonian Squire
Join Date: May 2007
Location: England
Profession: N/
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It only offers minimal extra healing to Healers Boon, and the extra energy and 50% faster casting is worth more than the res UA offers, for me anyway.
So it still won't see any use from me.
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Aug 08, 2008, 01:15 AM // 01:15
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#3
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Ascalonian Squire
Join Date: Sep 2007
Location: CT, USA
Guild: The Stolen Eye [SEyE]
Profession: Mo/
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im mad at this update, i liked the old function of the skill better, was fun to play god over my guild mates.
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Aug 08, 2008, 01:21 AM // 01:21
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#4
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Academy Page
Join Date: Aug 2005
Guild: The Rogue Dragons [TRD]
Profession: W/Mo
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Frees up a skill slot though, with the built in rebirth. which for me was a big seller as well
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Aug 08, 2008, 01:49 AM // 01:49
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#5
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Jungle Guide
Join Date: May 2007
Guild: Nice But Deadly[nice]
Profession: N/
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Does it affect all your healing? like the DF healing and stuff from prot spells? or smiters boon?
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Aug 08, 2008, 01:53 AM // 01:53
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#6
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Jungle Guide
Join Date: Apr 2007
Location: Great temple of Balthazar
Profession: Mo/Me
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every thing, im using it for boon port, itz good
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Aug 08, 2008, 03:22 AM // 03:22
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#7
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Academy Page
Join Date: Jul 2008
Profession: Rt/
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Quote:
Originally Posted by JDRyder
every thing, im using it for boon port, itz good
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Not everything, only direct healing. Think HB except the attribute doesn't matter.
To answer an earlier question Divine Favor is not increased, nor is the healing from Smiter's Boon as it's based on Divine Favor
But I have to agree that one of the huge benefits is opening up an additional skill slot
^^EDIT^^
After a bit more testing the resurrection is 100% health and energy and the range is massive
Last edited by AcousticMeanie; Aug 08, 2008 at 03:31 AM // 03:31..
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Aug 08, 2008, 03:49 AM // 03:49
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#8
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Jungle Guide
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this rapes HB so bad... the concept of a pure-healer is still stupid, but maybe some of the idiots will start using this instead of HB, at least they will rez then...
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Aug 08, 2008, 04:08 AM // 04:08
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#9
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Desert Nomad
Join Date: Dec 2006
Location: Domain of Broken Game Mechanics
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They took my goddamn Wammo Leash (TM).
On a more serious note, this skill blows for good players and absolutely rocks face for bad players. The skill allows you to recover from basically any situation simply because the range of the res is essentially unlimited.
I'm sure there are ways to exploit this skill heavily for quest/mission manipulation by having party members die and then ressing them across the entire map.
But yeah, the game suddenly just got a whole lot easier for bad players.
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Aug 08, 2008, 04:18 AM // 04:18
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#10
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Wilds Pathfinder
Join Date: Sep 2007
Guild: Textual Harassment [kTHX]
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They didn't update the PvP version ;(
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Aug 08, 2008, 05:15 AM // 05:15
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#11
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Desert Nomad
Join Date: Sep 2007
Location: Northeastern Ohio
Guild: LaZy
Profession: P/W
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1 Healer's boon player with Arcane mimcry
1 Unyeilding Aura Boon-prot
Mimic Unyeilding and gogogogogo
[/wingame]
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Aug 08, 2008, 05:26 AM // 05:26
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#12
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Furnace Stoker
Join Date: Apr 2006
Guild: Amazon Basin [AB]
Profession: Mo/Me
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Worth trying out with [skill]Divine Healing[/skill] / [skill]Heaven's Delight[/skill] in place of [skill]Heal Party[/skill] / [skill]Glyph of Lesser Energy[/skill] (Earshot is bad in your average Ursan PUG, but those just died anyway.)
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Aug 08, 2008, 05:50 AM // 05:50
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#13
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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I know someone who liked useing this with bone fiends in coop missions as monk just kill the party and res them over and over agian.I am not sure if the person is happy.
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Aug 08, 2008, 06:45 AM // 06:45
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#14
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Frost Gate Guardian
Join Date: Jan 2008
Guild: rage
Profession: Mo/
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I actually find it very useful, even running a hybrid build with it is not that bad.
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Aug 08, 2008, 08:03 AM // 08:03
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#15
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Frost Gate Guardian
Join Date: Oct 2006
Guild: Archons of Elona
Profession: Mo/
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The Deep
could this be used in The Deep to get people that you used to have to Rebirth through the gate? I would assume so but I am at work at the moment and cannot test it.
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Aug 08, 2008, 08:09 AM // 08:09
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#16
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The 5th Celestial Boss
Join Date: Jul 2006
Location: Inverness, Scotland
Guild: The Cult of Scaro [WHO]
Profession: E/
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The fact it's a pre-cast rebirth is sexy, but yea, as far as Elite Monk Enchantments go Healer's Boon certainly seems more useful overall.
__________________
Knowledge is a process of piling up facts; wisdom lies in their simplification.
Last edited by Cebe; Aug 08, 2008 at 09:44 AM // 09:44..
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Aug 08, 2008, 08:58 AM // 08:58
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#17
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Frost Gate Guardian
Join Date: Jan 2008
Guild: rage
Profession: Mo/
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Well, the answer people is simple.. and somone said it..
Just tried in Speedway in UW.. its very good, specialy if somoene RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOs up and dies across the world..
1 HB with mimicry
1 unyeailding..
The HB monks heals are AWESOME
As poster above posted..
Divine Healing / Heavens Delight heals for around 100.. and only 5 mana. Super good, and leaves space for doing another secondary profession the elementalist, for more fun.
Patient spirit is your friend IMho, then i used vigorous spirit, seed of life, orison and dwaynes.
The Instant ress to full health and full energy is EXTREMELY useful, and in random pugs people tend to die.
I love it!
Posts Merged by Celestial Beaver: Please use the button rather than double posting!
Last edited by Cebe; Aug 08, 2008 at 09:24 AM // 09:24..
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Aug 08, 2008, 12:53 PM // 12:53
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#18
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Ascalonian Squire
Join Date: Oct 2007
Location: Uncharted Island
Guild: Miniature Monks [ONLY]
Profession: Mo/
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yea i tested mimicing UA just after the patch, it is very effecitve, with 4 enchants on a target, dwaynas heals for 1K+
another thing about UA, it has very long range. it can res ppl even if they are a very long way away (i havnt tested the actual limit of this yet) anyway v nice skill imo
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Aug 08, 2008, 02:55 PM // 14:55
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#19
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Wilds Pathfinder
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Wait a second....
What if every member of your 8-man party has this skill?
Doesn't that make your party literally invincible (as long as UA isn't interrupted or stripped)?
UA triggers when a player dies. So each time a player dies, another dead player is rezzed. So wouldn't that cause an infinite cycle where you will always have 7 living players, granted that each time a player is brought back to life they are able to successfully cast UA (.25 cast time) and not have it stripped before they die again?
I'm sure someone can come up with a team build around this concept. How about some [Putrid Explosion] shinanigans?
Last edited by Grammar; Aug 08, 2008 at 02:59 PM // 14:59..
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Aug 08, 2008, 03:10 PM // 15:10
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#20
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Frost Gate Guardian
Join Date: Dec 2006
Location: ankkalinna
Profession: Mo/
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Quote:
Originally Posted by Grammar
Wait a second....
What if every member of your 8-man party has this skill?
Doesn't that make your party literally invincible (as long as UA isn't interrupted or stripped)?
UA triggers when a player dies. So each time a player dies, another dead player is rezzed. So wouldn't that cause an infinite cycle where you will always have 7 living players, granted that each time a player is brought back to life they are able to successfully cast UA (.25 cast time) and not have it stripped before they die again?
I'm sure someone can come up with a team build around this concept. How about some [Putrid Explosion] shinanigans?
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[skill]Edge of Extinction[/skill] with necro saccers equipping this? of course they have to do some damage but still
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