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Old Dec 12, 2008, 04:54 PM // 16:54   #1
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Default Cultist's Fervor shenanigans

Just a quick heads up on Cultist's Fervor, because you might want to get in on this before it's gone.

All 5e spells in the game are now free. Indefinitely.
Energy is now irrelevant.

I post this in the monk forum for fairly obvious reasons. But hurry, it's only a matter of time before this is fixed.

Last edited by Grammar; Dec 12, 2008 at 05:44 PM // 17:44..
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Old Dec 12, 2008, 05:59 PM // 17:59   #2
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Very slow posting :\

Already monked a 20-match streak and another 17 one in RA/TA, gogo Cultist's Fervor :P
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Old Dec 12, 2008, 06:27 PM // 18:27   #3
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yeah, /nerf soon
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Old Dec 12, 2008, 06:30 PM // 18:30   #4
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if it helps, you can't effectively remove conditions on yourself with it? :P
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Old Dec 12, 2008, 07:15 PM // 19:15   #5
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lol [mark of insecurity] > [cultists fervor]
although all the sins are probably running [palm strike] over [mark of insecurity], at least in RA and shit.
also lrn2 manage energy and you don't have to give up your monk elite and spec into blood magic.

Last edited by Rhamia Darigaz; Dec 12, 2008 at 07:18 PM // 19:18..
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Old Dec 12, 2008, 07:46 PM // 19:46   #6
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It'd just need to only affect necromancer spells and it'd be fine.
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Old Dec 12, 2008, 07:58 PM // 19:58   #7
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Quote:
Originally Posted by Gift3d View Post
It'd just need to only affect necromancer spells and it'd be fine.
Agree 100% , the skill doesnt need to be nerfed at all - it just needs to only effect necromancer spells, in the manner it's supposed to.
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Old Dec 12, 2008, 08:02 PM // 20:02   #8
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Quote from Super Troopers

"I'm going to pistol-whip the next guy who says shenanigans."

lol. The title made me think of the movie.

Last edited by Lord Of Blame; Dec 12, 2008 at 08:16 PM // 20:16..
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Old Dec 12, 2008, 08:31 PM // 20:31   #9
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Meh... balance in RA doesn't matter and in any semi-serious place enchantment removal will rip this right off.
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Old Dec 12, 2008, 10:22 PM // 22:22   #10
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Old Dec 12, 2008, 10:32 PM // 22:32   #11
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Quote:
Originally Posted by Zamochit View Post
Agree 100% , the skill doesnt need to be nerfed at all - it just needs to only effect necromancer spells, in the manner it's supposed to.
Well what makes it a silly idea is that Necro's abuse the hell outta Soul Reaping so why would they need this?

I see it maybe replacing the OoB Hybrid in GvG but that's getting off topic.

pink
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Old Dec 13, 2008, 12:01 AM // 00:01   #12
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I belive on the updates page Fervor said it only affected Necromancer spells, but the actualy skill affects all spells, so i think A-net screwed it up and will probably getfixed soon.
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Old Dec 13, 2008, 12:07 AM // 00:07   #13
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It did... 12chars
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Old Dec 13, 2008, 12:19 AM // 00:19   #14
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Old Dec 13, 2008, 01:32 AM // 01:32   #15
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just got fixed ladies
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Old Dec 13, 2008, 02:31 AM // 02:31   #16
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Too late. The fix is in.

/thread
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