Sep 07, 2009, 09:00 PM // 21:00
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#1
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Academy Page
Join Date: Jul 2009
Guild: Summit of Human Evolution [SOHE]
Profession: W/Mo
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Specific Wepons for 600/smite and usage help for dungeons
I have been slowly working on my 600 monk over the last moth or so, but I still have yet to successfully complete CoF or any EoTN dungeons on HM. It seems that I dont have the right gear, or tactics.
I am using the default builds, but if someone could post a "dungeon specific" build I suppose that would help.
Right now I have a Totem Axe and offhand, but I really need help with weps. I have cash, so thats fine...
My armor is the lowest other than starter with all energy mods and smiting on headpiece.
Thanks for the help!
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Sep 07, 2009, 10:12 PM // 22:12
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#2
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Frost Gate Guardian
Join Date: May 2006
Location: New York
Guild: [KrZy]
Profession: Mo/
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I use kephets refuge with 15 al armor with a sup vigor and survivor insignias, and either prot or divine headpiece, depending on what im farming/running and I have no problem as a 600.
TBH, you probably just need to work on being a 600, youre equipment looks fine
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Sep 07, 2009, 10:23 PM // 22:23
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#3
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Wilds Pathfinder
Join Date: Oct 2008
Guild: Experientia Docet [OHX], Trinity of the Ascended [ToA], We Gat Dis [HRUU]
Profession: W/
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you shouldnt have smiting on your headpiece, thats for the hero
are you sure you havent mixed up the builds between the 600 and the smiter?
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Sep 07, 2009, 10:32 PM // 22:32
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#4
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Frost Gate Guardian
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For the Smiter, who cares.
For the 600, you need maximum health. This equals more damage.
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Sep 07, 2009, 10:45 PM // 22:45
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#5
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Academy Page
Join Date: Jul 2009
Guild: Summit of Human Evolution [SOHE]
Profession: W/Mo
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Quote:
Originally Posted by Horace Slughorn
you shouldnt have smiting on your headpiece, thats for the hero
are you sure you havent mixed up the builds between the 600 and the smiter?
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That is largely possible, I'll double check on that.
Thanks for the input.
As for the weapons, what inscriptions / mods. I dont know if I'll be able to find someone selling those greens.
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Sep 08, 2009, 02:53 AM // 02:53
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#6
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Forge Runner
Join Date: Mar 2008
Location: Wolfenstein: Goldrush
Guild: Zombies Go Nom Nom [Nom]
Profession: N/
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For 600 weps, something like chaelse's staff for staff.
And a spear/Focus for the martial weapon set.
+3+1 divine to cast Blessed aura, and then switch to +3+1 prot to upkeep SoA, (What I do, at least.)
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Sep 08, 2009, 09:32 PM // 21:32
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#7
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Academy Page
Join Date: Jul 2009
Guild: Summit of Human Evolution [SOHE]
Profession: W/Mo
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Quote:
Originally Posted by IronSheik
For 600 weps, something like chaelse's staff for staff.
And a spear/Focus for the martial weapon set.
+3+1 divine to cast Blessed aura, and then switch to +3+1 prot to upkeep SoA, (What I do, at least.)
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Thanks for the input.
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Sep 10, 2009, 10:54 AM // 10:54
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#8
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Frost Gate Guardian
Join Date: Dec 2007
Location: Canada
Guild: Guild Of The Blue Goblin
Profession: W/N
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I use a Drok's prot staff, easy to get and works great
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Sep 11, 2009, 06:24 AM // 06:24
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#9
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Will Bull's Strike for $!
Join Date: Apr 2006
Location: Isle of the Dead
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Weapon:
Spear (doesn't matter the req, get a skin you like)
Inscription: "I Have the Power!", +5e
Grip: Enchantments last 20% longer
Offhand:
req9 Protection Prayers offhand, +12e
Inscription: "Forget Me Not", HSR 20% or "Master of My Domain", +1 attribute (20% chance)
Core: Devotion, +45hp while enchanted
If you want to use a Staff:
req9 Protection Prayers, +10e, HSR 20%
Inscription: "Aptitude not Attitude", HCT 20%
Head: Adept, HCT 20%
Wrapping: Enchantments last 20% longer
__________________
Warrior for Hire
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