Best henchmen for a solo M/Me? (Prophecies)
I have two thoughts on this and am hoping to get some insight from more experienced players?
As fixtures I am including the fighter and healer henchmen; my question is regarding the third henchman.
Should I go with the ranged attacker or the mage? Having played neither the ranger nor the mage this question, I believe, boils down to two aspects - raw damage and the ability to hit moving targets.
I know the ranger is good at hitting single targets on the move, and the mage seems to be good at hitting large groups that are stationary. Based on my fixtures and M/Me abilities (speccing into illusion and healing), which henchman would be the optimal third?
Thanks! I am heading to work for the next day, so I will be unable to respond immediately. However, I appreciate any insight you guys may have, and will respond Saturday evening (Pacific Time).
|