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Old Aug 02, 2006, 05:24 AM // 05:24   #21
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Quote:
Originally Posted by Hella Good
<snip>
I agree. They didn't really stretch the boundries of Mesmerdom did they?
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Old Aug 06, 2006, 10:57 AM // 10:57   #22
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Oh no! Mesmer have way less hex than Necromancers.

Like others already said, the only thing that a mesmer need to worry about is their own kind (with a different build). And I think this is the same as Ranger.
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Old Aug 06, 2006, 01:47 PM // 13:47   #23
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um, mesmers also e-deny? so they dont ALWAYS use hexes
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Old Aug 06, 2006, 01:50 PM // 13:50   #24
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Chances are that even when ED-ing, least one hex will be involved (think Mindwrack, Diversion).
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Old Aug 06, 2006, 02:54 PM // 14:54   #25
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Quote:
Originally Posted by BanaXX
Hello Guys,

I have been hearing some people saying that paragons are the new anti mesmers seeinga s they have anti hex abilities. I am not sure if this is right but this is what im saying. I know the whole mesmer class isnt going to be destroyed, but will they survive the paragon?

Thx,
BanaXX
Damn yes we will survive!

Paragons have adrenaline based like the Warriors. Blackout can stop their shouts and remove the adrenaline from Spear's Attacks and Chants. In the meaning to resistant to conditions and hexes, they to use shout and chant, which they generally with adrenaline.
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Old Aug 08, 2006, 03:58 AM // 03:58   #26
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my new mesmer has just been made...over 100k spent on him and he isnt even lvl 4...but i doubt that any class can replace the mesmer...the mesmer rocks! and its like Francis said paragon's use adren...we have soothing images...mesmer s will prob own the paragon like they do pratically all classes.. and i will refuse to accept defeat! no new class can replace the mesmer and if one is a close contender the mesmers WILL be better than that class
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Old Aug 09, 2006, 01:41 AM // 01:41   #27
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Quote:
Originally Posted by Avarre
Avarre does not come to an end, case closed!

The class with the greatest hex defence remains mesmers themselves.
lol! No I don't think Avarre does come to an end. How much xp do you have now on your mes 14 mil or so?
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Old Aug 09, 2006, 02:47 AM // 02:47   #28
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10.3 because I stopped farming after 10. I could go for higher but there's no point spending the time
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Old Aug 09, 2006, 02:03 PM // 14:03   #29
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Quote:
Originally Posted by Avarre
10.3 because I stopped farming after 10. I could go for higher but there's no point spending the time
Given up trying to beat a certain warrior?
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Old Aug 09, 2006, 02:13 PM // 14:13   #30
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I still say RANGERS have the biggest overlap with paragon skills, IMO there's very little reason to run a ranger (except for the Expertise) if you can run a Paragon (and the paragon is like what we saw in the preview).
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Old Aug 09, 2006, 02:39 PM // 14:39   #31
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Quote:
Originally Posted by Numa Pompilius
I still say RANGERS have the biggest overlap with paragon skills....
Only for 1/4 of the Paragon attributes. Spears vs. Bows will become a delicate issue. I really hope they don't make Marksmanship worthless.
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Old Aug 09, 2006, 08:54 PM // 20:54   #32
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All a Paragon is: a ranged tactics Warrior. You shouldn't compare Paragons to Rangers because apart from both being ranged, R are nrg dependent, while P are adrenal/nrg mix (same way W are). Also a spear is a 1-handed ranged weapon with shortbow range, a bow is 2-handed ranged weapon that can have a variety of different ranges, arrow flight times, and accuracy. Also a P has 2 pips like a W, not 3 like a R, and a P has a larger nrg pool. I can go on like this forever. The comparison between Rs and Ps ends with them both being ranged. Following the same logic we might as well compare Ws and Ds, which is pointless, since one is a melee fighter, the other a melee caster.
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Old Aug 09, 2006, 09:04 PM // 21:04   #33
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Maybe. I play a ranger a lot, and in the preview event, my custom P/R build upstaged my ranger pretty heavily. He interrupted, poisoned, caused bleeding, dazed AND did axe-warrior level amounts of damage while retaining about the same self-healing and tankability as a ranger. The range wasn't much of an issue - it's not like a ranger will be firing at max range for more than one or two shots anyway - but the high firing rate & high damage capacity coupled with Tigers Fury was sweet.

I assume the paragon will be downgraded before release, but in the preview event it was a much better ranger than a ranger.
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Old Aug 10, 2006, 09:53 AM // 09:53   #34
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Both Dervishes and Paragons will end up being quite different from what we saw in the preview weekend since many skills are going to be ner... ehm.. altered.

Expect Mesmer to shine like they always did and always will
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Old Aug 10, 2006, 12:38 PM // 12:38   #35
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IMO the people who prate about the mesmer being useless or "on the way out" have never played one long enough to appreciate their versatility. Anet would have to overpower another class to threaten mesmers.

And this is not a biased opinion. I also have a warrior, monk, ranger, and ritualist. None of them compare to my mesmer who is currently capping elites in the Southern Shiverpeaks with a few henchies.

Anet will probably never give the mesmer class skills that do more because the mesmer would then be able to solo the world in PvE.
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Old Aug 10, 2006, 03:42 PM // 15:42   #36
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ooo, I can't wait for the new Mesmer skills, I hope they're good...
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Old Aug 10, 2006, 04:08 PM // 16:08   #37
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I doubt the 10 new elites will be any better than the Faction ones and I think we can all agree that there is perhaps 2-3 of the Faction elites that are any good, rest being mediocre. Surely, the non-elite Faction skills are pretty good but I rly want some new elites that can be the center of entirely new builds.
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Old Aug 10, 2006, 04:20 PM // 16:20   #38
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I wouldn't mind some new mesmer signets for nightfall. Mesmers tend to have the best signet skills. Look at signet of humility (For some reason I always find this to be the best example of how useful signets are)
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