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Old Aug 07, 2006, 11:54 PM // 23:54   #1
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Default Rate Mesmer elites!

RATE MESMER ELITES FROM 1 TO 10 (10 BEING THE HIGHEST, 5 THE AVG, AND 1 THE LOWEST)
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Avg so far (as per post 36):

CORE:

Dom:
Energy Surge 8.05

FC:
Mantra of Recovery 7.35

Illusion:
Crippling Anguish 6.33

Inspiration:
Energy Drain 8.00

None:
Echo 6.14

PROPHECIES:

Dom:
Panic 4.95
Power Block 6.00

Illusion:
Fevered Dreams 1.90
Illusionary Weaponry 6.71
Ineptitude 8.52
Migraine 7.24

Inspiration:
Keystone Sig 1.94
Mantra of Recall 8.19

None:
Sig of Midnight 6.29

FACTIONS:

Dom:
PDistraction 7.70
PInstability 3.89

FC:
Arcane Languor 3.79
Stolen Speed 4.10

Illusion:
Recurring Insecurity 5.95
Shared Burden 3.40

Inspiration:
Lyssa's Aura 3.50
Power Leech 4.05

None:
Expell Hexes 9.30
Shatter Storm 3.94

TOP 3 so far (from highest to lowest):
1) Expell Hexes (Factions)
2) Ineptitude (Prophecies)
3) Mantra of Recall (Prophecies)

BOTTOM 3 so far (from lowest to highest):
1) Fevered Dreams (Prophecies)
2) Keystone Sig (Prophecies)
3) Shared Burden (Factions)

NOTE: Not all figures reflect the same amount of input (some skills got more feedback than others). Max input for a skill so far- 21, min- 18. The avg is rounded to the nearest 100th.

NOTE: When both PvE and PvP rating is given, the avg of the 2 figures is derived and rounded to the higher figure, if it has a decimal part. This avg is then used for the total elite avg.

NOTE: Any rating that outside of the 1-10 whole numbers scale is factored in as the closes whole number in the scale. Ex: 0 is factored in as 1, 100 as 10, etc. When words are used as rating, the rating is NOT factored in.

Edit: Last update Aug 21 06

Last edited by Hella Good; Aug 21, 2006 at 10:54 PM // 22:54..
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Old Aug 08, 2006, 12:14 AM // 00:14   #2
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CORE:

Dom:
Energy Surge 10

FC:
Mantra of Recovery 9

Illusion:
Crippling Anguish 7

Inspiration:
Energy Drain 5

None:
Echo 8

PROPHECIES:

Dom:
Panic 3
Power Block 6

Illusion:
Fevered Dreams 0!!!
Illusionary Weaponry 10
Ineptitude 8
Migraine 9

Inspiration:
Keystone Sig 3
Mantra of Recall 5

None:
Sig of Midnight 10

FACTIONS:

Dom:
PDistraction 10
PInstability 7

FC:
Arcane Languor 6
Stolen Speed 2

Illusion:
Recurring Insecurity 9
Shared Burden 6

Inspiration:
Lyssa's Aura 5
Power Leech 4

None:
Expell Hexes 9
Shatter Storm 5
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Old Aug 08, 2006, 12:41 AM // 00:41   #3
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CORE:

Dom:
Energy Surge 8 - after nerf

FC:
Mantra of Recovery 6 - more gimmick but funny

Illusion:
Crippling Anguish 5 - just good antiwarrior

Inspiration:
Energy Drain 8 - more for mesmer secondary like boonprot

None:
Echo 7 - glyph of energy is better but still viable

PROPHECIES:

Dom:
Panic 6 - gimmick skill, can be usefull
Power Block 6 - good if used properly

Illusion:
Fevered Dreams 0!!!! - meh!
Illusionary Weaponry 4 - funny but useless
Ineptitude 8 - now its really good skill
Migraine 8 - needs cover but is very good

Inspiration:
Keystone Sig 3 - funny
Mantra of Recall 9 - just awesome skill for e manage

None:
Sig of Midnight 7 - funny and usefull in arenas/pve

FACTIONS:

Dom:
PDistraction 9 - great, spammable and passes throuh mantras, like whole interrupter build in one skill
PInstability 2 - useless

FC:
Arcane Languor 4 - still not viable, diversion is so much better
Stolen Speed 5 - well its useless to be honest

Illusion:
Recurring Insecurity 5 - degen, nothing special
Shared Burden 3 - deep freeze is better

Inspiration:
Lyssa's Aura 6 - could find use on monk
Power Leech 5 - nothing special, not bad but there are better elites

None:
Expell Hexes 10 - just... awesome
Shatter Storm 4 - I don't really like it
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Old Aug 08, 2006, 01:34 AM // 01:34   #4
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CORE:

Dom:
Energy Surge - 9

FC:
Mantra of Recovery - 7

Illusion:
Crippling Anguish - 5

Inspiration:
Energy Drain - 10 (offense, and E management all in one!)

None:
Echo - 5 (great skill, but use is limited as it's elite)

PROPHECIES:

Dom:
Panic - 5 (again, not a bad skill, but there are other's I'd rather bring)
Power Block - 8

Illusion:
Fevered Dreams - 3 (AoE is too small)
Illusionary Weaponry - 1 (all but useless, rather it was a stance with a lower duration than enchant)
Ineptitude - 9 (excellent!)
Migraine - 7 (works well when teamed with an interrupter)

Inspiration:
Keystone Sig - 3 (maybe if signets were better...)
Mantra of Recall - 10 (easily the best e-management short of E. Prodigy)

None:
Sig of Midnight - 8 (effective, easy to use)

FACTIONS:

Dom:
PDistraction - 9 (great, if you like interrupting... I'll stick with a ranger )
PInstability - 1 (so many others I'd rather use)

FC:
Arcane Languor - 6 (not so bad since it's been buffed, still not so good either)
Stolen Speed - 6 (for as early on as you can get it, not a bad elite even though usefulness ends once you have something better)

Illusion:
Recurring Insecurity - 9 (I love the concept of this spell!)
Shared Burden - 2 (better snares availible)

Inspiration:
Lyssa's Aura - 4 (none too useful)
Power Leech - 3

None:
Expell Hexes - 10 (one of the best)
Shatter Storm - 5 (great effect, but there are better uses of your elite)
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Old Aug 08, 2006, 03:01 AM // 03:01   #5
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CORE:

Dom:
Energy Surge 6

FC:
Mantra of Recovery 5

Illusion:
Crippling Anguish 5

Inspiration:
Energy Drain 6/8

None:
Echo 10

PROPHECIES:

Dom:
Panic 3
Power Block 1

Illusion:
Fevered Dreams 1
Illusionary Weaponry 6
Ineptitude 7
Migraine 10

Inspiration:
Keystone Sig 1
Mantra of Recall 10

None:
Sig of Midnight 6

FACTIONS:

Dom:
PDistraction 5
PInstability 5

FC:
Arcane Languor 8
Stolen Speed 8

Illusion:
Recurring Insecurity 6
Shared Burden 2

Inspiration:
Lyssa's Aura 4
Power Leech 4

None:
Expell Hexes 10
Shatter Storm 4
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Old Aug 08, 2006, 03:45 AM // 03:45   #6
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Wow Powerblock gets suck low ratings? As a PvP monk first who has rescently gotten into the mesmer profession, nothing screws things up more than a good mes with powerblock.

1. PD
2. Powerblock
3. Migraine
4. Ineptitude
5. Energy Surge

The rest are crap with the notable exceptions fo Energy Drain and Mantra of Recall on Mo/Me.
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Old Aug 08, 2006, 08:56 AM // 08:56   #7
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Default

CORE:

Dom:
Energy Surge 9

FC:
Mantra of Recovery 4

Illusion:
Crippling Anguish 7

Inspiration:
Energy Drain 8

None:
Echo 10

PROPHECIES:

Dom:
Panic 6
Power Block 4

Illusion:
Fevered Dreams 3 (standalone) - 9 (in team build)
Illusionary Weaponry 7
Ineptitude 10
Migraine 8

Inspiration:
Keystone Sig 1
Mantra of Recall 8

None:
Sig of Midnight 8

FACTIONS:

Dom:
PDistraction 9
PInstability 9

FC:
Arcane Languor 7
Stolen Speed 3

Illusion:
Recurring Insecurity 5
Shared Burden 5

Inspiration:
Lyssa's Aura 4
Power Leech 4

None:
Expell Hexes 6 (standalone) 9 (in team build)
Shatter Storm ? (never used it yet)
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Old Aug 08, 2006, 09:01 AM // 09:01   #8
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Default

CORE:

Dom:
Energy Surge 8

FC:
Mantra of Recovery 8

Illusion:
Crippling Anguish 5

Inspiration:
Energy Drain 9

None:
Echo 8

PROPHECIES:

Dom:
Panic 7
Power Block 7

Illusion:
Fevered Dreams 1
Illusionary Weaponry 8
Ineptitude 9
Migraine 7

Inspiration:
Keystone Sig 3
Mantra of Recall 9

None:
Sig of Midnight 6

FACTIONS:

Dom:
PDistraction 9
PInstability 5

FC:
Arcane Languor 1
Stolen Speed 6

Illusion:
Recurring Insecurity 6
Shared Burden 2

Inspiration:
Lyssa's Aura 6
Power Leech 5

None:
Expell Hexes 9
Shatter Storm 4

Gave nothing 10, however to go a little more in depth:

Top PvE elites:

Ineptitude
Recovery
Echo
eDrain
Recall
IW

Top PvP elites:

Surge
Expel
Pblock
PDist
Recall
eDrain

So overall it's the energy management skills that scored highest, because of their usability in multiple classes and that most builds don't need to rely on an elite. The top overall elites that are not energy management are :

Ineptitude (PvE and 4v4 TA)
P Dist (4v4, 8v8, certain missions)
Expel Hexes (4v4, 8v8, anywhere with hexes)

All scoring 9. Coming in behind are surge (strong pvp use, somewhat diminishing though, and weakish pve), echo and recovery (both powerful but not as solid as the above three), IW (got a 8 for farming potential in PvE, but practically nil PvP), with 8.

Powerblock took a hit to 7 because it has very weak pve potentials in my opinion, and can't knock out skills like P Dist can in PvP. Migrane also took a hit down because most skills that can be interrupted with migrane, can be interrupted without it, and stuff that cannot be easily interrupted (RoF), isn't really made much easier with migrane. Much rather go PD / Pblock for interrupt elite (or even echo with cry )

Last edited by Avarre; Aug 08, 2006 at 09:05 AM // 09:05..
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Old Aug 08, 2006, 09:32 AM // 09:32   #9
Sab
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If you don't mind me using my own scale...

CORE:

Dom:
Energy Surge Awesome in PvP, Bleh in PvE

FC:
Mantra of Recovery Meh

Illusion:
Crippling Anguish Meh

Inspiration:
Energy Drain Awesome

None:
Echo Meh

PROPHECIES:

Dom:
Panic Bleh
Power Block Meh in PvP, Bleh in PvE

Illusion:
Fevered Dreams You've got to be kidding me
Illusionary Weaponry I'll take over the world with this skill
Ineptitude Awesome
Migraine Awesome

Inspiration:
Keystone Sig Nerf plz
Mantra of Recall Awesome

None:
Sig of Midnight Meh

FACTIONS:

Dom:
PDistraction Awesome
PInstability Bleh

FC:
Arcane Languor Yeah right
Stolen Speed Bleh

Illusion:
Recurring Insecurity Only usable in one build
Shared Burden Bleh

Inspiration:
Lyssa's Aura Bleh
Power Leech Meh

None:
Expel Hexes Godly
Shatter Storm Bleh
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Old Aug 08, 2006, 09:40 AM // 09:40   #10
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Guild: [HH] [Hax]
Profession: Mo/
Default

CORE:

Dom:
Energy Surge 10

FC:
Mantra of Recovery 5

Illusion:
Crippling Anguish 6

Inspiration:
Energy Drain 6

None:
Echo 7

PROPHECIES:

Dom:
Panic 5
Power Block 6

Illusion:
Fevered Dreams 3
Illusionary Weaponry 10
Ineptitude 10
Migraine 7

Inspiration:
Keystone Sig 1
Mantra of Recall 9

None:
Sig of Midnight 7

FACTIONS:

Dom:
PDistraction 8
PInstability 4

FC:
Arcane Languor 5
Stolen Speed 1

Illusion:
Recurring Insecurity 8
Shared Burden 6

Inspiration:
Lyssa's Aura 4
Power Leech 6

None:
Expell Hexes 7
Shatter Storm 5

~Shadow
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Old Aug 08, 2006, 01:14 PM // 13:14   #11
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Quote:
Originally Posted by LuxA
If you don't mind me using my own scale...
Np, m8, I was planning on eventually factoring the scores in and getting some sort of avg rating tho. But I kinda get the drift. Is "meh" or "bleh" better? Also is "awesome" a 9, and "godly"/"ill take the world over with this skill" a 10?

Keep it coming people, the more opinions, the more accurate the rating.
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Old Aug 08, 2006, 01:28 PM // 13:28   #12
Sab
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Heh, sorry about screwing over your numbers. I didn't have the need to use ten degrees of separation, thus my scale.

Bleh is at the bottom, a skill I'd never use (0-3), Meh is average (4-6), Awesome is...well awesome (7-9) and Godly is at the top (10).
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Old Aug 08, 2006, 01:33 PM // 13:33   #13
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Quote:
Originally Posted by LuxA
Heh, sorry about screwing over your numbers. I didn't have the need to use ten degrees of separation, thus my scale.
Oh, there is hardly any need to use a 1-10 scale. It's just easier to factor.
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Old Aug 08, 2006, 01:42 PM // 13:42   #14
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CORE:

Dom:
Energy Surge 9

FC:
Mantra of Recovery 10

Illusion:
Crippling Anguish 6

Inspiration:
Energy Drain 7

None:
Echo 1

PROPHECIES:

Dom:
Panic 2
Power Block 9

Illusion:
Fevered Dreams 1
Illusionary Weaponry 10
Ineptitude 7
Migraine 9

Inspiration:
Keystone Sig 1
Mantra of Recall 10

None:
Sig of Midnight 5

FACTIONS:

Dom:
PDistraction 2
PInstability 5

FC:
Arcane Languor 1
Stolen Speed 9

Illusion:
Recurring Insecurity 3
Shared Burden 3

Inspiration:
Lyssa's Aura 1
Power Leech 7

None:
Expell Hexes 10
Shatter Storm 1
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Old Aug 08, 2006, 02:22 PM // 14:22   #15
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CORE:

Dom:
Energy Surge 6
Never been particularly fond of this one in PvE, and since the "balance" it is starting to loose its attraction in PvP.

FC:
Mantra of Recovery 8
This one is fun to play around with, especially when you don't know what elite to use.

Illusion:
Crippling Anguish 5
Personally I don't think it is a bad skill, and I've found it extremely useful in GvG and in AB. Nonetheless, Ethereal Burden does the same job, it isn't an elite, and you get energy back from it.

Inspiration:
Energy Drain 7
Useful mainly running as a 2ndary mesmer. That isn't to say that it doesn't work as a mesmer primary, but it is the type of elite I run when I'm concentrating on my mesmer's 2ndary profession. Having said that I can see the potential for it to be a real winner in a high energy domination line skill bar.

None:
Echo 6
Never actually used this on my mesmer... Actually that isn't really right, I used it on a fun build to echo blackout.

PROPHECIES:

Dom:
Panic 8
Once again a reasonably untried skill for me. I see the potential for this skill really owning a bonder though.

Power Block 9
Love this skill. It is a winner for certain PvE maps where a single mesmer is used for a very specific purpose, normally that of shutting down high damage-dealing casters. Terrorwebs get owned by this skill.

Illusion:
Fevered Dreams 4
This skill is only useful in one or two team setups. 9/10 times those team setups will not be the best idea for any PvE map. Might have potential in GvG, but not in PvP.

Illusionary Weaponry 7
Fun skill. Nice to run in TA, even in RA. Useless in PvE with the sole exception of soloing.

Ineptitude 10
Love this skill. Most effective against warriors, rangers, and assassins, but it also works against casters. This is THE PvE skill to have when running illusion.

Migraine 7
Nice skill for PvP, however I've not found it to be all that useful in PvE. When I run interrupt I would hope that I would be able interrupt without having to use this.

Inspiration:
Keystone Sig 2
With the coming of factions, I can see this skill might have some interesting uses. At the moment though I've no plans to try it.

Mantra of Recall 7
Another good mesmer skill for those with mesmer as their 2ndary. That is not to say that it isn't useful for mesmer primaries as energy management, normally though I run with E-Drain over this skill.

None:
Sig of Midnight 6
Yet another skill that is potentially more useful for mesmer 2ndaries than mesmer primaries. Has real potential though for Me/N or N/Me, with plague touch and epidemic.

FACTIONS:

Dom:
PDistraction 7
Nice skill, but the disable isn't very long, and you are blacked out for that period. Not recommended for PvE.

PInstability 3
Luke warm skill at best. Might work okay if run on or with an interrupt ranger.

FC:
Arcane Languor 5
With the buff this skill now has some uses, however the best place to put it isn't always going to be the easiest. Best used with other skills that punish the caster for casting.

Stolen Speed 1
I'm a mesmer. Only time this is any real use is against another mesmer and even then... I do see the potential use for this against monks in PvP, but there are some many other skills that could be taken.

Illusion:
Recurring Insecurity 7
Another skill that can be extremely useful if run with the right team. Personally don't recommend it for PvE however, as even if you are running a hex heavy build there are other (IMHO) better elites to take.

Shared Burden 5
Crowd control. Useful in PvP/GvG, however water eles are capable of the same sort of thing, and it doesn't take them an elite.

Inspiration:
Lyssa's Aura 7
This skill can be surprisingly useful in certain PvE areas.

Power Leech 3
Not overly fond of this skill. Why, interrupts and damage for casting in the one skill, enough said. It just doesn't last long enough to do any real damage. There are better energy management skills around.

None:
Expel Hexes 9
Nice one for monks to carry. Nice for mesmers to carry if they are running buff/debuff build.

Shatter Storm 2
Don't like this skill, never will, but might serve a purpose in messing up bonders.
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Old Aug 08, 2006, 03:52 PM // 15:52   #16
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I demand keystone signet be given at least a three, it's the most powerful energy management mesmers have! Keystone+Ether+Inscriptions mesmer bonder GO!
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Old Aug 08, 2006, 04:09 PM // 16:09   #17
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CORE:

Dom:
Energy Surge 9

FC:
Mantra of Recovery 9

Illusion:
Crippling Anguish 5

Inspiration:
Energy Drain 9

None:
Echo 7

PROPHECIES:

Dom:
Panic 7
Power Block 4

Illusion:
Fevered Dreams 1
Illusionary Weaponry 8
Ineptitude 9
Migraine 7

Inspiration:
Keystone Sig 1
Mantra of Recall 9

None:
Sig of Midnight 5

FACTIONS:

Dom:
Psychic Distraction 9
Psychic Instability 5

FC:
Arcane Languor 1
Stolen Speed 5

Illusion:
Recurring Insecurity 8
Shared Burden 1

Inspiration:
Lyssa's Aura 3
Power Leech 3

None:
Expell Hexes 10
Shatter Storm 4
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Old Aug 08, 2006, 04:49 PM // 16:49   #18
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Quote:
Originally Posted by Avarre
I demand keystone signet be given at least a three, it's the most powerful energy management mesmers have! Keystone+Ether+Inscriptions mesmer bonder GO!
Luckily enough, there's no zero or negative quotes...
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Old Aug 08, 2006, 06:35 PM // 18:35   #19
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CORE:

Dom:
Energy Surge 8

FC:
Mantra of Recovery <--- Never used it

Illusion:
Crippling Anguish 8

Inspiration:
Energy Drain 8

None:
Echo 10 (purely because of Echo Celestial Storm)

PROPHECIES:

Dom:
Panic 4
Power Block 10

Illusion:
Fevered Dreams 3
Illusionary Weaponry 10
Ineptitude 10
Migraine 7

Inspiration:
Keystone Sig 10 <--- Just to keep Avarre happy
Mantra of Recall 10

None:
Sig of Midnight 8

FACTIONS:

Dom:
PDistraction 9
PInstability <----- Never used

FC:
Arcane Languor 1 <--- Seeing how useless it was when Shiro'ken Mesmers proves that
Stolen Speed 3

Illusion:
Recurring Insecurity 8
Shared Burden 3

Inspiration:
Lyssa's Aura 4
Power Leech 4

None:
Expell Hexes 10
Shatter Storm 4
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Old Aug 08, 2006, 06:43 PM // 18:43   #20
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CORE:

Dom:
Energy Surge 5

FC:
Mantra of Recovery 9

Illusion:
Crippling Anguish 6

Inspiration:
Energy Drain 8

None:
Echo 6 (everything I REALLY want to echo is elite also)

PROPHECIES:

Dom:
Panic 6
Power Block 8

Illusion:
Fevered Dreams 0
Illusionary Weaponry 5 (good for soloing, but that is about it)
Ineptitude 10
Migraine 5

Inspiration:
Keystone Sig 4
Mantra of Recall 9 (less mgmt than e-drain)

None:
Sig of Midnight 7

FACTIONS:
never used any
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