Oct 14, 2006, 02:10 PM // 14:10
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#2
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Wilds Pathfinder
Join Date: Aug 2005
Location: Denmark
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Yeah, sure.
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Oct 14, 2006, 02:19 PM // 14:19
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#3
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Forge Runner
Join Date: Nov 2005
Profession: R/
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ok, first of all, is this your first character? If so, how did you get Obsidian Armor in 2 weeks? As for your questions, it's hard to find a group with almost any profession in Prophecies nowadays, unless you happen to be on at a good time (although the same could be said of Factions. Unwaking anyone?). The reason you might have had more success end game missions may have been because mesmers are seen by many as more effective against higher level enemies/bosses than in earlier in the game. Anyone who has gotten stuck hacking away at a monk boss, watching it constantly heal itself will realize that more than pure damage and healing is needed for later missions. This is when people learn the effectiveness of being able to shutdown certain enemies. Even if you aren't built to shutdown monks, people generally see Mesmers as more of a shutdown class than a damage class since much of their damage potential is situational.
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Oct 14, 2006, 02:26 PM // 14:26
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#5
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Jungle Guide
Join Date: Jan 2006
Guild: void
Profession: Mo/
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how did you get obsidian armor without ascending anyway?
I always take mesmers since I have played one myself. They are great, but other people don't see it.
They see that warrior taking aggro, they see all those flames from the ele, they see the health ticking away from enemies because of spiteful, they see the monk healing, but they don't see the energy of some insane boss going to 0.
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Oct 14, 2006, 02:32 PM // 14:32
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#6
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Pre-Searing Cadet
Join Date: Oct 2006
Location: CANADA!!!!
Guild: Ravenous Penguins [RAV]
Profession: N/Mo
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^^
(woo-hoo first post, lol.)
IMO, mesmers arnt viewed as an important part of a team, until the later areas. for a good chunk of the missions, shutdown, interupt, dot, all arent as needed as damage or healing. In my experience, teams would opt to have monks and eles over mes's and even eles are feeling the hurt. I think damage mesmers, like yours are getting picked so rarely because damage isnt what most teams look for; hexes, shutdowns, interrupts, are all more popular, thats not to say damage is a bad build, its just people assume it can be attained more easily by more damage oriented profs (e.g. warrior,or ele)
Well, thats my two cents anyways.
EDIT: Spelling
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Oct 14, 2006, 02:46 PM // 14:46
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#7
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Forge Runner
Join Date: Nov 2005
Location: Stoke, England
Guild: The Godless [GOD]
Profession: W/
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Quote:
Originally Posted by mushy
Eventually i went to ToA - got some ob armour and capped an elite for which i needed for this build....
I went thro the desert and jungle missions and people wouldn't want a mesmer in their group...
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Perhaps you'd be so kind as to explain just how you managed to get FoW armour before going to the desert? You have to complete all three desert missions before you can kill your doppleganger and ascend which in turn allows you to enter the FoW!
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Oct 14, 2006, 02:46 PM // 14:46
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#8
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Krytan Explorer
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i always welcome a mes to my team or a team i'm in, i like em, always have always will.
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Oct 14, 2006, 03:35 PM // 15:35
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#9
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Furnace Stoker
Join Date: Sep 2005
Guild: Thousend Tigers Apund Ur Head [Ttgr]
Profession: A/
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And the point of this is?
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Oct 14, 2006, 04:01 PM // 16:01
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#10
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Banned
Join Date: Jul 2006
Location: England
Guild: VoB
Profession: Me/
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Thats because most new players dont know how good a mesmer can be, in fact even old players dont know how good a mesmer is . I used to charr hunt solo at level 8 with my mesmer in pre searing, while the warrior was looking for a monk to help him just so you can see , People say mesmers are good in pvp and not in pve but they are wrong about that, why is a mesmer good in pvp? Because he already knows what he is going to face and can tweak his build to counter it? lol better in pve then when the monsters are always the same thing, Mesmer was my first character and still the most fun to play with , By the way, Im not gonna ask you about the obsidian armor because its pretty obvious how you got it but, What elite mesmer skill near TOA ? :s i thought there wasnt any elite skills until the desert missions.
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Oct 14, 2006, 04:03 PM // 16:03
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#11
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Krytan Explorer
Join Date: Dec 2005
Location: Denmark
Guild: First Degree
Profession: Mo/
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Quote:
Originally Posted by Skuld
And the point of this is?
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Discussing the Mesmer's role in parties.
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Oct 14, 2006, 04:05 PM // 16:05
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#12
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Grotto Attendant
Join Date: Jun 2006
Location: Europe
Guild: The German Order [GER]
Profession: N/
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In early (sub L20) game, playes new to messmer profession suck badly - most poeple dont get point of profession and they try to create damage builds, or they fall to Me/E nuker and such stuff. So, they are highly undesiable to pugs
In middle game, those people usually learned a bit about being messmer, but still cant be trusted to be competent enough to warant their usefullness in certain areas. and since missions are designed to benefit way more from pure damage class that shutdown/support class, there is no reall reason to want them.
In late game, they are quite fair, but as with every class, people are more wary. and sucky messmer is worse disaster for team than any other class, as it means wasted slot, maybe except monk. making you somewhat desirable for pugs.
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Oct 14, 2006, 04:44 PM // 16:44
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#13
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Frost Gate Guardian
Join Date: Oct 2005
Location: England
Profession: N/R
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Quote:
Originally Posted by broodijzer
how did you get obsidian armor without ascending anyway?
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Quote:
Originally Posted by Azagoth
Perhaps you'd be so kind as to explain just how you managed to get FoW armour before going to the desert? You have to complete all three desert missions before you can kill your doppleganger and ascend which in turn allows you to enter the FoW!
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Now then let's look at the OP's choice of words:
Quote:
Eventually i went to ToA - got some ob armour and capped an elite for which i needed for this build....
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Oh would you look at that. He said eventually. Now lets looks at dictionary.com's definition of the word eventually shall we?
Quote:
finally; ultimately; at some later time: Eventually we will own the house free and clear.
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It seems that a few people should read properly before judging or questioning others.
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Oct 14, 2006, 04:48 PM // 16:48
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#14
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Jungle Guide
Join Date: Jun 2005
Location: Atlanta
Guild: GONG
Profession: W/E
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Most groups don't want mesmers. Then again, most groups are full of incompentent crap noobs. Do the math.
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Oct 14, 2006, 05:26 PM // 17:26
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#15
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Academy Page
Join Date: May 2005
Location: White Rock, BC
Guild: Starfleet Intelligence Guild
Profession: R/Mo
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Quote:
Originally Posted by zwei2stein
In late game, they are quite fair, but as with every class, people are more wary. and sucky messmer is worse disaster for team than any other class, as it means wasted slot, maybe except monk. making you somewhat desirable for pugs.
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I'd definately agree that most mesmer players for some reason try to do damage rather what they were designed for. I remeber when I first made my Mesmer back in the beta's it came with a little warning on the character selection screen. It said it was an advanced class and only experienced players should create them. I guess this holds true.
As far as a poor mesmer being a the worst for a team I'd disagree. A bad mesmer is just one empty spot on the list basically. A bad warrior is by far the worst for a team. If you get a warrior who constanly rushes ahead he will quite pull the monks too far forward, split the group into two so the monks have to run back and forth, and use up an insane amount of the monks energy healing him. So a bad warrior is more than just one empty slot on the list.
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Oct 14, 2006, 05:28 PM // 17:28
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#16
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Frost Gate Guardian
Join Date: Oct 2005
Location: England
Profession: N/R
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Let's create an instance.
"Hello my name is John. I'm a fairly experienced player with fair knowledge of skills, conditions and a few spells. I'm creating a group for the quest The Way Is Blocked. My party so far consists of me, a Ranger, two Warriors, one Elementalist and a Healer. I have 3 invitations from people wanting to join this group. They are from a Mesmer, a Warrior and a Ranger."
"I need to choose from one of those guys or gals to be in my team. My first thought is that three is a croud, so the Warrior isn't my favourite choice since we have two already. He will be using Sever and Gash no doubt for maximum Warrior effectiveness with ease. Atleast one of our Warriors here will have the Sever and Gash combo so they will collide. Let's check out this Ranger."
"I think to myself he will be using Power Shot and Penetrating Shot, both costing 10 energy. However at this early stage of the game he cannot possibly maintain energy without attribute points into Expertise. He might have an interrupt such as Savage Shot or Distracting shot but I have an interrupt too. We can't be having me and him wasting interrupts for the same spell on the same target. Let's not take the Ranger. "
"Last on the list, the Mesmer. I don't know too much about the Mesmer apart from the basic popular skills such as Distortion and Conjure Phantasm. My guess is that she is an Illusionist with Conjure Phantasm. However, she doesn't have many Illusion skills yet so she must have some other skills in another attribute chain. Could be a few healing spells since she is a Monk too. Her main damage skill is Conjure Phantasm. She might have Empathy or Backfire but then he would need points in Domination. He has 3 attribute chains to spread her points in so her skills will not be effective. Let's drop her."
"The party is waiting, so I'll grab the Healer Henchman. They will never know because if my party is full they cannot invite themselves to see who is in the group!"
My point is that every class is looked over, but the Mesmer is looked over without knowledge. People don't take time to remember what the Hexes do. If they see that Power Shot does +10-25 damage, they will remember that because it's simple. If they see that Shatter Delusions removes a Mesmer Hex and does damage, they will forget that it is a Mesmer Hex that needs to be removed. The skills involve thinking about more than the basic attacks. This is my opinion but I guess it could be wrong.
Last edited by Legolas Ravenwood; Oct 14, 2006 at 05:40 PM // 17:40..
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Oct 14, 2006, 07:07 PM // 19:07
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#18
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Ascalonian Squire
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Quote:
..(shows that most of the missions you can henchie...)
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Actualy, all GW: P missions can be hencied (i have not finished GW:F yet, so i cant tell you if all of them can be hencied, but the ones up to the joining of a faction are easy to do with your loyal NPC friends).
People dont pic mesmers, because they dont know what they do, and when they do something, its not as noticable as when a warrior smacks someone with a big hammer, or a meteor hits the target.
Also, when compairing mesmers to necros:
if you were an idiot, would you
A: Pick the person who can make the enemy healthbar purple, and have some purple sparkle around you
or
B: pick the person who can make the enemy healthbar purple, and have a vast undead army
?
Last edited by Darl; Oct 14, 2006 at 07:10 PM // 19:10..
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Oct 14, 2006, 07:09 PM // 19:09
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#19
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Ascalonian Squire
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thx for your comments, i read the forums alot...but i hardly post...Legolas Ravenwood and the moderator, do you have to write posts like that? i just just asking people's oppinions about the matter, that is what the forum is for? i just wanted to know if i was in the same boat...
i'm sorry if my post sounded odd, i am not english therefore my puncuation and grammer is not very good. so sentences may be in the wrong place.
''Maika Boila Radovu'' and ''zwei2stein'' thank you for answering my question, i understand now. i apprechiate your posts.
as for the armour, i've been playing since the start of gw, tho, still to this day i haven't tried out 2 professions, excluding mesmer. i got the armour through merchanting, and 55ing..i guess like that's how everyone gets it?
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Oct 15, 2006, 05:58 AM // 05:58
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#20
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Forge Runner
Join Date: May 2005
Guild: The Etereal Guard
Profession: Me/Mo
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Quote:
Originally Posted by BohemianKeith
...The mesmers part in a fight isnt a blaringly obvious as a meteor shower so it will always be hard to get into a group.
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I think that part also holds true for SS nec. But how come they get accepted into groups?
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