Feb 16, 2007, 04:41 PM // 16:41
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#61
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Academy Page
Join Date: Dec 2005
Guild: Slash Rank [DeeR]
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How important is the lightbringer title for this? Since I just got my ranger there, my title is rather low and I'm finding that unless I bring another hero with some traps and EoE I can't kill them.
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Mar 08, 2007, 01:41 AM // 01:41
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#62
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Desert Nomad
Join Date: Oct 2006
Location: Earthrealm
Profession: W/A
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Quote:
Originally Posted by wassup1444465
How important is the lightbringer title for this? Since I just got my ranger there, my title is rather low and I'm finding that unless I bring another hero with some traps and EoE I can't kill them.
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It is some what important because it adds damage to each attack. And you see so many numbers on your screen so that dmg from the title seems really helpful
I was wondering is this a good way for making money?
Also wouldn't it be better to use flaame trap besides dust trap?
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Mar 08, 2007, 01:47 AM // 01:47
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#63
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Wilds Pathfinder
Join Date: Jul 2006
Location: Top Rating Loss Guild 5/25
Guild: Maybe.. I don't really know.
Profession: R/
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Dust trap=5 seconds of 26 damage
Flame Trap=3 seconds of 11 damage
Both at 16 WS. Now which one would be better to have alot of?
Drops are decent, few req. 9 golds here and there. Stygian gems drop pretty frequently but are 3k ea >_>. Good for XP and LB points. And I did this since r2 LB so i don't think it too big of a deal
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Mar 08, 2007, 01:51 AM // 01:51
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#64
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Desert Nomad
Join Date: Oct 2006
Location: Earthrealm
Profession: W/A
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So its better to trap here then trolls? lol
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Mar 08, 2007, 08:41 AM // 08:41
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#65
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Ascalonian Squire
Join Date: May 2006
Guild: Hell Own Warrior
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Quote:
Originally Posted by Issac
I was wondering is this a good way for making money?
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Cash dont drop here.
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Mar 09, 2007, 09:21 AM // 09:21
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#66
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Frost Gate Guardian
Join Date: Sep 2006
Guild: [FAL]
Profession: W/
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How many LB points do you make in 1 run, roughly..... 100 or more like 300?
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Mar 25, 2007, 04:44 AM // 04:44
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#67
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Desert Nomad
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I cant seem to get the monsters down below 1/4 health. I've done every thing just like it says, they get knocked down, dust traps are going off but they just are not taking enough damage. Also, some of the monsters will ignore the spirits and come after me, away from the traps.
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Mar 25, 2007, 06:00 PM // 18:00
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#68
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Ascalonian Squire
Join Date: Mar 2007
Location: UK
Guild: Hard Mode Legion [HML]
Profession: R/
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The cash made here is from salvaging the white drops to squeeze them all into your inventory.
Wetsparks, the damage you cause is affected by your LB rank, and although it helps, it is not the main factor in successfully trapping here. You need to make sure you can plant as many Dust Traps as you can in the 90 second time frame, leaving enough time to lure. At most I can plant 11 DTraps with 2 TWires and BTraps. Count how many you're placing and see if you can time them better with the recharge effects of the echos and spirits to place more.
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Mar 25, 2007, 10:55 PM // 22:55
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#69
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Desert Nomad
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I can put down 9 in the 90 seconds, along with 2 tripwires and barbed traps.
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Mar 26, 2007, 08:11 AM // 08:11
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#70
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Frost Gate Guardian
Join Date: Sep 2006
Guild: [FAL]
Profession: W/
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Quote:
Originally Posted by wetsparks
I can put down 9 in the 90 seconds, along with 2 tripwires and barbed traps.
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I mostly put down like 12 - 16 in total then lure... Lightbringer rank 3 = a MUST. Without that some of the little pesky stygain apes sometimes survive.
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Mar 27, 2007, 01:04 AM // 01:04
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#71
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Desert Nomad
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Im currently at rank 2 so I'll have to work towards that. How do you put down 12-16 in 90 seconds? When you double echo you get three, 15-20 seconds later another three, then the echo expires and you have to wait for it to recharge and during the last 45 seconds or so you have to use the original dust trap 2-3 times.
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Mar 27, 2007, 09:44 AM // 09:44
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#72
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Frost Gate Guardian
Join Date: Sep 2006
Guild: [FAL]
Profession: W/
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Some explode when I lured the group, doesn't mather they will still walk into it. LB 3 will kill the whole group in one time... Mostly I wait till Echo recharges and put down 2 or 3 traps extra then lure and run forest run....
The drops are like worthless, ok I will get the Stygain stones but they're like 1k now. So far I had 1 gold item dropped which was req 12. The only reason why i'm doing this is because I need more LB points lol.
Last edited by DarioLeanza; Mar 27, 2007 at 09:48 AM // 09:48..
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Mar 27, 2007, 10:12 AM // 10:12
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#73
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Furnace Stoker
Join Date: Oct 2005
Location: Planet Earth, Sol system, Milky Way galaxy
Guild: [ban]
Profession: W/
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Wetsparks, LB rank3 is NOT required. I've done it with rank 2 just fine; I'm not sure if LB is actually required. If you bring a hero with Rebirth, you could always have them drop EoE/Brambles/Winnowing before running off if you need the extra damage push.
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Mar 27, 2007, 12:14 PM // 12:14
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#74
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Frost Gate Guardian
Join Date: Sep 2006
Guild: [FAL]
Profession: W/
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Quote:
Originally Posted by MisterB
Wetsparks, LB rank3 is NOT required. I've done it with rank 2 just fine; I'm not sure if LB is actually required. If you bring a hero with Rebirth, you could always have them drop EoE/Brambles/Winnowing before running off if you need the extra damage push.
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That is posible but then it wouldn't be "SOLO" anymore. You would miss drops and since the drops are allready shitty there lol.... But if you do it to gain LB points then you could bring a hero indeed...
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Mar 27, 2007, 01:57 PM // 13:57
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#75
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Academy Page
Join Date: Dec 2005
Guild: The Older Gamers
Profession: D/
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What MisterB is saying is: bring a hero to drop those spirits then flag them out of range. They won't affect drops.
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Mar 27, 2007, 11:05 PM // 23:05
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#76
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Jungle Guide
Join Date: Jan 2007
Guild: Lotus Branca[Lbr]
Profession: Mo/Me
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so...this is pretty much a LB farming build -_-
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Mar 28, 2007, 01:40 PM // 13:40
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#77
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Lion's Arch Merchant
Join Date: Nov 2006
Location: NL
Guild: Infinite Omega Negatives
Profession: N/
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Quote:
Originally Posted by MisterB
you could always have them drop EoE/Brambles/Winnowing before running off if you need the extra damage push.
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Winnowing won't do much damage since only barbed trap and tripwire count as physical damage.
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Mar 29, 2007, 02:29 AM // 02:29
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#78
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Wilds Pathfinder
Join Date: Dec 2005
Guild: Order of the Setting Sun
Profession: R/
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LB Points per run
Quote:
Originally Posted by DarioLeanza
How many LB points do you make in 1 run, roughly..... 100 or more like 300?
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DarioLeanza,
When you take the bounty you get 4 LB points per kill. Each wave has 18 mobs. For each full group you get 72 LB points. So, the total would just depend on how many groups you take out.
If you do the first 2 full groups you get 144 LB points and so on.
Just for the number if you would take out all 7 waves you would gain 504 LB points.
Krat
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Mar 29, 2007, 06:39 PM // 18:39
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#79
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Lion's Arch Merchant
Join Date: Jun 2005
Location: Fishing Village in Wizard's Folly
Profession: R/
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I also give my hero Mo/R Peace and Harmony.
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Mar 30, 2007, 06:46 AM // 06:46
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#80
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Academy Page
Join Date: Dec 2005
Guild: The Older Gamers
Profession: D/
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4 LB points? I thought it gave only 2 per kill...
Guess I'll have to go recheck.
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