r/mesmer A/B PvE mob control/shutdown
Profession: Ranger/mesmer
Name: [Mob control]
Type: PvE/CompetitivePvP/GeneralPvP/8v8/Gvg
Category: Support/Interrupt
Attributes:
Marksmanship 16= 12 3+hat +1
Expertist 13 flexible either 12 +1 or 10+3 (major)
It is is your call really
Skills Set
Profession: [primary/secondary]
Name: [name of the build]
Type: Mainly AB, but also PvE/CompetitivePvP/GeneralPvP/8v8/gvg
Category: Support/Interrupt
Skills Set
{E} BROADHEAD ARROW <main skill of build>
You shoot a broad head arrow that moves slower than normal. If it hits, target foe is Dazed for 5...17 seconds, and if target foe is casting a Spell that Spell is interrupted.
While Dazed condition , you take twice as long to cast Spells, and all your Spells are easily interrupted.
Easily interrupted Characters activating skills are interrupted if any attack hits, even without the use of interruption skills. While a character is dazed, all of their spells are easily interrupted.
EPIDEMIC <main skill of build>
Spell. Transfer all negative Conditions and their remaining durations from target foe to all foes adjacent to your target.
Hypochondria <main skill of build> <target foe sufferers from conditions of all foes in the area.
Volley -,main skill of build. your Preparations are removed. Shoot arrows at up to 3 (you can hit 4 at once) foes adjacent to your target. These arrows strike for +1...8 damage if they hit.
Poison Signet ---> poison em
Screaming shot ---> Bleeding
Pin down ---> crippled
<optional> needling shot ..nasty nasty lil skill...
Mobs...
Use poison signet, the let fly Broad head arrow followed by pin down and screaming shot, Use epidemic. and finish up with volley volley volley till the skills recycle. The Key here is volley, you will be hitting the dazed foes every 2 secs at 2 energy a shot, and after 2 shots you can use epidemic again to re condition anyone who just got close to your foe..
Or if you are ABing and the mob is really bad, after letting the first combo fly switch targets to someone else pop, hypochondria on him/her and then use epidemic. then just keep up volley switching targets and staying WAAY back by using a long bow.
Notes & Concerns: your concern is what is going to happen to you when someone figures out what your doing...the mob WILL hunt you down..
The build is good for support / harassment as well because you can use the four conditions to
play hard to get:
1. Getting chased? (pin down), getting chased by a couple of foes? Pin down epidemic the poison sig + screaming arrow to make your point clear..
You sucker him/them her by running normal then Pop him/them , THEN speed boost away... tralalala
I hear a ton of people in my alliance say "Why not just bring the Burning arrow build?" I then say "cool, you bring it and well work as a team.."
The funny this is if no one sees you using burning arrow , or touch rangering, they assume you have some crappy build or try to figure out just who is dazing them so much...
Capping the various caster based shrines becomes a easier.
team Up with a someone who will be casing weakness or deep wounds.
Credit:*this is a modification of the Broadhead epidemic combo.
Here is the code:
OgUTcVMmZ6S0V6WDxAM0myJAAAA
Try it its take some time to get broad head down pat but even if you miss,..a poisoned pindown won't
Last edited by blakk; Dec 15, 2007 at 11:50 AM // 11:50..
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