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Old Apr 18, 2007, 09:22 PM // 21:22   #21
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Quote:
Originally Posted by XvArchonvX
Tbh, the best way to play a mesmer in PvE is to play one after you have already cleared the campaign with another class. The greatest strength of a mesmer is to counter another enemy. To do this, you need to have a good knowledge of what you are going against. Will your enemies be enchanted? Do they use many hexes? Are they mostly melee? Do they spam spells? etc.
QFT.

Also, if you do it like this, you'll just breeze through most missions, since you'll be almost perfectly set-up for what you're going up against. It's like you'll be running 4 hex necro's and a blinding surger in GvG, when you know you'll be facing nothing but melee's.
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Old Apr 18, 2007, 09:33 PM // 21:33   #22
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I wouldn't bother. I love mesmers, but wouldn't recommend it now.
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Old Apr 20, 2007, 01:19 AM // 01:19   #23
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Make a mesmer. If you have the skills you will be invaluable in PvE. If you can, get 1 friend and start your own group. If you have someone else with you, idiots probrally won't make a fuss. That's my experience. Also, Illusion isn't as useless as everyone says in high end PvE. I run a degen spammer in just about everything but the Realm of Torment (and I would there too if they didn't clone themselves). If you work on spreading -8 degen (Images of Remorse + Conjure Phantasm @ 13) on multiple enemies at once, by the time your group get to them, they'll be 3/4 dead anyway. Also works well with henchies and heros, since they target those with the lowest hp (if you just tab around enemies they'll attack on their own), and thusly you can make them prioratize targets and such via your skillbar.
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Old Apr 21, 2007, 11:55 PM // 23:55   #24
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Wow, I didn't realize so many people don't like playing a Mez!

I love it...the challenge that playing a mesmer gives you, will create a more cautious player of you in the long run when you switch to other classes.

It's the one class that requires you to think every move through.

My first char was a mesmer, and I still play her, because I have learned how to use the skills in all situations.
You just have to be careful with choosing your skills, and know a little about the area you are going into first, so you can prepare for it.

It's true though that a lot of people will expect you to only play interrupts or massive degen...but make the skills your own, and experiment with them.

I've seen many builds that people have tried, and it's nothing like running your own build, since you can't possibly run someone else's build as effectively as they can themselves if you're new to the class.

My personal suggestion is to make one in Prophecies, and just enjoy it.
It's one of the best support classes out there if done properly...and you'll be surprised how many people will add you to their friend list after going on missions with you.
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Old Apr 22, 2007, 03:56 AM // 03:56   #25
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Almost 2 years since I created my mesmer and he's still one of my best character that I love to play with. I am agree about what XvArchonvX said, have a knowledge on your enemies to have the right skills, but I can tell few new mesmers I know started with Illusion magic with degen because they have not unlocked many skills.

When you reach with an average level with some skills, you can thinking about your builds (Illusion magic or Domination Magic). You need some patience before having a good build, but this little patience worth it to make one.

Merissa Dawson said about starting at Prophecies, which is kindly true in a way to learn as your own way with a mesmer (Start and gain with both Domination and Illusion skills). But this is you to decide where you want to start.

I too I failed many times with my mesmer, but its by defeat we gain experience and solve our own problems and thinking what was wrong in our build. Its not by deleting at the first look of a profession that will not making better ( I call them Single minded players, they try a profession shortly, play baddly and they say it sucks ).

I'm sure you will like it if you take your time to play with.
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Old Apr 22, 2007, 09:21 AM // 09:21   #26
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Eh. Since when did real players care about what PuGs thought of a class?

PuGs will try to degrade Mesmers for playing PvE, but you have to understand: their brains are revolving around the simple sentence "tank, nuke, heal"

Pretty much everything in PvE can now be done with henchmen and heros, which are 500% more reliable than PuGs. Normally you would see a half-wit group in THK forming a party, looking for a human monk, will all a person has to do is grab simple henchmen and intelligently play for the henchmen.

That is where Mesmers come in. Since Mesmers are a punisher class, they have three Attributes distributed with skills that counter melee, casting, being AFK, having too much energy, having spirits, having hexes, having enchantments, using energy/adrenaline, moving, regenerating, being prone to interrupts, and what have you. Whatever is in the game, they have the counter and punishment for it (except for Stances, Shouts, and Chants).

The trick is to plan ahead so the trip can be easier. Now, I admit, it took me a while to make a PvE Mesmer, but the reason I finally did was the introduction of Hard Mode. Anet made Hard Mode to counter the "metagame" of PvE. Smarter AI, faster attacking, casting, recharging, etc. Nukers are brutally punished for casting, MM's are punished for Minions, Tanks are being punished by not being able to divert the AI's attention, whatever. Mesmers are perfect for counter-punishing.

In short, if you really want to make a Mesmer, then go ahead and hench through it, as PuGs are slow.

Last edited by Apok Omen; Apr 22, 2007 at 09:23 AM // 09:23..
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Old Apr 22, 2007, 06:19 PM // 18:19   #27
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the reason why mesmers are shund is they don't fit in current pve idea.
see people (people are not memsers cuz they don't need to study the art of the game) think of pve like this tank, healer, and AOE. but don't think of hindering fitting. after i screwing pick up groups. i said i can do this with my heros. hint- make heros with cool builds. then study the game, if you don't like to spend 25% of your time reading don't go mesmer. people don't need to know monsters skill bar but mesmers do. i'd go mesmer nerco. get lots of energy, 11 fast casting and a bunch of hexs. in a perfect world all of yuor skills are recharging with in the first 15 seconds and alll enemys are hexed. or abuse fast casting and go with ele and spam ice spear, flare, and the other no recharge skills to freeze the game. yes freeze the game. or locked down bosses and farm them.

plus geting to lvl 20 is fairly easy with out spending a bunch of money so then you might want to pvp after you get stuck

Last edited by weretoad; Apr 22, 2007 at 06:23 PM // 18:23..
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Old Apr 24, 2007, 02:57 PM // 14:57   #28
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In high level missions, I like to invite PvE mesmers, especially interrupters. They usually tell me the player will have an adult attitude, likes a challenge, will not whinge all the time, will not aggro, and will help me as a monk, interrupting the big nukes.

I say high levels because it takes dedication to have good PvE mesmers. Many try, and then many give up. The ones who stay on are good. They make a lot more sense in PvP.

I have one made, it's great fun, interrupting is hard with lag though. I like how cheap they are to make, and the possibilities fast casting brings.

What I don't like is the high skill cost, and long recharge times. PvE Mesmers have suffered a lot at the hands of nerfs.

Last edited by Iron Monkey; Apr 24, 2007 at 03:02 PM // 15:02..
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Old Apr 26, 2007, 09:50 PM // 21:50   #29
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Yes. I mean YES

My mesmer is my absolute favourite and most powerful character in both pvp and pve. I have never enjoyed any game more than playing Guild Wars as my Mesmer and he is the only character with which i have finished Prophecies.
However, i personally think that everyone has their own perect class, Mesmer is mine yours may be different. play every class, really play them, until you really know what they're about, then you'll find the one that is perfect for you.
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Old Apr 27, 2007, 12:01 AM // 00:01   #30
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Yes'd.

Mesmer is one of the most fun professions to use. The ability to shut down enemies, make them kill themselves and leave them without energy makes them a powerful class...in the right hands. They're also one of the hardest to get good at, requiring reflexes and knowing when to interrupt and when to leave a skill or spell being used alone. I'd definitely recommend to run other professions first so you can get used to how they work. This also gives you the added bonus of knowing what skills you need to stop other classes from using when you play as a mesmer, plus lets you know the most effective way of shutting down the target.

I do believe that a buff to PvE mesmers is long overdue (especially to Fast Casting) to make the profession as primary a more attractive option.
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Old Apr 27, 2007, 05:57 AM // 05:57   #31
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Mesmer by far is the most fun class to play. Sure, they don't make the "Best" farmers (unless you know what you are doing). Sure, the community thinks they are no good. But what other class has so many ways of playing from just one profesion?

My mesmer was my first character and I still play it daily. Early on, I was primarily a domination player using edenial. Gotta love fustrating a nuker when all of the sudden he has no energy. Or watching a noob just kill himself from backfire or empathy.

Then I went to interrupt/degen until my connection stopped being reliable and laggy. Went all out degen with cp, cn, and pb. And lately, I've been a Me/N with an empathy/archane echo SS build. Throw in soul barbs and pb and you can take out a melee within seconds.

Flurry with IW makes an interesting version of a tank. Or even do Me/A and take FN. There are inless possiblities.

There's a common saying that goes well if you play mesmer..."No one notices what I do until I don't do it." Mesmers will not get a whole lot of credit or respect even though they make the rest of the battle easier for those nuke/tank/heal mindsets.

Mesmers are like the Offensive Line in football.
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Old Apr 27, 2007, 06:52 AM // 06:52   #32
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I made a new Mesmer last night, (NF), and intend to do all 3 campaigns, cap all elites and skills before the release of the next update.

I took my Ele through all 3 campaigns with Hero/Hench and certainly expect to have to do the same with my Mes!

Always wanted a Mes, just never got around to it until now.

GW2 is possibly 18 months or more away, plenty of time to enjoy a new Mesmer



Ign: Rite Mesmerising

Last edited by baz777; Apr 27, 2007 at 07:00 AM // 07:00..
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Old Apr 28, 2007, 10:18 AM // 10:18   #33
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Marcus Von Geilta "There's a common saying that goes well if you play mesmer..."No one notices what I do until I don't do it." Mesmers will not get a whole lot of credit or respect even though they make the rest of the battle easier for those nuke/tank/heal mindsets. "

This is very true in that mesmers like most of the other classes are not flashy. When I created a mesmer (my first character) I expected giant flashes of purple and humungous Phantasms to swallow up my enemies. However, all I got was small little purple bips and accents. It takes a while getting used to, but mesmers really do make a difference in the PvE and PvP game play. Usually when I play PvP, I don't get attacked unless there are groups of 3 or more (makes me feel powerful ) And plus I get to secretly kill people since they have no idea what just hit them.
In PvE, you really just have to know your area like everyone has stated. Mesmers can be suited for ANY situation. This just requires a painstaking knowledge of the area, and a very coherent build. This requires energy management, and I encourage all mesmers to use Inspiration. I believe not too many people use it much anymore, but it does make quite a difference. One of my builds consist of (Ethereal Burden - EnergyTap - As well as Ether Lord) I never run out of mana. EVER. I even use Distortion. HEAVILY. This just proves that combination is key to mesmers. I don't have to stand there and press 1 over and over, and die from boredom.
And to all those people who say Mesmers do NOTHING, I would whole heartedly challange them. So far every person I have cared to challange because they said that we suck has lost to me. I find it funny that people can be so subjective when they have no idea of how to use the class. Which brings me to another point. People say we suck because they do not take the time to learn the class. The GW community is oblivious to what we do, which is good, and bad. We can still go about doing what we do, being the Martyrs of the Community, even though we are bashed for it.

We know what we do, and we do it well, and precise.

-Ela Geanne
If you need help, you can always find me in-game at (Ela Geanne)
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Old May 01, 2007, 11:06 AM // 11:06   #34
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As a dedicated monk these past 2 years, I have to say that I will take a mesmer, especially later on in the game, over any other class out there. Why? Because a good mesmer is like having 4 prot monks. That meteor shower that is interrupted just saved the monk 20 energy. Aside from that, Mesmers are very very functional characters that can fit into many roles. While it is somewhat painful, using mesmers for their fast cast and inspiration can be extremely efficient. For example, in a tombs group, it used to be an orders necro, but we have recently taken rits and mesmers, probably two of the most underplayed professions.

Opportunities happen when you make them happen. Make a mesmer if you think you can fit into several roles and once that don't involve chasing down a single target demanding it die.
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Old May 01, 2007, 09:42 PM // 21:42   #35
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Quote:
Originally Posted by Avarre
I agree, but I think I have a different idea on which community group is ignorant about Mesmer PvE capability.

There are many threads and comments about the various problems with Mesmers in PvE, and it's really only a class you would play for enjoyment rather than as a 'hard-core PvE' character (I threw up a little typing that).
qft man
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Old May 04, 2007, 06:24 PM // 18:24   #36
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Quote:
Originally Posted by bca242
Ive attempted Mesmers in the past and they have failed in PvE everytime I try to make one. I dont see how all these people with nice Mesmers that have beaten games get to that point when Mesmers are so weak in PvE. I just wanted to ask yall if yall think its really worth it making a Mesmer, worth putting my time and money into. I really want to play a Mesmer but I want it to actually be able to do something useful in PvE.

Comments are welcome :3
I haven't played for a while, but Mesmers are my favorite class. Mesmers are an ingenious class in my mind. More than the other classes, you need to really focus build your Mesmer for the type of opponents you are facing. Mesmers are the hardest to run because of what they are best at. You can stop casters by using either interrupts or energy drain. You mess with warriors by using empathy and signet stopping. You can do some minor healing to yourself. You can de-buff your mates. The Mesmer is more of a thinking class. The problem comes if you setup your Mesmer to interrupt Magic-Users, but the scenario only has warriors.

As an example, If you take an interrupt Mesmer through the one Ascension Mission where there are tons of Minotaurs, whell, you are pretty much hosed. On the other hand, if you setup with an anti-warrior build, then you are getting somewhere. Generally Mesmers must pay close attention to the MOB/Enemy more than other classes.

As someone made a video about it a while ago... Its not that easy being green!
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Old May 15, 2007, 05:34 PM // 17:34   #37
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My first character was a mesmer. I have Protector of all three continents, and am beading in on KOABD (LB/SS farm FTW!). And, I have a lag-bot internet connection, so little/if any interrupting for me when I play @ home. But, I still did it, and if I had to do it all over again I'd play the same char. It was challenging, and thereby fun.


I say go for it. Sure, there's a little anti-mesmer gruff out there... but just form your own pug, that's usually easy enough, as most people want a pug leader.
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Old Dec 11, 2007, 12:15 PM // 12:15   #38
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Quote:
Originally Posted by bca242
Ive attempted Mesmers in the past and they have failed in PvE everytime I try to make one. I dont see how all these people with nice Mesmers that have beaten games get to that point when Mesmers are so weak in PvE. I just wanted to ask yall if yall think its really worth it making a Mesmer, worth putting my time and money into. I really want to play a Mesmer but I want it to actually be able to do something useful in PvE.

Comments are welcome :3


i put all money in my mesmer .. have 10 tittles ..
because i love my mesmer
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Old Dec 11, 2007, 12:57 PM // 12:57   #39
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Quote:
Originally Posted by viens87
i put all money in my mesmer .. have 10 tittles ..
because i love my mesmer
You're a mesmer? From what you did to this thread, I thought you were a necro.
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Old Dec 11, 2007, 03:49 PM // 15:49   #40
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I've kind of worked backwards from Nightfall to Prophecies, and I find that my Mesmer is my favorite character to play so far. It's a thinking person's class - and it keeps you on your toes!

It can also mess up a "1-2-3" type of opponent. If you interrupt 1 or 2, then chances are their 3 won't pack much of a punch either.

Plus, look at all the Mes type creatures in GW:EN! F*ck - just about everything out there is a Mes or Mes secondary in that add on! (And people say Mesmers are no good for PVE?)

Mesmers are about denying your enemy the ability to do things - stop spells or skills; punish enemies for doing things; and stealing abilities (my favorite!) Like others have said, it helps to know what you're likely to be up against. Mesmers, perhaps more than any other class, have to plan ahead - strategise, adapt, stay on top of what's happening. They're meant to be pre-emptive and specialized in their focus. They're a surgeon rather than a GP.

They can be tough to play, and require good backup - sure. But, they are also terribly rewarding to play once you start to catch on. It's fun to stop that Ele spell from toasting your party! Or mess up a Monk's ability to heal anyone. And when you leave some boss with no elite skill to use, it makes it easier for your team to take them down!

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