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content: ""; height: 100%; position: absolute; left: 100%; width: 10px; } /* Featured Items */ .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem { float: none; margin-left: 0; overflow: hidden; width: 50%; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem h4 { float: left; position: relative; z-index: 2; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl { border-radius: 0 8px 8px 0; height: 91px; overflow: hidden; padding-left: 28px; position: relative; top: 11px; left: -10px; width: auto; } /* Remove 3rd & 4th featured sites */ .show-ads .t-footer .t-footer-featureItem:nth-child(3), .show-ads .t-footer .t-footer-featureItem:nth-child(4) { position: absolute; left: -99999px; } /* Med Rect */ .show-ads .footer-ad-medRect { margin-right: -490px; position: absolute; top: 45px; right: 50%; } Illusionary Weaponry... 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Old Jan 28, 2008, 09:40 PM // 21:40   #41
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Quote:
Originally Posted by Savio
It doesn't work. IW inflicts damage.
Man… o well. I will have to slap it on someone and cast nightmare on them and go after something else Thanks for saving me 1k

Side note...

As I mentioned earlier

Dark escape is a good skill for IW ½ damage for 13 seconds is not bad plus the speed boost for the kiting targets
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Old Jan 28, 2008, 09:42 PM // 21:42   #42
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Hmm, wonder how I didn't catch that one.

Reading is ftw.
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Old Jan 28, 2008, 09:44 PM // 21:44   #43
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-What is the base for this build? (other than illusionary weaponry ofcourse) Increaced Attack Speed, defense
-What should I think of when building my own one? (what skills, attribute points given and weapon mods) I use Me/D. OQpkAIBsquiTIABjf72rX2LIQAA
-Is Illusionary Weaponry the most powerful with Warrior as a 2nd profession? No, warriors require adrenaline. Illusionry Weaponry doesnt help yo ugain it
-What swordmods should I use? Anything will suffice, try + enery mods and -damage mods
-Do I need to give points to swordmanship? (Or do you only wield a sword for the swordmods?) Don't bother, illusionry weaponry makes your attack fail.
-Is an Illusionary Weaponry build powerful in PvE and PvP aswell? I own in AB-How should a build like this be played? Maintaign enchantments and attack
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Old Jan 28, 2008, 09:52 PM // 21:52   #44
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Use Degen instead of IW for the bosses if you plan on using Amity or Pacifism... Degen isn't counted as "damage" and goes right through. Cast up the hexes before you cast Pacifism though...
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Old Jan 29, 2008, 11:26 PM // 23:26   #45
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Quote:
Originally Posted by Katsumi Rikyu
It was scythe based, for mulitple enemy hits. But it was nerfed when Earth magic was changed. Don't remember what exactly, but pretty sure it doesn't work anymore.
It still works in some cases, but to a way lesser extent (like you can still farm HM Wardens (Arborstone, which, by the way, drop a lot of gold runes) or Heket (Barbarous Shore)), Just add [skill]Glyph of Elemental Power[/skill] and it works fine for those cases, however, it is unable to farm most of what it could before.
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Old Feb 02, 2008, 02:15 PM // 14:15   #46
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Quote:
Originally Posted by Katsumi Rikyu
Oh, and that solo farming build, with IW and Me/E doesn't work anymore, fyi.
actually, I did very often in the past, and sometimes do now, farm bosses with a 55 Mesmer using IW.
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Old Feb 03, 2008, 02:36 AM // 02:36   #47
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Yeah but it wasn't the 55 build I was talking about. The 55 still works.
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Old Feb 08, 2008, 03:10 PM // 15:10   #48
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-,-" Run with with Cyclone Axe -,-"

It works before, don't know about now lol!
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Old Feb 08, 2008, 08:27 PM // 20:27   #49
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IW is good, but at the same time, fails in comparison with other builds.
Think about it.
40 dmg every second(IW) vs 100+ damage every second+aoe damage(Critical scythe)
Point proven.
It does bypass the "ends when you attack" skills though.

Anet, why wont you buff this skill?!?!?!?!??!
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Old Feb 26, 2008, 04:00 PM // 16:00   #50
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Keep this in mind when making you IW Mesmer, Dervishes can attack up to three targets with their sycthe, but have slower speed, making them a great PvE solo super mob 55 or some other super tank.

It's a misconception that daggers are better than swords with their double hit chance. Swords gain the ability to have flurry, which is basically a double chance anyways. You can also equip a shield
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Old Feb 26, 2008, 04:07 PM // 16:07   #51
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Quote:
Originally Posted by Jam Jar
Keep this in mind when making you IW Mesmer, Dervishes can attack up to three targets with their sycthe, but have slower speed, making them a great PvE solo super mob 55 or some other super tank.

It's a misconception that daggers are better than swords with their double hit chance. Swords gain the ability to have flurry, which is basically a double chance anyways. You can also equip a shield
Read much? Already been said.

I don't know if this is old enough for me to yell at you for thread rezzing...it's close though.
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Old Feb 26, 2008, 05:32 PM // 17:32   #52
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Quote:
Originally Posted by Jam Jar
It's a misconception that daggers are better than swords with their double hit chance. Swords gain the ability to have flurry, which is basically a double chance anyways. You can also equip a shield
No, the reason why daggers are bad is because you lose your shield. You can still use daggers if you're Me/W, but if you have a sword you can get at least an extra 8AL.
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Old Mar 19, 2008, 02:00 PM // 14:00   #53
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i use an IW build like this. it's used in general pve. i also have a farming one but it is pretty bad so i won't post it

illusionary weoponry
conjure phatom
shrinking armor
shatter enchantment
blackout
variable
variable
variable (flurry, res, ether feast, or other.)

it kills monks and high armor warriors alike in under 20 seconds. use them in that order. conjure and shrinking armor deal 18 a second and iw does like 36 per 1.8 second i belive. they can't heal due to blackout. also works well with spikes if you want to try pvp with
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Old Mar 19, 2008, 03:45 PM // 15:45   #54
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Quote:
Originally Posted by weretoad
i use an IW build like this. it's used in general pve. i also have a farming one but it is pretty bad so i won't post it

illusionary weoponry
conjure phatom
shrinking armor
shatter enchantment
blackout
variable
variable
variable (flurry, res, ether feast, or other.)

it kills monks and high armor warriors alike in under 20 seconds. use them in that order. conjure and shrinking armor deal 18 a second and iw does like 36 per 1.8 second i belive. they can't heal due to blackout. also works well with spikes if you want to try pvp with
By the way, cracked armor from shrinking armor wouldn't help IW damage.
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Old Mar 19, 2008, 03:49 PM // 15:49   #55
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My latest build is as follows:

Illusionary Weapon
blackout
empathy
backfire
sliver armor
armor of earth
stoneflesh armor
gylph of lesser energy

it isn't really efective to spike but it is great for pressure, and to blackout monks and the such. using blackout is one of my fav things to do lately i wish it lasted longer though, have to get up there in domination to get it to match with your 5 seconds
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Old Mar 19, 2008, 04:32 PM // 16:32   #56
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Quote:
Originally Posted by Timotheus Amadeus
Ofcourse, I know this is just for the fun when you're bored of casting. But can you still actually do effective damage, like easily complete missions with it like I do with my Domination and Illusion builds. Or is it only useful in PvP. Because I would really love to run around with a caster sword like I do with my monks.
It's definitely PvE only. Such a mesmer in PvP will get trashed unless you're in AB. It's a really fun build though. Make sure you have a monk to keep you protected as 60 AL isn't fun.
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Old Mar 19, 2008, 04:36 PM // 16:36   #57
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Quote:
Originally Posted by FEEL IT IN THE PANTS
My latest build is as follows:

Illusionary Weapon
blackout
empathy
backfire
sliver armor
armor of earth
stoneflesh armor
gylph of lesser energy

it isn't really efective to spike but it is great for pressure, and to blackout monks and the such. using blackout is one of my fav things to do lately i wish it lasted longer though, have to get up there in domination to get it to match with your 5 seconds
You are using Illusion, Domination, Earth Magic and Fast Casting? You know that either pure Domination would be more pressure and pure/Domination + Illusion would be more dmg? And Auspicious Incantation >>>> GoLE on Mesmer.
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Old Mar 19, 2008, 06:25 PM // 18:25   #58
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Quote:
Originally Posted by Abedeus
You are using Illusion, Domination, Earth Magic and Fast Casting? You know that either pure Domination would be more pressure and pure/Domination + Illusion would be more dmg? And Auspicious Incantation >>>> GoLE on Mesmer.
no fast casting, atributes are illusion @ 15, domination @ 11, and earth @ 10. you have to remember that with auspicious you have to have the energy to spend before hand, with gole you need 5 to get two spells free as long as they are 10 or under. also it doesnt add to the cooldown of the spells which is why i like it better. also i don't need points in inspiration
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Old Mar 19, 2008, 11:16 PM // 23:16   #59
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Quote:
Originally Posted by DarkSpirit
By the way, cracked armor from shrinking armor wouldn't help IW damage.
i'm aware, but it's not a solo, so it still heals as general pve, and spike support.
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Old Mar 20, 2008, 05:44 AM // 05:44   #60
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Quote:
Originally Posted by weretoad
i use an IW build like this. it's used in general pve. i also have a farming one but it is pretty bad so i won't post it

illusionary weoponry
conjure phatom
shrinking armor
shatter enchantment
blackout
variable
variable
variable (flurry, res, ether feast, or other.)

it kills monks and high armor warriors alike in under 20 seconds. use them in that order. conjure and shrinking armor deal 18 a second and iw does like 36 per 1.8 second i belive. they can't heal due to blackout. also works well with spikes if you want to try pvp with
And is Flurry still the best choice for IW nowadays? I rather take Heart of Fury with a Dervish secondary. At level 0 mysticism, it lasts as long as Flurry, and 1 second of burning when the enchantment ends. It also serves as a cover enchant to protect your IW from being stripped.
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